November 13, 20223 yr Greetings all since I bought me a new monitor (32" WQHD Curved Gaming Monitor Odyssey G7) I'm having a weird problem with my airport ground lights, they all have a upward shining beam, it depends from which angle you look at them. I did not have the problem with my older monitor which was a full HD. I have it during daytime and nighttime. I am using AI lights Reborn, maybe this has something to do with it altough it is for AI aircraft but maybe it messed up my ground lights also. Ther is a function to revert back to the original lights but this has no effect on the ground lights. Does someone else experienced this problem and is there a solution. Thanks
November 13, 20223 yr Just a guess here. However, in the prepar3d.cfg file there are display entries that don't get automatically updated when you change monitors. These entries may or may not be your problem. That said an easy thing to try is the following: Assuming that you haven't made any manual modifications to the cfg file try the following: Delete the prepar3d.cfg file Delete the shaders directory Start the sim and it will rebuild the files If you have made changes to the cfg file then: Make copies of any manual changes made to the cfg file Delete the prepar3d.cfg file Delete the shaders directory Start the sim and it will rebuild the files Re-apply your cfg changes In either case other settings may need to be adjusted as you will now have a default cfg. I9-9900, 32 GB RAM, RTX 3090 FTW
November 13, 20223 yr I would recommend deleting the shaders directory first and see if that takes care of the problem. If not, then proceed with the rest of the process. dv Win 10 Pro || i7-8700K || 32GB || ASUS Z370-P MB || NVIDIA GeForce GTX 1080 Ti 11Gb || 2 960 PRO 1TB, 840 EVO My Files in the AVSIM Library
November 14, 20223 yr Author Members 156 490 posts Report post Posted Friday at 11:41 PM Thanks for the feedback guys but I have allready tried these solutions but without result. Now I'm trying the general debugging steps from the Prepar3d forum. Maybe this will help.
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