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micstatic

Runway Lights Still not fixed!?

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Pretty bummed to see we still have to see runway edge lights on all day at every airport.  Guess it doesn't bother the masses. 

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5800X3D, Gigabyte X570S MB, 4090FE, 32GB DDR4 3600 CL14, EVO 970 M.2's, Alienware 3821DW  and 2  22" monitors,  Corsair RM1000x PSU,  360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Saitek Radio Panel/Switch Panel, Spad.Next

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On todays of episode: 

"Things that are not in the release notes of updates probably aren't fixed..."

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Do you know a voting thread for this? I find this annoying and would vote.

Kind regards, Michael 

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MSFS, Beta tester of Simdocks, SPAD.neXt, and FS-FlightControl

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1 hour ago, pmb said:

Do you know a voting thread for this? I find this annoying and would vote.

Kind regards, Michael 

+1


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1 hour ago, Farlis said:

On todays of episode: 

"Things that are not in the release notes of updates probably aren't fixed..."

clever. 

 

1 hour ago, pmb said:

Do you know a voting thread for this? I find this annoying and would vote.

Kind regards, Michael 

Yes sir I did.  


5800X3D, Gigabyte X570S MB, 4090FE, 32GB DDR4 3600 CL14, EVO 970 M.2's, Alienware 3821DW  and 2  22" monitors,  Corsair RM1000x PSU,  360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Saitek Radio Panel/Switch Panel, Spad.Next

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5800X3D, Gigabyte X570S MB, 4090FE, 32GB DDR4 3600 CL14, EVO 970 M.2's, Alienware 3821DW  and 2  22" monitors,  Corsair RM1000x PSU,  360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Saitek Radio Panel/Switch Panel, Spad.Next

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4 minutes ago, Capt Timeter said:

It's a different issue.

Prego (it's in there).

  "And they are always lit during the day. Seen in perspective, with the runway following the ground, they completely ruin the immersion."

 

 

Edited by fppilot
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it must just be a complicated fix.  Because it seems entirely too obvious that they could have just overlooked it this long. 


5800X3D, Gigabyte X570S MB, 4090FE, 32GB DDR4 3600 CL14, EVO 970 M.2's, Alienware 3821DW  and 2  22" monitors,  Corsair RM1000x PSU,  360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Saitek Radio Panel/Switch Panel, Spad.Next

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Thanks, guys, just voted both.

Kind regards, Michael

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MSFS, Beta tester of Simdocks, SPAD.neXt, and FS-FlightControl

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

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14 minutes ago, micstatic said:

it must just be a complicated fix.  Because it seems entirely too obvious that they could have just overlooked it this long. 

Taking into account that this issue is not even in their backlog, I'm not sure they are even aware.

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4 minutes ago, Capt Timeter said:

Taking into account that this issue is not even in their backlog, I'm not sure they are even aware.

No, it was brought up in one of the Q&As, they're aware of it. It's just apparently just not easy to change.

Did they turn off the during the day in FSX without addons? I don't actually remember. It's probably part of the legacy FSX code keeping them on if that's the case.

Edited by Tuskin38

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I skipped fsx.  fs9 straight to p3d so can't say.  But the runways are lit even for the addons are they not?


5800X3D, Gigabyte X570S MB, 4090FE, 32GB DDR4 3600 CL14, EVO 970 M.2's, Alienware 3821DW  and 2  22" monitors,  Corsair RM1000x PSU,  360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Saitek Radio Panel/Switch Panel, Spad.Next

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