February 4, 200620 yr Commercial Member I have a small request for FSX if it's not already there:I request true nosewheel steering for large a/c (steering that is not coupled to the rudder).That said, I suppose extra key assignments would have to be added for the tiller.Thanks,Bryan B. York FS2Crew Web Site / FS2Crew Facebook Page / FS2Crew Discord
February 4, 200620 yr For me the sticky points with the nosewheel is following:1. I still don't know how to disconnect the rudder from the nosewheel to perform the rudder tests (if it at all can be done). So your request for "true nosewheel steering" is the same thing I suppose.2. Correct yawing of the aircraft when pushing back. If you reverse in a small prop and you turn the wheel, the aircraft still moves backwards (and for pushback).3. When turning around while taxiing the front gear sometimes looks like it is slipping forwards and not actually turning the aircraft from the nosewheel (a dynamics problem).Thanks
February 5, 200620 yr This feature already exists (in FS2004) in the form of the Project Tupelov IL-62 !-Paul :-)
February 6, 200620 yr >3. When turning around while taxiing the front gear sometimes>looks like it is slipping forwards and not actually turning>the aircraft from the nosewheel (a dynamics problem).Try not to oversteer the nosewheel, i.e. don't make such sharp turns, quite naturally it'll 'slip' when you have several tons behind you pushing forward. Also use differential braking to help make the turns.
February 6, 200620 yr >This feature already exists (in FS2004) in the form of the>Project Tupelov IL-62 !>>-Paul :-)Yes but i dont think it is native Fs2004 control,more like a hacked way of getting it,I agree with the post and would like to see an axis defined to steer the nose wheel independant of the rudderCheers keith
February 8, 200620 yr Author I use an Autocoordination gauge on all of my planes. It allows me to diconnect the nosewheel steering from the rudder :) Quote from MS Flight Team Lead: "We’ve made some guesses"
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