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Heads up to first time users configuring their Toe Brakes

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Maybe it helps other new users, because this cost me some time today 🙂

If you set up your base Axis in A&Os and if you have pedals with toe brakes, you might also want to configure them in A&O of course.

In my case (Saitek Pro Flight Combat Rudder Pedals) it was a bit different than expected.

When you configure your Axis assignment for the Toe brakes, I selected "BRAKE LEFT / BRAKE RIGHT" from the simulator axis field. This did not work for me. Although A&O showed the movement of my pedals, somehow it did not get forwarded to the sim in my case. No matter if modded planes or default.

Instead, when configuring the Axis assignment, I had to use the AXIS_LEFT_BRAKE_SET / AXIS_RIGHT_BRAKE_SET from the "simulator event" field.

This could have worked right away without me spending another 45 minutes fiddling around with Axis Min / Max values, update values, reversing and what not if I HAD RELEASED THE PARKING BRAKE! Do it! I wondered why the pedals had erratic movement in the sim and it was all because I forgot to release the word not allowed parking brakes 🤣

  • 3 months later...
On 4/24/2022 at 5:48 AM, buedi said:

Maybe it helps other new users, because this cost me some time today 🙂

 

Thank you so much for posting this!!! This new AxisAndOhs user has been trying to figure out toe brakes for a couple of days. 

My MSFS 2020 repaints: Flightsim.to - Profile of HStreet

Working on MSFS 2024 versions.

  • 9 months later...

In the Asobo C172, the toe brakes are working, but as soon as I let off, the plane comes to a rest and the only way to get moving again is to set and then release the parking brake.  In other words, *any application of toe brakes slows the plane then stops.  brakes are locked up / parked. 

I just got started with AAO's coming from FSUIPC.  What do I change in terms of values / ranges to get this to work ?  I am using the Thrustmaster TPendular rudder Pedals.  

 

thx

rgds, JB

9800x3d, ASUS TUF x870, 64GB G.Skill DDR5, MSI Ventus 4080, HP Reverb G2 VR, FlyVirtual.net, Private Pilot SEL rating, subLogic FlightSim 1983 & every release since

 

  • Commercial Member
8 hours ago, joby33y said:

*any application of toe brakes slows the plane then stops.  brakes are locked up / parked.

Sorry, never heard that one before. Personally I never had any issues with toe brakes whatsoever (MFG pedals) and I find it hard to diagnose this. Maybe the brakes are working backwards and you have to reverse the axis? Or Axis Min and Max are incorrect?

Firstly, MSFS generally prefers the Simualtor Events (second box from the top on the axis assignment dialog) over the simulator variables (first box). 

Second, don't expect the SDK default events and variables to work correctly/at all out of the box. Especially in MSFS the aircraft developers have decided across the board to disregard the SDK specs and do their own thing with LVars, HVars and BVars (including Asobo themselves). With every new plane or new mod the challenge is always there of finding out what exactly is triggering what.

Edited by Lorby_SI

LORBY-SI

  • Commercial Member

This is what the MSFS SDK documentation has to say: Axis Min -16383, Axis Max 16383. But as stated above, that doesn't have to work that way in all cases.

AXIS_LEFT_BRAKE_SET

[0]: the brake position from -16383 to 16383

Sets the left brake position from an axis controller (e.g. joystick) to the value given as the parameter [0], from -16383 (0 braking) to +16383 (maximum braking). Note that this is on a non-linear scale:

  1. -16383 = 0%
  2. -8191 = 8%
  3. 0 = 27%
  4. +8191 = 53%
  5. +16383 = 100%

LORBY-SI

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