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Does Asobo working on issues with FM and taildraggers?

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1 hour ago, YoYo said:

So what thoughts 🤤? I really appreciate such sentences, with zero arguments. 👍

 

 

The argument is that you have to use your plane correctly without absurd maneuvers and procedures, otherwise you would show how bad is your piloting. Too often some simmers want to show "bugs" with absurd piloting.

Missing the PMDG DC6 in MSFS 2024 (she's here, but...).

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29 minutes ago, Claudius_ said:

The argument is that you have to use your plane correctly without absurd maneuvers and procedures, otherwise you would show how bad is your piloting. Too often some simmers want to show "bugs" with absurd piloting.

Sorry. You still don't understand this test, nothing to this pilot here, monitor tool shows peaks (issues) in physics during rolling and accelerating. It's like looking at one thing rather than seeing the whole mountain. Even if you do everything correctly with the wind 5 kts still it is present too but if you don't have a problem with it and you like the way it is, be happy and good luck. EOT.

Webmaster of yoyosims.pl.
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Win 10 64, i9 9900k, RTX 3090 24Gb, RAM32Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: HP Reverb G2

Claudius_ absurd maneuvers are actually what results from having to deal with the word not allowed ground physics in MFS... You do have to use even more absurd than the usual absurd stuff we use in a flightsim as opposed to RL iin order to try to overcome the oversensitivity and descrete state transitions experienced during, for instance, the takeoff run with an even mild xwind...

Actually you don't even have to bother with wind at all - make it nill and takeoff, and find out how the prop effects come alive all of a sudden as soon as you transition from "ground state" to "flight state" physics... ( most probably also associated to the way wheel friction is applied / calculated, namely sideways friction )

In the air find out how tamed those same prop effects are though, find out how stupidly inertia-full some aerobatic aircraft are and respond to brisk control inputs that IRL make them react in a totally different way...

Continue to investigate and see that you have the very same long time bugs in MFS that have plagued, for ages, MS FS... such as the infamous  leaning bug...

Is it beautiful though ? Oh YES IT IS !!!! word not allowed as a flightsim though - sorry...

The more I fly it the more I smell the "game box" feel of it... 

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

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