September 3, 20205 yr 45 minutes ago, robert young said: I've been editing and tweaking the Legacy and Modern flight models from day one, but thanks anyway. So you’re finding a problem with both flight models? FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
March 7, 20215 yr Sorry - I know this thread is a few months old - but I really need a bit of help. I've just returned to flight sims after a break of around 7 years, and this constant oscillation/turbulence effect in FS2020 even with all weather turned off makes the game unplayable for me. Flying anything with a propeller every few seconds there's a small random shift in aircraft pitch/ yaw/ roll which results in continuous small heading/altitude deviations. Taking your hands off the controls and you can see the aircraft randomly alter pitch/roll/yaw as though it is responding to spurious input around all axis. I turned off the wind levels in weather but it's still there! I've tried just about every setting, and the random 'turbulence' is still there. I even unplugged my hotas (in case there was spurious inputs from that), it's still there! I've been playing flight simulators for about 30 years, nearly every version of MS Flight Simulator (and a little bit of x-plane). I've also been flying light aircraft (singles and twins) for about 25 years (real ones), in all manor of weather and conditions. Yes, I'm old, but I've got a little bit of experience in this department. This constant wind/turbulence whatever it is, is incredibly unrealistic. In real life (and indeed in just about every other flight simulator) once you have your aircraft set up and trimmed, you can pretty much take your hands off the controls and it will fly like its on rails. Even in light turbulence, you might get a bump but the aircraft will generally return to its previous flight path due to the aircraft stability/momentum. It doesn't randomly adjust heading/pitch/roll by a few fractions of a degree every few random second. It would be like a driving simulator where you had the steering randomly change direction fractionally ever few seconds - like the steering column was lose or something - doesn't happen in cars, doesn't happen in aircraft! What's going on?! The game is unplayable for me. Is everyone else just putting up with this? Is everyone accepting Microsoft's incorrect hypothesis that aircraft should 'wobble' a few degrees around their axis, randomly? Because they really do not behave like this (in any form of turbulence, and certainly not in calm conditions). I'm not mentioning the over-sensitivity of controls, or the hyper over-stability of the aircraft flight models in relation to real life flying or other PC flight simulators (i.e. the way aircraft in FS2020 return violently to their previous pitch - it just doesn't happen like this) I can live with all that with some sensitivity adjustments, but the constant random turbulence takes all the enjoyment out of this simulator - which is a shame because graphically it's an amazing achievement. Am I missing something? (Perhaps a tick box called "Totally unrealistic random oscillations and spurious axis wobble effect" which I just need to untick - I've looked everywhere for that option?!) Thanks!
March 7, 20215 yr No, it's just like this, but have you seen the beautiful screenshots that you can generate with it? Awesomew!😬 R5 3600 - GTX 1070OC - 32GB 3200 - NVME - 3440x1440 160Hz - VR(Quest 2) GarbagePoster™
March 12, 20215 yr This seems to have been fixed in the update yesterday. Switching wind layers off now produced exceptionally smooth flying rather than constant light turbulence.
Archived
This topic is now archived and is closed to further replies.