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Performance tests, some maybe interesting things I found out

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My specs:
Intel 8600K
1070ti
16GB 2400mhz (15)
Settings on high with Vsync (fps limit 60) and 1080p

All tests were done with the Diamond DA62
I get around between 39 to 48 fps in most, lets say normal average cities and the same in the outskirts.
On JFK Airport in New York, just loading the game and staying in cockpit view (the first runway) I get 20 FPS and after waiting about 1 minute, when everything has loaded in I get 28 to 30 fps.
Starting and flying over the airport to the right, it gets down to 18-20 fps and after the airport instantly 30fps, getting up to about 2000 - 3000 feet I get good 35 to 40 fps, even over New York.

I tried basically everything out which was recommended on different forums and nothing helped my pc´s fps, besides some minutes of placebo effects. So affinity masks settings didnt helped, whatever the settings in windows or nvidida drivers I tried out, it was always the same.

In New York the ingame fps monitor told me that Im cpu bottlenecked (and in average cities gpu bottlenecked, but with much better fps ). So I Overclocked my CPU from 4.1. Ghz to 5.Ghz and guess what... exactly the same fps everywhere, nothing changed.

Next test was also in NY, changing the quality settings to low and also render scale to 30% (yes, windows 95 graphics) and guess what... maybe 3 or 4 fps more in NY, I was expecting stable 60 fps but no.
Changed the settings to Ultra and render scale back to 100% and I had maybe 2 fps less than on high settings in New York and in average cities the same.

Last thing I did was overclocking my ram from 2400mhz(15) to 3200mhz(17) and afterwards 3200mhz(15) which was only stable with high voltages, so I dont recommend that. But oc-ing the ram speed really helped with the stutter which always appears after loading the game and I also got about 3-5 fps more in every scenario, also the cpu usage was higher than normally and fps felt more stable with less, very low fps spikes. I changed that back anyways, as the ram voltage was too high for me for only 5 fps more, and I can live with some stutter after loading, rather than damaging my hardware.

After I gave up, I decided to make a little flight in Antarctica just for fun. Started on Grady station or something like that, nothing there, besides one building and the rest is nothing more than flat white mesh. I couldnt believe that I got there the exact same 39 to 48 fps, like I got above every average city. There is no autogen there, nothing, how is that even possible ? how is it possible that whatever my graphic settings are, ultra low or ultra high, the fps is in every scenario the same, and bear in mind that the game tells me in NY that Im cpu bottlenecked and in average cities GPU bottlenecked...

I guess something is very broken in the moment and only Microsoft can fix it.

Edited by Rucki

30 minutes ago, Rucki said:

My specs:
Intel 8600K
1070ti
16GB 2400mhz (15)
Settings on high with Vsync (fps limit 60) and 1080p

All tests were done with the Diamond DA62
I get around between 39 to 48 fps in most, lets say normal average cities and the same in the outskirts.
On JFK Airport in New York, just loading the game and staying in cockpit view (the first runway) I get 20 FPS and after waiting about 1 minute, when everything has loaded in I get 28 to 30 fps.
Starting and flying over the airport to the right, it gets down to 18-20 fps and after the airport instantly 30fps, getting up to about 2000 - 3000 feet I get good 35 to 40 fps, even over New York.

I tried basically everything out which was recommended on different forums and nothing helped my pc´s fps, besides some minutes of placebo effects. So affinity masks settings didnt helped, whatever the settings in windows or nvidida drivers I tried out, it was always the same.

In New York the ingame fps monitor told me that Im cpu bottlenecked (and in average cities gpu bottlenecked, but with much better fps ). So I Overclocked my CPU from 4.1. Ghz to 5.Ghz and guess what... exactly the same fps everywhere, nothing changed.

Next test was also in NY, changing the quality settings to low and also render scale to 30% (yes, windows 95 graphics) and guess what... maybe 3 or 4 fps more in NY, I was expecting stable 60 fps but no.
Changed the settings to Ultra and render scale back to 100% and I had maybe 2 fps less than on high settings in New York and in average cities the same.

Last thing I did was overclocking my ram from 2400mhz(15) to 3200mhz(17) and afterwards 3200mhz(15) which was only stable with high voltages, so I dont recommend that. But oc-ing the ram speed really helped with the stutter which always appears after loading the game and I also got about 3-5 fps more in every scenario, also the cpu usage was higher than normally and fps felt more stable with less, very low fps spikes. I changed that back anyways, as the ram voltage was too high for me for only 5 fps more, and I can live with some stutter after loading, rather than damaging my hardware.

After I gave up, I decided to make a little flight in Antarctica just for fun. Started on Grady station or something like that, nothing there, besides one building and the rest is nothing more than flat white mesh. I couldnt believe that I got there the exact same 39 to 48 fps, like I got above every average city. There is no autogen there, nothing, how is that even possible ? how is it possible that whatever my graphic settings are, ultra low or ultra high, the fps is in every scenario the same, and bear in mind that the game tells me in NY that Im cpu bottlenecked and in average cities GPU bottlenecked...

I guess something is very broken in the moment and only Microsoft can fix it.

I found the same thing with my system. No matter where I flew my frame rates were about the same everywhere.

i9 11900K @ 5.3
RTX 3070TI 8GB
32 GB RAM @ 4200 GHZ
1 TB SSD
1080p G-Sync 27" Monitor

I spent the first few hours last week playing with different settings and my FPS were always around 40. 9700K/2080Ti. Medium or Ultra... no change. It did seem I was GPU constrained. But in the cockpit of the airbus, my FPS dropped to 30 while both my CPU and GPU were like 60/80% respectively. I was not maxed out, but FPS dropped!

You’re absolutely right. Something is wacky with how this software is running. Something is bottleneck... and it’s not hardware.
 

I just set everything to Ultra and turned off my MSI Afterburner overlay and try not to think about it. It will drive you mad. 

lol yeah I don't have any FPS issues , I just turned it off . Now if I get a stutter then I look at turning down something 

i7-8600k @ 3.70 GHz  16.0 GB Ram OS Win 10-64 bit    Geforce GTX 1070 

1 hour ago, atlflyer said:

I found the same thing with my system. No matter where I flew my frame rates were about the same everywhere.

Same very strange

Wayne such

Asus Hero Z690, Gigabyte Aorus Master 5080, I914900K, Kraken 360 AIO CPU Cooled, 96 GIGS Corsair DDR5, 32 Inch 4K by 3

  • Author
14 hours ago, atlflyer said:

I found the same thing with my system. No matter where I flew my frame rates were about the same everywhere.

 

12 hours ago, Jetman67 said:

Same very strange

 

Did you try other graphic settings like ultra or low (+lower render scale) ? I wonder If I´m the only one where even adjusting the graphic settings is changing pretty much nothing on fps.

With my laptop 1080 card I found upping the default hi settings graphics option from AA to 16x did no damage to FR at all not 1 ! So I left it 

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