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Parked aircraft "bouncing" as I drone by?....

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  • Commercial Member

I don't recall seeing this in the past but as I use the drone to check out an airport I am seeing parked aircraft (all MSFS default aircraft), sink into the ground and sort of bounce back up.  Need to double check is this just happening at 3rd party airports or all airports.  Is anyone else seeing this?  FYI - have the latest update installed.

Intel i9-12900KF, Asus Prime Z690-A MB, 64GB DDR5 6000 RAM, (3) SK hynix M.2 SSD (2TB ea.), 16TB Seagate HDD, Gigabyte GeForce 5080 RTX, Corsair iCUE H70i AIO Liquid Cooler, UHD/Blu-ray Player/Burner (still have lots of CDs, DVDs!)  Windows 10, (hold off for now on Win11),  EVGA 1300W PSU
Netgear 1Gbps modem & router, (3) 27" 1440 wrap-around displays
Full array of Bravo, Saitek and GoFlight hardware for the cockpit. Varjo and HP VR headsets for mixed reality.

Yeah, I’ve also noticed this over the last week or two. Hadn’t seen it before. 
 

it also doesn’t seem to matter if it’s a default or payware airport. 

Hello, I make FS videos to upload to youtube and I can confirm this is an old issue, I have seen this since my first video around nov2020

17 minutes ago, Clutch Cargo said:

I don't recall seeing this in the past but as I use the drone to check out an airport I am seeing parked aircraft (all MSFS default aircraft), sink into the ground and sort of bounce back up.  Need to double check is this just happening at 3rd party airports or all airports.  Is anyone else seeing this?  FYI - have the latest update installed.

Yep..  well known issue...  it's been around since at least December last  year if not before and affects default and third party airports   (EDIT..  just looked at a video from August last year and it was there as well,  so it's been there since release pretty much)..   It's believed it is an issue with the snap to ground command and then having slightly different LOD's for models which aren't always quite the same size.    

It is on the list but how far down, I have no idea.

It can sometimes be cured by setting the static a/c at around 1 meter above the ground and letting it drop (which you won't see) when the scenery loads rather than using the sanp to ground..  but it doesn't always work.

Graham

Edited by Moria15

System specs...   CPU AMD5950,  GPU AMD6900XT,  ROG crosshair VIII Hero motherboard, Corsair 64 gig LPX 3600 mem, Air cooling on GPU,   Kraken x pump cooling on CPU.  Samsung G7 curved 27" monitor at 2k resolution ULTRA default settings.

This issue was present in FSX also.  Something to do with terrain flattening I believe.

bs

 

 

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