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simbol

AIG Manager and AI Lights Reborn Free edition

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Posted (edited)

As you are aware the fantastic package of AIG Manager has been released for public beta testing, however If you are using AI Lights Reborn Free Edition you might encounter a conflict with some of the AIG models AI lights, this is because AIG Manager is using the add-on.xml and declaring accordingly a section to deliver the base model default effects:


To avoid any effects conflicts please follow these steps:

1.- Locate your P3D Add-ons folder, for example C:\Users\YourName\Documents\Prepar3D v4 Add-ons

2.- Find the Folder with the name AIG Manager.

3.- Make a backup of your Add-on.xml file

4.- Edit the Add-on.xml using Notepad++

5.- Remove the Effects section as highlighted below:

     6VZNLum.jpg

6.- Save the changes, and relaunch P3D.

All the best,
Simbol

Edited by simbol
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Hi Symbol,

Would it be enough just to remove the effects related to the nav lights that are duplicates to the ones you have in AI Lights Reborn?

The reason I ask is because with P3Dv4, there are some effects in that folder that other AI models use such as wing lights, logo lights, etc.

Edited by netshadoe

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19 minutes ago, netshadoe said:

Hi Symbol,

Would it be enough just to remove the effects related to the nav lights that are duplicates to the ones you have in AI Lights Reborn?

The reason I ask is because with P3Dv4, there are some effects in that folder that other AI models use such as wing lights, logo lights, etc.

Hi Devin,

Yes your suggestion would work fine, infact I am in contact with AIG developers and we are working on a mutual solution that would follow exactly this approach, so their software will automatically avoid the conflict by checking the existence of FSReborn freeware or payware (currently on Beta) and remove only the effects files that would cause any conflict.

Best,
Simbol

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Fantastic Symbol.  I'm just trying to troubleshoot my FAIB models that are not showing nav lights...haven't located the cause yet.  Can't find the conflict...yet.  🙂

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23 minutes ago, netshadoe said:

my FAIB models that are not showing nav lights

Some of them have the navigation lights configuration "commented", open the Aircraft config files and confirm the configuration is correct.

Best wishes,
Simbol

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Yes, they are correct.  I use the NWF models, and have "enable nav light on always" in the fuel section and removed the // in the LIGHTS section. 

I believe the nav lights are working, and the beacons are working, just very hard to see.  The nav lights do cause a light splash on the ground and the beacons and strobes splash on the airframe which I assume is caused by your updated fx files.  I guess I'm just used to the bigger red and green lights from the old fx files!  🙂

This is some awesome work on your part Symbol.  Looking forward to what other tricks you can come up with!!

Edited by netshadoe

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27 minutes ago, netshadoe said:

This is some awesome work on your part Symbol.  Looking forward to what other tricks you can come up with!!

Thank you very much.

28 minutes ago, netshadoe said:

I guess I'm just used to the bigger red and green lights from the old fx files!

yes, P3D default effects look huge even on 4K, my freeware helps to reduce this but the Professional Edition will allow users to adjust all sort of settings so they can customise the end results without compromising AI Lights looks so they show as close as posible to "RW" (Real World Operation).

Enjoy,

Simbol

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