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Any workarounds for airport LOD?

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This is the first sim that i have noticed have extremly short drawdistance on airport objects. Taxiway signs just appear like 20meters in front and other objects like parked cars, and animations you have to be realy close to see it. No settings make it better. Tried running it on ultra and 400 terrain Lod.

Edited by Cyrex1984

  • Commercial Member

Terrain LOD doesn't have any effect on object, you must set the Object LOD instead, up to 200, which is the default for Ultra. High defaults to 100 instead.

2 hours ago, Cyrex1984 said:

This is the first sim that i have noticed have extremly short drawdistance on airport objects. Taxiway signs just appear like 20meters in front and other objects like parked cars, and animations you have to be realy close to see it. No settings make it better. Tried running it on ultra and 400 terrain Lod.

As Virtuali says above, the Object LOD can be adjusted.  However, I think it is just another one of those things.  I have set mine as high as 500 in the user config file and I still see the taxiway signs pop up.  It might make it better, but it doesn't stop it entirely.  All you can do is try it.

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

I believe it is the way that the lod is set in add-on airports that causes this? I see it a lot at ORBX airports... 

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15 hours ago, virtuali said:

Terrain LOD doesn't have any effect on object, you must set the Object LOD instead, up to 200, which is the default for Ultra. High defaults to 100 instead.

tried to put object LOD to 5.0000 in userCFG, but still the short drawdistance. 

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