Jump to content

Sign in to follow this  
Flic1

FSUIPC AI limiter in 4.4

Recommended Posts

Hi all - I just noticed something unusual as I am testing out a flight on a fresh clean install of 4.4.  I have always utilized the AI limiter in prior versions which worked great.  I generally keep it around 100 aircraft and I use AIFP flight plans. I have never had any performance issues with those settings. I am getting really poor performance on this current flight  using the TFDI 717 which seemed really odd.  Pretty clear WX over sparse area and seeing 20 fps or less when I am used to 40-50+.  For kicks, I disabled AI traffic within P3D menu and boom...back up to 60+ FPS and smooth as can be.  I messed around with the traffic limiter in FSUIPC and even setting a limit of 10 aircraft I dropped back to crummy performance with FPS in the teens.  Anyone else seeing this?? I am using all of the same AI aircraft and plans from 4.3.  It almost seems like I am having max AI generated and AI limiter is being ignored. It's an odd one for sure...maybe Pete can chime in?😃


Eric

P3D v4.5    i7-6700k @ 4.4 GHz, Nvidia GTX 1080ti, 32GB ddr4 RAM, 1TB EVO 850 SSD, Samsung CRG90 49", Win 10

Share this post


Link to post
4 minutes ago, Flic1 said:

I am having max AI generated and AI limiter is being ignored. It's an odd one for sure...maybe Pete can chime in?😃

FSUIPC merely deletes AI aircraft when there are more than your limit.  There's no magic involved. I cannot stop them being generated.

It is working fine here with P3D4.4. I can't imagine how it can not delete aircraft, really. It's calling a regular exported P3D function to do the deletions.

Pete

 

 


Win10: 2004 19041.264
CPU: 9900KS at 5.5GHz
Memory: 32Gb at 3900 MHz.
GPU:  RTX 24Gb Titan
2 x 2160p projectors at 25Hz onto 200 FOV curved screen

Share this post


Link to post
7 minutes ago, Pete Dowson said:

FSUIPC merely deletes AI aircraft when there are more than your limit.  There's no magic involved. I cannot stop them being generated.

It is working fine here with P3D4.4. I can't imagine how it can not delete aircraft, really. It's calling a regular exported P3D function to do the deletions.

Pete

 

 

Thanks for the quick chime-in Pete!  OK, I will investigate further once I am done this flight.  It should be easy to test it at a densely populated airport.  If it is in fact working it seems AI traffic is causing me a MUCH greater penalty than it has in prior versions.


Eric

P3D v4.5    i7-6700k @ 4.4 GHz, Nvidia GTX 1080ti, 32GB ddr4 RAM, 1TB EVO 850 SSD, Samsung CRG90 49", Win 10

Share this post


Link to post

FSUIPC with AI limiter is working fine here with P3Dv4.4


Pierre

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    14%
    $3,540.00 of $25,000.00 Donate Now
×
×
  • Create New...