April 18, 20224 yr You would think having monitor switched on would take away resources from the gpu. If I am in a nice smooth flight, switch off the monitor to save a little power it turns into a stutter fest? Out of interest anyone know the science behind this? Doesn't seem logical to my little mind? 😉 3080rtx on a i7 12700k with 32 Gig ddr5. 2gig Ssd Quest 2 Windows 11
April 19, 20224 yr Having used VR since 2016 and performed benchmarks in various VR games/sims with the Monitor turned on/off and various configurations of the "VR Mirror" on the desktop, with various different Spec PCs - I can safely state that turning off the Monitor has very little, if any noticeable impact on performance. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
April 19, 20224 yr Author 9 hours ago, MarcG said: Having used VR since 2016 and performed benchmarks in various VR games/sims with the Monitor turned on/off and various configurations of the "VR Mirror" on the desktop, with various different Spec PCs - I can safely state that turning off the Monitor has very little, if any noticeable impact on performance. That’s really strange as if I turn it off it becomes unplayable, dreadful stutters. I wonder if it’s a windows 11 thing or G synch ? No idea as not a IT guru . You would think not outputting to monitor would free stuff up 🧐 3080rtx on a i7 12700k with 32 Gig ddr5. 2gig Ssd Quest 2 Windows 11
April 20, 20224 yr I get that too. it might be windows having to shuffle the video output around and make other changes as the device turns off which interrupts things
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