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Sept. 12th Lake Tekapo

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The clip seems to  look to the North.  Isn't a little weird that the center horizon should be so bloomy ?  

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

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That's just the way the sun works way down here at the bottom of the world...

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36 minutes ago, toprob said:

That's just the way the sun works way down here at the bottom of the world...

  A New Zealander may contradict me but it seems to me that when the sun is North, it is high in the sky  😏

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

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Yes, but living about 80kms from where that screenshot was taken it seems like a long time since the sun has been high in the sky:) So it does seem to be correct for the winter. I'll fire up Prepar3d and see if I can get a similar reflection. 

 

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4 minutes ago, toprob said:

Yes, but living about 80kms from where that screenshot was taken it seems like a long time since the sun has been high in the sky:) So it does seem to be correct for the winter. I'll fire up Prepar3d and see if I can get a similar reflection. 

 

Sorry to nitpick as you are the local boy but if it has been "a long time since the sun has been high in the sky", shouldn't the bloom be to the West of the horizon (left) with a reddish hue ?

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

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Here's a mid-day winter shot in P3D, with a similar reflection angle. The sun is pretty much straight-on, as you can see when I look up a bit...

Tekapo01.jpg

Tekapo02.jpg

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Interesting ! Here the sun is high in the sky, it looks like you took the shot around noon. There shouldn't be no (or very little)  bloom on the horizon line. And there is none in your shots. The clip is a little weirrd. It looks like a beautiful morning light and the bloom points to a sun low on the horizon. Or so it seems to me.

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

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I know what you mean, it does look like the bloom is set to 'pronounced', but I think that maybe this is a more realistic way to portray HDR compared to how P3D does it -- since the sun would be almost straight ahead, it would have an overpowering influence like this. 

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I've little doubt that the MS team knows that sun rises to the East, peaks to the North (in NZ) and sets to the West. So your explanation is certainly the right one. The bloom is so heavy that it overpowers the normal  lighting. 

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

3 hours ago, toprob said:

Here's a mid-day winter shot in P3D, with a similar reflection angle.

It does make you realise just how good the images are in the new sim!

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1 hour ago, vortex681 said:

It does make you realise just how good the images are in the new sim!

I'm really amazed how many people think P3D is more accurate concerning lighting... The MSFS is generations ahead in lighting and reflections effect... If it's different from P3D, it's a good thing.

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15 minutes ago, ca_metal said:

I'm really amazed how many people think P3D is more accurate concerning lighting... The MSFS is generations ahead in lighting and reflections effect... If it's different from P3D, it's a good thing.

P3D is obviously way behind the new sim in matter of atmospheric light !  

Now I am little worried to see, in that clip, the sun which seems to rise in the North. Just sayin'

 

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

I'm just so glad to finally see bright sunlight in a flight sim.  The sun IS bright.  You can't look at it.  If you live in a city where all the roads are laid east and west and you have to travel into the setting sun then you know just how bright that sun can be (Im sure pilots must see this also -- Im not a pilot).

Atmospherics play a huge role in how much brightness in the sky there is in the direction of the sun but it normally occurs that the 'towards the sun' half of the sky is brighter and it gets progressively brighter down to the horizon.

I think resolution of the atmospheric effects and also resolution of reflective effects play a role in what we're seeing in these shots.  Real life is highly reflective but in a higher resolution so it doesn't seem as 'big' as it seems in these videos.

Im fine with it.  If you notice that the brightness is only in the center of the picture and trails off quickly on either side.

Edited by sightseer

|   Dave   |    I've been around for most of my life.

There's always a sunset happening somewhere in the world that somebody is enjoying.

8 hours ago, domkle said:

Now I am little worried to see, in that clip, the sun which seems to rise in the North. Just sayin'

 

The MFS2020 Clip title Lake TekapoApril either MS created this sample flight in April or they are depicting the season being flown in as April, your guess is as good as mine as they say.

As a NZ'er living in the Southern Hemisphere, the Sun (as well as the Moon and the stars) still rises in the East and sets in the West. Being a real world Pilot having flown in the area comparing the FS2020 Lake TekapoApril clip the Northern direction is the top right corner of the clip. The top left corner is the West this makes the Sun appearance as being top centre and shows the Godley River (aptly named) which is an alpine braided river flowing into Lake Tekapo.

The bloom lighting effect refraction is caused by the likely possible, Southern Hemisphere Autumn (Fall) Season of April in the early afternoon 1- 2pm Sun bouncing across through the mountain range hilltop covering of some amazing looking scattered Cumulus Cloud onto, one of the main arterial Godley Alpine River mouth entrances that flow into Lake Tekapo a large body of Blue colouring glacial lake formed with origins from glacier activity. The river's headwaters are in Aoraki/Mount Cook National Park Southern Alps. Location South Island, New Zealand.

Edited by radar18alien

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Although I did spot the 'Tekapo' name in the MS page source, I didn't see the 'April', but radar18alien correctly pointed this out. So the sun would be just a little higher in my screenshot, although not by much. 

He also gives some Tekapo info, it is an amazing place to visit, he mentions the colour, which the 'Atlas Obscura' describes this way:

Quote

The color of the lake’s water truly sets it apart from other lakes. It’s a beautiful turquoise blue created by rock flour from surrounding glaciers. The glaciers in the headwaters of Lake Tekapo grind rock into a fine dust on their journey down towards the lake. This rock flour is suspended in the water and causes the magnificent turquoise.

Tekapo has recently gained a new name, 'Takapō', as 'Tekapo' turns out to be misspelt. 

At the other end of the lake is the Church of the Good Shepherd, which is normally obscured by tourists, lining up to take selfies...

Tekapo04.jpg

 

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