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FSRealistic

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About FSRealistic

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    rkApps

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  1. Hey Captains, please check the following thread: Multi Sound Cards Support - SimHaptic Public Beta Cheers! rkApps
  2. It is now working well after their latest update, however, some effects are still remain not working due to missing telemetry data by A2A, which we have contacted them already on this regard: Door open close Avionics Max deflection
  3. Hey Captain, as @mobeans10 mentioned, SimHaptis is dedicated to work along with bass shakers providing low frequency output based on your simulator state. While FSRealistic and XPRealistic are inducing camera and sound effects based on your simulator state. Indeed HF8 now works with 3.5mm plug only, however, we do plan to try and add native support for HF8. Thanks! rkApps.
  4. That is correct, FSR is not responsible on producing tubulence forces on the aircraft airframe, but only listening to various factors and translating them to camera movements accordignly to improve the immersion of a real body sitting in the cockpit.
  5. Love those suggestion - added to our list - cheers. We tested it only using the Quest 2 and it worked well, we will try to better understand the case for the G2. When you say locked up, you could still move yourself using mouse and keyboard? Or nothing moved regardless what you do. On low/min-end machines we got reports of 0-3 fps drop, on high-end machine 0-1.5 fps, on first perosn mode expect 5-10 fps loss. In our tests we don't see any drop. No effect on cockpit sounds. Please see if it happens again - if so, please shoot us an email to fsrealistic@gmail.com with the log.txt found under fsr folder Interesting, we actually thought about it too, we will add it to suggestions list Many thanks Captain !! 🙂 The taildragger issue is indeed a known issue and is caused due to a SDK limitation we were not able to find a workaround to.
  6. Camera height is bounded to earth elevation Camera body walking/running movments Footsteps sounds according to surface you are on Avatar can be visible to enhance the 3rd person view Flashlight can be turned on and off during night times Easy control via mouse and keyboard same as any other FPS game Cheers!
  7. Hey Captains, Your feedback is important - in case you are experiencing an issue, please also attach your log.txt and provide as much details as possible, this is our only way to get better for you. Suggestion are welcomed also as usual. Please note the first person limitations stated in our manual. Cheers! rkApps.
  8. It is on by default for new users. We did not want to force a setting to anyone that already has the app, and it was actually mentioned in our release notes. We hope it is now not an issue anymore.
  9. Hey Captains, Good news - we have found the mouse zoom issue - it is already fixed and will be part of the coming verison. Cheers.
  10. That true, and a fix was added already, but it seems that in some scenarios it is still being reproduced, we will look into it again. 1-3 days after SU11 will be out, we are really excited about this one, it is tons of fun playing around with.
  11. Hey Captains, We would like to reply on some of the shared feedback above: The low altitude turbulence is indeed a beta feature, we may be removing it or disable it by default if that is the case, for the next version. FSRealistic not auto-shutting-down, there is a new setting under settings tab, please make sure it is toggled on For effects you don't like, you can globally diable them via a new setting we added, under the settings tab In regard to turning off low altitude turbulence effect to help with mouse freezes - the two has nothing to do with each other, the only thing we can think of, is that when low altitude turbulence is taking place, then it is harder to use the mouse, which we advice to use the "freeze-mode" found in the settings tab. In terms of mouse scroll not working in Fenix, we will check that before we release the next version. Thanks Captains, And please keep the feedback coming in. rkApps.
  12. Hey Captains, issue of elevator control loss is fixed in the official v2.0.6 which can be download here: https://www.fsrealistic.com/fsr_release_app.html
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