April 12, 200620 yr Moderator Really? How many times have you done it? :-lol I've seen first hand here a Windows project converted to 64bit and I can tell you it's not as difficult as you think.I give up. I've already had this same conversation with another "know-it-all" on another FS website, where even the nice folks at ACES and MS chipped in and agreed with my observations and conclusions.I'll simply quote Mike Gilbert's response to a similar observation:"Another mythical silver bullet. The compiler is not going to re-write your application. For instance, how will it know that it's okay to move texture load tasks to a background thread but that frame buffer setup needs to be on the foreground thread? Nope, developers are still gonna have to understand how it works."I quote here something Mike Gilbert (tdragger) wrote in another forum:"I don Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
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