Jump to content

Sign in to follow this  
Guest mtom

New interview with ACES...

Recommended Posts

Guest alex333

Thanks very much for sharing the information :)It seems there are some new screenshots, too - at least I had not seen those before.Greetz from GermanyAlex

Share this post


Link to post
Share on other sites
Guest skruer

Great with some new information. I still hope that FSX will be a gameplay upgrade more than a graphics upgrade. I would rather have the ATC working like in real life with real instructions, than more polygons on my plane. I hope that there will be some connection between the missions in FSX. Single missions like in FS9 seems more like learning mission and frankly have no point.

Share this post


Link to post
Share on other sites

Little, if any, new information there. It's hard to separate the actual input from ACES from the personal opinion of the author. IMNSHO, it is, all-in-all, a pretty poor effort for an "exclusive". Doug

Share this post


Link to post
Share on other sites
Guest JoJoDawg

Great shots. Love the closeup of the water looks very nice.Also love the overhead shot of the 747(no blurries).I found this tidbit interesting for all the fighter simmers."But, with FS2004 developers already creating gun, bomb release, explosion and ejection seat effects now; we expect the new FSX SDK may have a few surprises in store for those who want a realistic combat flightsim experience. Never say never."Is it May yet? Come on E3....

Share this post


Link to post
Share on other sites

I agree. Unfortunately, fs.com's "articles" seem to be based on nothing but conjecture and innuendo. Reminds me of their "review" of the FSX announcement. I've never seen so much pulled from so little.

Share this post


Link to post
Share on other sites
Guest mtom

Hi all.Can someone please explain what a 'dual core' system is? This is noted as essential hardware for FSX:"if you're an early adopter and want to run FSX full-throttle from day 1, get your dual core system now. If you don't need a new system, and have a 3 GHz Pentium 4 or the AMD equivalent and at least 1-2 GB of high speed memory and a reasonably fast hard drive, you'll be good-to-go on FSX release day."There's some debate about requisite hardware. It'd be nice to know what's needed.Cheers,Matthew.

Share this post


Link to post
Share on other sites

>Hi all.>>Can someone please explain what a 'dual core' system is? This>is noted as essential hardware for FSX:>>"if you're an early adopter and want to run FSX full-throttle>from day 1, get your dual core system now. If you don't need a>new system, and have a 3 GHz Pentium 4 or the AMD equivalent>and at least 1-2 GB of high speed memory and a reasonably fast>hard drive, you'll be good-to-go on FSX release day.">>There's some debate about requisite hardware. It'd be nice to>know what's needed.>>Cheers,>Matthew.Dual core is basically two CPUs squezzed together onto one chip. They can share the workload thus working faster than a single core chip.The latest generation of chips all use this dual core two cpu system.They are still expensive, but as with all PC hardware the prices are coming down rapidly as each new slighter faster chips pushes the others further back down the price scale.'Dual core' is just technical voodoo jargon for saying 'the latest bigger faster chip'.

Share this post


Link to post
Share on other sites
Guest skruer

No.Wait a while upgrading your hardware until november when FSX is released. Many technologies will first be on the market on that time. Also look out for DirectX10 compatible graphicscards, which FSX may or may not support (I think it will support DX10).A single core processor is what almost everybody has for now. Dualcore will replace most single core processors. The CELL chip which is used in Playstation3 has 9 cores. Intel and AMD will be on the market with multi core processors in Q3-Q4 2006, so hang in there.

Share this post


Link to post
Share on other sites
Guest Bottle

>>Oh, you can probably say never. ;)>>I'll take that as a NO, we won't se any support for any type>of combat scenario. BUMMER, had my hopes up for a second.>>>Regards, Michael>KDFW>>http://www.calvirair.com/mcpics/mcdcvabanner.jpg>CalVirAir InternationalIt would make very good business sense not to include guns, etc. with FSX is you are also planning on a new version of Combat Flight Simulator.....Personally I'd prefer the latter rather than bolt it on to FSX. But if they do revamp CFS, let's pray they look at Oleg Maddox's Forgotten Battles and learn from it.

Share this post


Link to post
Share on other sites

>It would make very good business sense not to include guns,>etc. with FSX is you are also planning on a new version of>Combat Flight Simulator.....Personally I'd prefer the latter>rather than bolt it on to FSX. But if they do revamp CFS,>let's pray they look at Oleg Maddox's Forgotten Battles and>learn from it.I would prefer the later as well, but that was not the question, I was responding to what was alluded in the article. The point was that there might be the ability to have some type of combat scenario (damage profiles/hit points?) with 3rd party programming via the SDK, which many would love to have. This way it could be implemented not as a feature of the stock FS (since some have their panties in a wad over this) but as an addon and this would make good business sense as it would increase the market for FS.Yes, I have the whole IL2-PF series and they rock. the only thing that kept them from being spectacular was 3rd party support. Regards, MichaelKDFWhttp://www.calvirair.com/mcpics/mcdcvabanner.jpgCalVirAir International

Share this post


Link to post
Share on other sites

From the original article posted:First Comes FSX, Then Comes Vista"Flight Simulator X is still on track for a holiday 2006 release and will be optimized for Windows Vista when Vista is released," according to Shawn. Expect to see a Windows XP version released first followed by an update for Windows Vista sometime after that. Seeing that Vista will use DirectX 10, it looks to me like a DirectX 10 card will indeed be helpful and that, in terms of performance, we might have an entirely different beast when Vista is released.RH

Share this post


Link to post
Share on other sites

Hi,Can someone explain how a 64bit compiled application will run on a 32bit OS?Jimhttp://www.hifisim.com/Active Sky V6 Development TeamActive Sky V6 Proud SupporterHiFi Beta TeamRadar Contact Supporter

Share this post


Link to post
Share on other sites
Guest

> Can someone explain how a 64bit compiled application will run on a 32bit OS?Of course it won't. In case your confused, I was only talking about the Vista patch being a 64 bit upgrade.

Share this post


Link to post
Share on other sites

Hi,Can anyone show me where the Vista patch will be a 64bit upgrade?Jimhttp://www.hifisim.com/Active Sky V6 Development TeamActive Sky V6 Proud SupporterHiFi Beta TeamRadar Contact Supporter

Share this post


Link to post
Share on other sites
Guest

> Can anyone show me where the Vista patch will be a 64bit upgrade?Of course it's not confirmed the patch will be a 64bit one, just like its not confirmed the patch will support DX10. It would be pretty lame though to release a patch specifically for Vista that is only 32bit and DX9 compatible.

Share this post


Link to post
Share on other sites

>> Can someone explain how a 64bit compiled application will>run on a 32bit OS?>>Of course it won't. In case your confused, I was only talking>about the Vista patch being a 64 bit upgrade.>Of course it's not confirmed the patch will be a 64bit one, just like >its not confirmed the patch will support DX10. It would be pretty lame >though to release a patch specifically for Vista that is only 32bit and >DX9 compatible.Please stop... Even with the "upgrade to support DX10," FSX will still be a 32-bit application... :-bangYou are only confusing everyone with this stuff.Why else would ACES issue a "patch" or "upgrade" to FSX except to include the DX10 abstraction layer?

Share this post


Link to post
Share on other sites

Right on Bill. I think some folks are going to really be disappointed if they continue to believe some of the stuff posted here. My only counsel would be to ignore ANY comments regarding patches/DX10/Vista/FSX features unless they are made by a member of the FS team. All this idle speculation (as well as some just outright erroneous comments) is a bit like trying to teach a pig to sing - doing so is wasting your time and it makes the pig angry.Doug

Share this post


Link to post
Share on other sites
Guest

> Please stop... Even with the "upgrade to support DX10," FSX will still > be a 32-bit application... :-bangSays who? your not the PM on MSFS and even if you heard something 'official' theres a long time to go until FSX is even released, let alone the Vista patch. This is whats needed if you want it to run properly. Or otherwise you must be happier watching the slideshows.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...