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does FSRealistic Turbulence interact with new turb slider

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FSRealistic has a slider to effect the turbulence. Is this slider still relevant with the new slider in SU12? Should I deactivate it? Is it even useful?

Pretty sure they do different things. I thought FRealistic turbulence just shook the in-cockpit camera around simulating your head bobbing about, rather than moving the entire airframe about.

25 minutes ago, Glenn Fitzpatrick said:

Pretty sure they do different things. I thought FRealistic turbulence just shook the in-cockpit camera around simulating your head bobbing about, rather than moving the entire airframe about.

I think thats exactly what it does. sorta kills immersion when I pan to a wingview and its perfectly calm compared to being thrown around in cockpit view 😂

 
 
  • Commercial Member

That is correct, FSR is not responsible on producing tubulence forces on the aircraft airframe, but only listening to various factors and translating them to camera movements accordignly to improve the immersion of a real body sitting in the cockpit.

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