Everything posted by Virtual-Chris
- Kodiak 100 (MS2024)...Is it over?
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BeyondATC: VFR demo (UK) published (YT)
Do we know when this might arrive?
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Asobo Caravan vs BlackSquare vs Kodiak 100 in 2024
Thanks for the detailed write up. One of the issues I had with the 2020 Kodiak was trying to stick landings on the end of short dirt strips. Landing that plane with weight was dodgy at best as slightly too little torque and you would drop like a rock and be short. You had to keep the torque up at like 800+ and pitch for speed but that was equally dodgy and often ended up landing too hard and fast and bouncing and crashing. Watching Ryan in the real plane would often see him coming in at much lower torque indicating the flight model was flawed at the most critical part of the flight. I could reliably land he Caravan smoothly on any short dirt strips without issue in contrast. Did you fly the 2020 version of the Kodiak? Did you share my experience at all? Has the 2024 variant improved in low torque landings? From what someone else reported in the Kodiak thread, it sounds like the flaps are modelled with excessive drag contributing to the problem at low torque and the new plane has the same issue as the old - requiring expressive torque to stay airborne on final.
- Kodiak 100 (MS2024)...Is it over?
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Asobo Caravan vs BlackSquare vs Kodiak 100 in 2024
I would love to hear that the Asobo C208B is great as I like that it’s native to the sim, and has a glass cockpit. I know the BlackSquare is going to crush the Asobo in systems fidelity. But what I’d really like to know is how these three fly… with some weight on board. My experience with the Asobo Caravan is that it’s almost too easy… too forgiving. Is that the general opinion or that’s accurate… because the real plane is easy and forgiving? Early reports seem to suggest the Kodiak is still quirky. I gave up on the 2020 version and I don’t really want to reward them for another quirky flight model. I haven’t read the whole BkackSquare thread, but it seems more concerned with system implementation details than flight model, which is maybe a good sign. How does the Asobo Caravan compare to the BlackSquare in flight with cargo… landing on short dirt strips in particular?
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Kodiak 100 (MS2024)...Is it over?
I don’t recall his flap settings and it will probably be time consuming to go back and try and find the video. I guess what I’d like to know, is that the 2020 plane required torque to be set at around 800-850 on final to maintain a reasonable glide slope which meant you really had to pitch up to lower speed. But that made it extremely difficult to hit the right touch down point on a short dirt runway - I was often short or long and that isn’t good on a short dirt strip. If you lowered torque to help get speed under control, you didn’t need to pitch as much so it was easier to hit the right touch down point at the right speed (70ish KTS) but it couldn’t maintain a decent glide slope at low torque… it would lose altitude much too quickly. It was like flying on a knife edge to try and hit the end of a dirt strip at the right speed without being short, long, or at the wrong attitude… which was not realistic at all compared to how Ryan could get that plane down so easily. Has this improved? Pleas try landing in Hawaii on HI31 which is a tricky short sloped dirt strip and let me know if you can nail it. I could not in the Kodiak but could nail it easily in the vanilla Caravan.
- Kodiak 100 (MS2024)...Is it over?
- Kodiak 100 (MS2024)...Is it over?
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Why does it feel like support for 2024 is taking forever?
It seems I just picked the worst aircraft to invest in from a developer standpoint, which is somewhat at odds with how popular they were. The Kodiak, the H145, and the iFly 737 were (maybe still are) some of the most popular add-on aircraft in their respective classes but seem to be low priority by their developers. It’s not clear what SWS has been doing. Hype has lost their developer. And iFly seems to be taking their sweet time as well.
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Why does it feel like support for 2024 is taking forever?
It sounds great from a simmer perspective but is it sustainable for MS to continue to invest in two platforms? And what happens when 2028 rolls around and MS has not made much money on 2024 upgrades because many are lagging on 2020. Do they release and support a third sim platform? Do they EoL 2020 to get people to move? The fact things are lagging so much and many simmers or devs can’t be bothered with 2024 is not great for the overall business in my opinion. How do you see this playing out.
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Why does it feel like support for 2024 is taking forever?
Yeah, maybe it’s just the aircraft I’m interested in that are lagging on updates. But it felt like things moved a lot quicker in 2020-2023... There was a lot of momentum. Do you think MS considers 2024 a success? Will they do another overhaul in 2028?
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Why does it feel like support for 2024 is taking forever?
I’m aware of the work on the Kodiak. But I’m surprised given how popular it was, that it’s taken nearly two years to do this overhaul. Last time I flew it there were still issues with the flight model at lower torque settings. I wonder if this pattern is sustainable… if MS/Asobo release an overhaul to the sim every 4 years and it takes 3+ years to get it stable (we’re now almost two years in and not there yet), and very few upgrade until it’s stable it creates a massive multi-year lag between investment and return on that investment not just for MS but for studios doing plane updates. Are we going to be facing yet another sim overhaul in two years, after most have just updated to 2024? How is that sustainable?
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Why does it feel like support for 2024 is taking forever?
Yeah, I think you’re somewhat confirming my suspicions… by saying most gamers didn’t switch to 2024 until SU4 says the upgrade adoption has been very slow… and that means there hasn’t been a lot of demand or money to be made with 2024 native aircraft. Maybe things will accelerate now if there’s a lot more people switching to 2024 after the last update. I think it’s probably not good for the long term health of the ecosystem for upgrade cycles to be so drawn out. If it takes two to three years after release of a major sim update to really attract simmers and devs to the new platform I can’t see MS/Asobo continuing to invest this heavily for such an extended ROI.
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Why does it feel like support for 2024 is taking forever?
There is an issue with the H145 stability in 2024 but the developer is gone so it may never see an update I guess. Not sure if he was Hype or Hype will survive or what. Part of my point is I’m not sure if I’m being unreasonable or not. You think I am being unreasonable, and maybe I am… but it’s been a couple years now since 2024 was news. What is a reasonable time line to expect a 2020 aircraft to be updated to 2024?
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Why does it feel like support for 2024 is taking forever?
Thanks. I’m aware of the status of the items I mentioned, but even if the Kodiak drops tomorrow… is 18 months a reasonable amount of time to update an aircraft that was already working… just not natively? I guess you’re saying it is. It seems poor to me, that Microsoft would create such an upgrade chasm that it takes 2 years for studios to update their existing products to work properly with the new version of the sim. But there also doesn’t appear to be any sense of urgency on the part of studios either. The most logical conclusion to draw from that is there’s very little money to be made. Is that true? Is 2024 not been as popular?
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Why does it feel like support for 2024 is taking forever?
We’re nearly a quarter into 2026 and I’ve been waiting for a few of my fav aircraft to get native 2024 updates (iFly 737, Kodiak, H145) and it seems like it’s taking forever or may never actually happen (in the case of the H145). Is it just my fav aircraft? Or are others in the same boat? Is 2024 just not that popular? Or is it stupidly hard to update aircraft for? Or maybe there’s nothing to be gained by updating these aircraft to the new sim? Also what is the current state of ATC in 2024… have they addressed any of the longstanding issues? (I’ve also been waiting a long time for BATC to add VFR and lost hope they will ever do anything). This whole hobby seems to move at a terrible snails pace.
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The obsession with FPS … all about product sales?
Virtual-Chris replied to SayAgain's topic in Video Hardware: Monitors | Multi-Monitors | Video Cards | Drivers etcI agree. But it’s partly driven by companies insatiable need to sell more products. They need to differentiate the new from the old. And on displays, there’s only a few levers they can pull… - Resolution… no one wants an higher res display than 4K so that’s out. - Display tech… OLED and LCD tech has pretty much plateaued. - Refresh rate… really the only thing they can continue to ramp up consistently. So if you’re the CEO of a display company, what can you do? Its kinda like asking why they build cars that can go a lot faster than the speed limit 😝
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'Max framerate' vs 'frame rate target' options
Whatever works for you I guess. But I’ve never seen so many bizarre solutions to try and reduce the occasional stutters… only in flight sim forums. I just setup my system to run the way it’s supposed to… G-Sync, V-Sync, Reflex, max settings and it works flawlessly, especially now I have Auto FPS.
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Does anyone know how to remove lens flare in MSFS 2024?
Exactly. I’d be ok with it, if flare appeared in external or drone camera angles. But when I’m in the cockpit, the “camera” is not a camera… it’s my eyes. And my eyes don’t produce lens flare.
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'Max framerate' vs 'frame rate target' options
What’s the issue with G-Sync? It seems to work perfectly fine for me on my C1. Note G-Sync requires V-Sync on in Nvidia Control Panel/App to work properly. With my 4090 with 2x FG I was consistently getting 100FPS on the ground and hitting the C1 limit in the air of 117FPS with max settings. I’m shocked that you cannot get 117 (or 120 without G-Sync) with 2x Frame Gen on a 5090.
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'Max framerate' vs 'frame rate target' options
Another option to consider instead of frame rate capping is to just run without a limiter and use AutoFPS to enable better visuals (TLOD) with the extra headroom instead of wasting it… and potentially get lower dips on landing. Let’s say your average FPS is 40 or 80 with Frame Gen. so you cap at 40. During flight, your frame rate could probably go to 50 but by capping it, you’re not getting anything from this lighter load. Then when you land at a busy airport, your FPS dips to 30. So even your cap is not helping here because your CPU is bottlenecked so you still see some impact on performance when landing. Now you could cap your FPS at 30 instead, but then that means your capping your overall experience for the worst case situation and most of the time you’re wasting all that performance headroom. Now if instead you ran Auto FPS it would likely target your average FPS of 40, then during flight, you’d see TLOD ramp up to give you better visuals, and when landing it would lower TLOD to help deal with the dip, and you might actually see less of a dip on landing than you did before. So you get better visuals when you have performance to spare, and less of a dip on landing.
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Runway and taxi lights
There is definitely something unnatural about them... they seem to quickly bloom and get fuzzy - like out of focus or blurry or something. It's horrible.
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MSFS2024 1.5.27.0 - SU3 is here
So after a couple of days, SU3 is a net bummer. It adds a few new annoyances and fixes only one previous one - but created a bunch of work in the process... Fixed: - Now have Tobii settings that don't CTD - but I had to redo the settings as the ones I added to the XML file as a workaround are gone Not Fixed: - Tobii still requires a reset or two when entering the sim to get the camera in the right place New Annoyances: - ATC often says "Air Tahiti underscore one two tree"... "underscore"?!?!? - In the EFB if you click outside a "seat" in the cargo loading screen while configuring your passengers (for the Caravan in my case), it will start you over from 0. - Sometimes the sim completely ignores the Esc key and I cannot get out of a menu. I need to kill the sim. Neither here nor there: - The ability to download stuff makes zero difference to me, but then I have a good 1Gbps Internet connection. - Performance is down, but that's probably because I set all the new graphics options for people and ground crews to Ultra. - It feels easier to trim my plane for level flight than before... so it feels like the plane is more responsive to trim adjustments, but that might be wishful thinking. So overall, disappointed with this release.
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Does anyone know how to remove lens flare in MSFS 2024?
I dunno about you, but when I look towards the sun, I don't see lens flare... but MSFS thinks I should. How do I disable this? I tried adding the old post processing lines from 2020 into my UsrCfg.opt file but it seemed to ignore that - or I've done it incorrectly. If you have figured out a way, please share. Thanks! -Chris.
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MSFS2024 1.5.27.0 - SU3 is here
I guess I’m the only one here experiencing this ATC bug? I use the default ATC for VFR. Sad this wasn’t fixed during the beta… it’s clearly been there for awhile. https://forums.flightsimulator.com/t/atc-pronouncing-underscore-and-hash-tag-in-ai-airline-name-and-other-parts-of-text-to-speech/727037/5