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kand

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  1. Was never used at my flying school, PC sims teach bad habits for basic VFR especially instrument staring vice keeping a good lookout
  2. As a frustrated (more like given up) Sim-Avionics user, this has raised some hope https://aerosoft.com.au/ to at least get a cheap set of network gauges. Coupled with DIM this could be quite interesting Any doubters, this is from the original manufacturer of the legendary Aerosoft Australia 747 MCP
  3. That's not my experience from flying the BA level D 777 sim at Heathrow - I did a test with max reverse no braking and the deceleration was very noticeable (seatbelts on lock through decel) from touchdown to around 60kts where it then washed out.
  4. If your using nvsurround you wont see such a fps hit but an uglier geometry (fish eye ) .If your using the native multi monitor feature creating independent views you will lose fps but have better geometry VRAM is really important here in nvsurround, the higher the res the more vram you need, I would imagine 12gb will easily get exhausted especially using high res textures
  5. all home cockpit mode does is disable the camera shake and turning, both 2020 and 2024 do nothing for home cockpit users unless you swap to a model that has been developed for the home cockpit- like prosim Asobo said they would develop the mode to enable the user to deselect parts of the model from rendering but nothing materialised- not on the xbox roadmap ! Edit- you could comment out the 3d cockpit in the model section of 2020, but you will lose the effects and lights etc
  6. Thanks but last time I checked in 2020 it didn't stop the VC rendering, which is the critical part. Its useless for home cockpits ! Asobo did say they want to get to a position where the user can decide what parts get rendered but nothing materialised in 2020. I was hoping 2024 would address appears not. I know there has to be balance between gamers and simmers, but my view is that MS/Asobo are leaning to the gamers now as the main funding stream which I understand financially. 2024 has obviously been "leaned" out to work better on a console, it still looks amazing, it just doesn't suit my needs anymore.
  7. 2020 had home cockpit mode, but it did nothing sadly except lock the camera position
  8. I pre ordered and didn't get round to installing on the day. I have now been refunded, 2024 is not for me not just for the technical issues but more for the reviews and cloud dependency. As a home cockpit owner, I find the direction of travel continues away from my needs. P3d just doesnt cut it for me now and my interest is diminishing as a result. Anyone want to buy a 777 cockpit lol
  9. must admit, that looks very good indeed. I am a simA user with a Jetmax setup so I should revisit this
  10. The reason viewgroups have been mentioned favorably recently is that they preserve aspect ratio, you dont get the fisheye effect like you do in nvsurround with 3 displays forming 1 monitor. So its all down to whats palatable in the end but view groups are really just undocked cameras for each seperate monitor so thats the reason you get the performance hit. Personally I live with fisheye for the sake of more detailed/better looking scenery
  11. Similar experience with viewgroups but my fps hit is not as hard, I run 1 GTX1070 and 3 1080P LED TVs, in nvsurround I easily maintain my FPS of 25-30 but using viewgroups this drops to around 10-14
  12. Also ORBX coming which looks superb
  13. Hi, this is very interesting for me, thanks Q, the cloud illumination, is this only present when viewed from the VC? reason i ask is that I dont have VC on the model I use (Jetmax rig) so am wondering if I should try this route many thanks EDIT, found these on my FSX install so ported over to P3d, they only appear in VC/external views so no good for my setup unfortunately as the SimA doesnt have a VC. I did create a new camera but its not ideal as it has to be positoined beyond the cockpit of the model
  14. Just gone from a 970 to a 1070, 970 was occasionally maxing out at 100%, the 1070 hasnt gone above 60% so far with originally same settings and now more aggressive in terms of AA and amount of cloud layers AS2016/P3d3.3 Running 3 screens, AA4x MFAA FPS= no real gain in the heavy scenarios like London/NYC area but not seeing as many spikes like before. I lock my FPS using the Nvidia frame lock, minimum fibre time set at .20 and frames unlimited in P3d heavy cloud rendering is much smoother, can run 5 layers no problem I dont use any of the heavy PMDG addons as I own a jetmax rig Do I think it was worth the money? not really as I only use P3d but I do like the heavier weather settings. I am sure the card would perform better in the platform games etc
  15. me too add your support here http://www.prepar3d.com/forum/viewtopic.php?f=6317&t=117931&p=132148#p132148

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