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Texture Supersampling

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What is it?  I reduced it to 2x2 and the sim runs alot smoother now.  Didn't really notice any difference in visuals.

27 minutes ago, Todd2 said:

What is it?  I reduced it to 2x2 and the sim runs alot smoother now.  Didn't really notice any difference in visuals.

I would like to know the same thing

Kind regards,

Tim

CPU: Intel Core i7-8700K (OC 4.7) CPU COOLER: Noctua nh-d15S GPU: Nvidia GTX 1070-Ti FTW2 8GB  SSD: Crucial MX500 1TB HDD: Seagate 500GB - Maxtor 250GB - WD 250GB RAM: Team Vulcan 16 GB MBD: Gigabyte Z370P D3
PSU: Evga 650w  OS: Win 10 Pro

It's texture anti-aliasing. The higher the setting the higher the VRAM used/needed. I have a 4K monitor and use 2x2.

-J

13700KF | RTX 4090 @ 1440 | 64GB DDR5 | 2 x 1TB SSDs | 1TB M.2 NVMe

If you're using Anisotropic 16X, you can set Texture SS to none and see no difference visually and potentially gain a few more FPS depending on your hardware.

Edited by RXP

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