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kand

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About kand

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  1. yes, this has been holding me back since v5 so once some screenshots appear I may bite the bullet and put P3D back on my PC
  2. if you are using a rolling cache try deleting it- I had major stutters with this build and this sorted it for me
  3. I had really bad stuttering recently, spent ages changing settings removing addons etc- deleting my rolling cache fixed it- just saying
  4. I find it very difficult to taxi this especially around 90deg turns- I have a dedicated hardware steering tiller and dont have issues with the other aircraft
  5. yes- it was reduced in length shortly after Concorde arrived to build the M11 motorway. I flew into Duxford a few years ago in a PA28, still a huge runway for what it serves, I would have been happy to land on the taxiway!
  6. G-AXDN landed at Duxford which was 6000ft overall with room to spare, granted Trubshaw was PIC and it had a parachute. All aircraft can often overachieve their stated performance because the numbers are corrected for line pilots, and mitigate mechanical stress The limiting factor is often the take off roll is longer than the landing distance required, this was definitely the case at Duxford
  7. yes was disappointed with Big Island, hoped to see updated high res textures but perhaps the imagery just doesnt exist Oahu was improved, especially the water masks around Honolulu
  8. 20 sec pause on departure from LHR today, was about to ctrl/alt/del and then fine
  9. amazon UK have reduced the Thrustmaster airbus stick to £30 for those interested
  10. https://webcache.googleusercontent.com/search?q=cache:wo5UUurqZwgJ:https://prepar3d.com/v6beta/&cd=1&hl=en&ct=clnk&gl=uk Will be interesting to see whats in store!
  11. https://www.fsdeveloper.com/forum/threads/ground-friction.440265/ https://www.fsdeveloper.com/forum/threads/how-to-modify-the-fuel-flow-on-idle.446620/#post-873941 https://www.fsdeveloper.com/forum/threads/friction-coefficient-of-taxi-runways-0-023.440794/#post-798853
  12. Yes, one axis is the scalar for thrust at sea level, the other is the N1. You want to increase the number at the corresponding N1 . Bear in mind this table is for corrected which means ISA values, 15c, sea level, 1013mb etc. The scalar represents to the static thrust value in the aircraft.cfg I always used to hack sim1.dll for each point release on p3d because lowering the friction coefficient actually corrects the error, unfortunately LM have never fixed this....
  13. airfile, 1506 static thrust sea level. You will have to raise fN at the N1 level you want more thrust, which will also skew your idle fuel burn to burn more fuel Alternatively you could modify sim1.dll and reduce the rolling coefficient of friction, I have a few posts at fsdeveloper which explain what to do.
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