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Setting interior vc views

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I'm sure I read that FSX would allow VC presets similar to Active Camera. I don't see this, nor any way to configure or assign keystrokes to allow this. Am I missing something, or is it not part of the demo?

Curt Branch

The demo does allow you to add new ones; the camera definitions are set in the aircraft.cfg file of each aircraft. You can find the aircraft in the Microsoft Flight Simulator X DemoSimObjectsairplanes folder. Choose one of the aircraft, then open the aircraft.cfg file within it with notepad and search for this:CameraDefinition.You'll find sections labeled CameraDefinition.0, CameraDefinition.1, CameraDefinition.2, etc. These are the extra camera placements added by the developer. You can add new viewpoints by adding new sections and changing the parameters to suit your needs, although I'm not sure what the "naming convention" for the GUID parameter is. I imagine it has to be unique for each view.I'm not sure if anyone ever promised these positions to be editable directly from the game.

Thanks for the reply. This is disappointing news, as now I realize I'll have to continue with Active Camera in FSX. There must have been a rights or patent issue here since Microsoft didn't implement it in this version. Tdragger, can you comment on this?

Curt Branch

>Thanks for the reply. This is disappointing news, as now I>realize I'll have to continue with Active Camera in FSX. >There must have been a rights or patent issue here since>Microsoft didn't implement it in this version. Tdragger, can>you comment on this? I'm not sure what you're saying here.He just said you can set new camera presets.

I think he's saying that he wants to be able to make new view sets by keystroke, not by having to manually enter them in the cfg file.

Yes, with Active Camera you can set up to 10 views and snap to them with specific keystrokes. It's very easy to program, just get the view you want and lock it in. There's no way you can do that through the .cfg file without constant experimentation, and I don't have the time or the patience to fiddle with that. The space bar/mouse scanning option is better than nothing, but it's still behind what Active Camera has had for years.

Curt Branch

FYI, to switch through the new view system you use S to change view catagories and A to change views within that catagory. But as you've mentioned, so far it doesn't seem all that easy to set views, but this is only a demo. There may be menu options or tools to make it easier to create a camera view in the full version."Let me help you out. You're cleared to taxi any way you can to any runway you see."

Huh?

Why don't we just wait for the SDK?

Alaister Kay

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