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jabloomf1230

VOXATC and P3d V5

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4 hours ago, kevinfirth said:

can you elaborate

kevin

discussion at https://www.avsim.com/forums/topic/569003-vox-traffic-levels/page/2/?tab=comments#comment-4259387 may "elaborate" that little bit more.

as you will read, i am more than happy with tweaking (my few) afcads to reflect vox's spawn.

however, it would be preferable for the developer to "comment" on my "methods" & whether a tweak of vox could make it a tad easier for all (for example, increase the "active" traffic spawn to include all aircraft that have arrived , even yesterday, & are on the ground that may depart much later, even tomorrow)

for evidence, i can only suggest as one's afcads can be different that one begin with reviewing with AIC's Analyser what you should see & comparing that with the sim's spawn and vox's with & without parked traffic against the parking codes of the afcad.

hope this helps. 

 

  • Like 1

for now, cheers

john martin

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It appears to run the same as it does in P3d4. Certain 3rd party airports may still cause problems as they did in P3d4. Post any issues with the P3d5 version in this subforum.

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