Jump to content
Sign in to follow this  
RXP

PSA: Varjo-Lab "Dynamic Foveated Variable Rate Shader..."

Recommended Posts

Hi,

I'm honored to be a co-author of this new Varjo Lab article, published a few days ago! If you want to know more about some of the things Matthieu and I have been doing with the OpenXR-Toolkit, you'll find in-depth details we've not published elsewhere:

Dynamic Foveated Variable Shader Rate with the OpenXR Toolkit and Varjo Aero (a.k.a. Foveated Rendering)
by Jean-Luc Dupiot, President, Reality XP, Matthieu Bucchianeri, Senior Software Engineer, Microsoft, Rémi Arnaud, Principal Architect, Varjo

Thank you Remi and Varjo for your invaluable support and your incredible headset!

  • Like 5

Jean-Luc | reality-xp.com
This message from Reality XP is protected by a disclaimer: reality-xp.com/aboutrealityxp/email.html

Let your voice be heard and help us make a difference for you: Vote !
Open up communications with Reality-XP (Microsoft Flight Simulator Forums)

Share this post


Link to post

Great article.  Worth time to read. Thanks.

  • Like 1

AMD 7950x3d, MSI 4090 Supreme Liquid, 64GB@6000 CL30, MSI X670E ACE, 4TB Crucial T700 nvme, MSI AIO, Asus 43" HDR1000, Quest Pro, VKB gunfighter, Bravo throttle, TPR, IBM Model M keyboard, Shure SM58

Share this post


Link to post

 Great article . Looks like the Varjo is going to be the go to headset for VR. We just need motion reprojection to complete the package. I am using a HP G2 with a Ultra High end system and looking forward to see how much of a visual improvement I get with a Varjo.

  • Like 1

Boeing777_Banner_Pilot.jpg

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...