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chatman

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  1. Alright, thannk you. My understanding was that the "other" stuff ist mainly general landscape data that would easily fit into a smaller cache. But I guess as long as I've space left on my SSD, I can keep the bigger setting
  2. Hi, I previously had a very generous 128 GB rolling cache defined as reports indicated a better performance (I didn't do comparisons with other sizes tough). Now, after SU3, I downloaded a good portion of sceneries to my SSD and am wondering if should reduze the rolling cache back to, say, 32 GB? Any experience on that yet? Thx
  3. Thank you! So my monitor could do 240 Hz max. Should I set my max frames to a fraction of that? (120 is, of course, unrealistic...)
  4. Hi, SU 3 introoduced the "max framerate" option. While I understand the difference between a target-setting and a max (= capped) setting I'm not sure how they might influence each other or which one should be preferred (if any) or if they should be used in combination. I'm running a 5070 TI in 4K with a G-Sync Monitor with DLSS balanced and FG x2 What are your observations on these options? Thx
  5. Hi, got a 5070 Ti recently and combined it wit an Alienware AW3225QF (4K, OLED) and I'm really impressed! Did some tests and performance seems good, however I'm not sure if the system could do better with different settings. Can someone explain afew of the settings for me? https://imgur.com/a/WehMKqe (sorry, was unable to directly insert the picture) 1. Are those DLSS Settings OK? 2. Why is there still an AMD Fidelity setting to change? 3. Why is Vsync greyed out? 4. NVidia Reflex low latency...? 5. Any other observations? I set my monitor refresh rate to 120 Hz and I did not change any settings within Nvidia driver With GA aircraft I'm quite stable at 60 Hz, with airliners on busy airports it falls down to 30 and below Thanks! PS: other components: Ryzen 7 5800X3d, 32GB DDR4 RAM
  6. Hi there. I wonder if you heard about this problem yet? I flew my second mission with the Cessna Caravan now (Cargo) and it led me to UK from Denmark. Now I am unable to chose this plane for any other mission, even if I transfer it to an airport that has a mission available. It only suggests to transfer my other plane from mainland to do this mission. Is this a known bug or am I missing something? Thank you!
  7. Just found another one: using the teleport window from dev-menu instantly drops my FPS to 5. After I somehow mange to select my new destination frames return to normal.
  8. Is GAIST still needed with MSFS2024? I flew ner Naples and while some models are double, others ore unique so not sure what is expected?
  9. Now download starting. Surprisingly at a reasonable Dl rate
  10. Downloading 0.0 Byte of 0.0 Byte at 0.0 Byte/s 😆
  11. Sorry if this has already been asked but no time to read through the whole thread. Have the Devs mentioned compatibility of FS20 add-ons with FS24? My understanding is that FS24, despite sharing tome basics with 2020, is still very different in many regards (eg. graphics engine) So would be interesting to see how airport addons for example could function in the new environment.
  12. Thanks Henrik! Not only for the marvelous job on the add on but also on your time answering my and many other questions
  13. Thanks for explaining! As for rivers I asked myself - would there be major issues with the 'solid' bridges that the AI can't render correctly (so would any ships then be caught by these)?
  14. So what is the status now for lakes (and rivers)? Has the SDK issue been resolved by Asobo preventing inland ships (or) do you need to do each and every one of those sceneries seperatly? Thx
  15. Sorry if this has already been answered but is there already a planned release date? Thanks!

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