February 9, 20224 yr Walking my dog this morning and the nearby GA airport was in full training mode with engines coming to life, helicopters passing and even a business jet taking off. It was quite noisy. Back in FS 2002 days a company made an add on that let you place sounds around an airfield. I remember plonking bird sounds at one end, railway crossing bells at another, and engine noises galore. I cannot think of the software name but does anyone know of something similar for MSFS. ?
February 9, 20224 yr Doesn't MSFS already do this sort of stuff, maybe it could be enhanced further, I don't know about FS2002 but TOGA did a sounds immersion add on called ENVSOUNDS or something along them lines. AMD 9800X3D, NZXT X73 RGB AIO COOLER, Gigabyte X870 Aorus Elite WIFI7, 64GB 6000MHZ RAM, 4TB Samsung Pro NVME, 4 TB Crucial P3+ NVME, 4TB Crucial SSD, Gigabyte Gaming OC Geforce RTX5090, Antec C8 ARGB Case, X55 JOYSTICK/THROTTLES, LG 4K C4 42" TV/Monitor 120 Hz, 2 Dell 1080 monitors. Honeycomb Alpha Yoke, Bravo Throttle. Thrustmaster TPR Pedals. Moza AB6 FFB Joystick, Pimax Crystal Light VR, Tobii Eye tracker, Steelseries Arctis 7+ Wireless Headphones.
February 9, 20224 yr 3 hours ago, eaim1973 said: Doesn't MSFS already do this sort of stuff, maybe it could be enhanced further, We certainly have ambient nature sounds such as birds and lapping water, as well as airport/airfield traffic, so the technology is already implemented but with scope for expansion. OS: Win11 Home; Mobo: Asus TUF Gaming Z690-Plus WiFi D4; CPU: Intel i5-12400 (Alder Lake) 4.4 GHzRAM: Corsair Vengeance DDR4 64Gb (4x16GB) 3600 MHz; GPU: MSI Radeon RX 5700XT [8GB] SSD: Corsair Force MP510 (for OS); 2x 1TB & 1x 2TB Sabrent Rocket Nvme PCIe 4.0 (one for sim, two for addons)HDD: Seagate 3TB (Data); Seagate 1TB (Programs), ASUS TUF Gaming VG32VQ1B Curved 31.5" monitor, 1440p, 38Mbs ethernet Fulcrum One Yoke, Honeycomb Bravo throttle, Thrustmaster Airbus TCA sidestick & throttle, Logitech Pro pedals, Xbox wireless gamepad (1st gen)
February 9, 20224 yr 1 hour ago, 109Sqn said: We certainly have ambient nature sounds such as birds and lapping water, as well as airport/airfield traffic, so the technology is already implemented but with scope for expansion. When I am in cockpit view (which is 99.9% of the time since I fly in VR) I almost never hear other AI aircraft (not sure about MP). If I switch to some external/drone view I can suddenly hear those aircraft. I do use AIG traffic for most of the AI, so that may be a factor? But it does seem like some kind of bug in the MSFS software itself, and I would love to see it fixed. It always feels strange to open up a cockpit window or canopy at a busy airport and hear nothing but ambient wind and waves noise.
February 9, 20224 yr Author Thanks for responses. That TOGA ENVSounds looks pretty much like my old software for FS2002. I obviously need to fiddle about with my MSFS if ambient sounds are included. I have never heard them but maybe that was my settings.
February 9, 20224 yr 8 hours ago, 109Sqn said: lapping water, Wouldn’t consider this „sound of aviation“ unless that is my fuel leak. But I get your point Phil Leaven i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"
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