October 20, 20196 yr So basically if you guys know tsw it is on xbox and they have interactive cockpit. Now FSX had controller support so we should be expecting something along those lines. What are your thoughts?
October 20, 20196 yr Plenty of buttons and hats on an Xbox controller to fly a Sopwith Camel or some other Fokker scout ! Push OPTIONS switch for 'autoland' LOL. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
October 20, 20196 yr Logitech make Steering wheels that are Xbox +PC Compatible, and may already be working on a joystick along the same lines and other hardware possibly a keyboard and mouse. Though a USB adapter like on the PC. If it works on windows 10 it should work on both. Edited October 20, 20196 yr by rjfry Raymond Fry.
October 20, 20196 yr Thrustmaster already has a joystick and throttle for the Xbox One. https://www.thrustmaster.com/products/platforms/xbox-one I'm sure more will come when the new sim arrives on Xbox.
October 20, 20196 yr I think the biggest challenge with a console version is interacting with the switches in the cockpit. Of course, Xbox is compatible with keyboard and mouse now I think so Flight Simulator could just have that as an additional requirement. Even if you're a console user, they should have a mouse and keyboard lying around on top of their controller. P3Dv4 + XP11 MFS
October 20, 20196 yr I never played Kerbal space programme on anything other than a pc, but I would assume if that was made decently playable on a console then this can too. Having said that, I can barely remember what you had to control in that game so this entire comment may be void.
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