June 21, 20205 yr Hello Support Takes an exceptional long time to update being more of Independence when firing up the sim P3Dv4.5 especially at the Orbx Vector section Regards Bill Gradwell
June 21, 20205 yr Post doesn't make any sense. Can you explain what you are trying to say? Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.
June 21, 20205 yr Turn down the independence and stop lighting your sim on fire. Bob Scott | President and CEO, AVSIM Inc ATP Gulfstream II-III-IV-V Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090 Samsung 55" JS8500 4K TV@60Hz, 3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090 Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus, TM TCA Officer Pack, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case
June 22, 20205 yr Author Sorry would not make sense somehow spell check got involved. What I am saying is virtually every time I start P3Dv5 or P3Dv4.5 then UCGX needs to first create a scenery index and in v4.5 it takes a long time to create the index. Gets stuck for a long time at the ORBX Vector piece of the update Thanks Bill Gradwell
June 22, 20205 yr 1 hour ago, BillGradwell said: Sorry would not make sense somehow spell check got involved. What I am saying is virtually every time I start P3Dv5 or P3Dv4.5 then UCGX needs to first create a scenery index and in v4.5 it takes a long time to create the index. Gets stuck for a long time at the ORBX Vector piece of the update Ask here in the UGCX forum and you'll likely get an answer: https://www.avsim.com/forums/forum/707-fs2crew-ultimate-ground-crew-x/ 5800X3D | Radeon RX 6900XT
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