December 15, 20187 yr Wow...wow What scenery is that? How I Evaluate Third Party Sim Addon Developers Refined P3Dv5.0 HF2 Settings Part1 (has MaddogX) and older thread Part 2 (has PMDG 747)
December 15, 20187 yr 4 minutes ago, Skywolf said: Wow...wow What scenery is that? Might be the new SCEL scenery. LatinVFR I think. Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
December 15, 20187 yr Thanks for the video, Rob, and your settings near the end. That is one beautiful aircraft, and very nice scenery as well. Are you still using your twin 2080Tis in SLI with those settings, or just the one 2080Ti? Doug Miannay PC: i9-13900K (OC 6.1) | ASUS Maximus Z790 Hero | ASUS Strix RTX4080 (OC) | ASUS ROG Strix LC II 360 AIO | 32GB G.Skill DDR5 TridentZ RGB 6400Hz | Samsung 990 Pro 1TB M.2 (OS/Apps) | Samsung 990 Pro 2TB M.2 (Sim) | Samsung 990 Pro 2TB M.2 (Games) | Fractal Design Define R7 Blackout Case | Win11 Pro x64
December 15, 20187 yr Hi Doug, Yes this is with two 2080Ti. Notice the sky, buildings, clouds reflecting off the surface (those are actual environment not static) ... dynamic reflections at max. Vertx even added wing flex, you can see that towards the end of the video. The sky/clouds are all default P3D, I haven't decided on what 3rd party sky/clouds to use yet, concern on how them might impact PBR ... especially sky textures as they can tend to "darken" the entire scene. Cheers, Rob. Edited December 15, 20187 yr by Guest
December 15, 20187 yr 2 hours ago, Rob Ainscough said: Notice the sky, buildings, clouds reflecting off the surface (those are actual environment not static) ... dynamic reflections at max. Vertx even added wing flex, you can see that towards the end of the video. The sky/clouds are all default P3D, I haven't decided on what 3rd party sky/clouds to use yet, concern on how them might impact PBR ... especially sky textures as they can tend to "darken" the entire scene. Yep, saw the reflections and agree that is very impressive. Can't say I'm thrilled with how poorly LatinVR's SCEL is blended with the surrounding land class (beginning 2:05 in video), but the airport is modeled very nicely. Since seeing what you posted elsewhere about running clouds as 256/512, I've decided to start experimenting as well. Although I like ASCA, I'm still not excited with the look of any of the cloud sets, so maybe lower resolution textures will do the trick. Edited December 15, 20187 yr by dmiannay Doug Miannay PC: i9-13900K (OC 6.1) | ASUS Maximus Z790 Hero | ASUS Strix RTX4080 (OC) | ASUS ROG Strix LC II 360 AIO | 32GB G.Skill DDR5 TridentZ RGB 6400Hz | Samsung 990 Pro 1TB M.2 (OS/Apps) | Samsung 990 Pro 2TB M.2 (Sim) | Samsung 990 Pro 2TB M.2 (Games) | Fractal Design Define R7 Blackout Case | Win11 Pro x64
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