July 31, 20232 yr FYI ROG Crossair Hero X670e , 9900X, TUF 4090 , X4 NVME's. OS 2TB 980 Pro , MSFS 2TB WD Black , Kington Fury 64GB ram ( 6000) Corsair RM1000 PSU, Artic Freezer iii 360 AIO . Phanteks P600s Case ,TCL QM8B 50" 120 Hz TV,second 24 inch screen for charts you tube etc, and 11" touch screen for the EFB. Warthog Stick and TCA Captains throttle ( full pack) Velocity 1 Rudder Pedals , extreme3D for the Tiller,Streamdeck XL x2 / Streamdeck +/Streamdeck mini because i like pressing buttons
July 31, 20232 yr Author 12 minutes ago, Langeveldt said: Completely forgot I owned this. What does FS Traffic do now that FSLTL won't? For me its just easier on frames , and to me the models look nicer, i haven't used FSTL for some time so that could have changed ROG Crossair Hero X670e , 9900X, TUF 4090 , X4 NVME's. OS 2TB 980 Pro , MSFS 2TB WD Black , Kington Fury 64GB ram ( 6000) Corsair RM1000 PSU, Artic Freezer iii 360 AIO . Phanteks P600s Case ,TCL QM8B 50" 120 Hz TV,second 24 inch screen for charts you tube etc, and 11" touch screen for the EFB. Warthog Stick and TCA Captains throttle ( full pack) Velocity 1 Rudder Pedals , extreme3D for the Tiller,Streamdeck XL x2 / Streamdeck +/Streamdeck mini because i like pressing buttons
July 31, 20232 yr Commercial Member Thank you for the information, looking for the Changelog. Edited July 31, 20232 yr by polosim
July 31, 20232 yr 1 hour ago, polosim said: looking for the Changelog. Core Installer (v1.0.6) - Error when enabling/disabling module – fixed - Error when exporting VMR file – fixed - Dedicated dialog screen for setting up a new airport – added - Long loading times at destination – fixed - Airport database updated and expanded - Arrivals gap calculation error - fixed - Console output can now be disabled (developer mode only) - Workaround added to account for new Voloports - Workaround added for Navigraph data airport discrepancies - Traffic regeneration logic change – will now reload all traffic according to current time at departure and destination - Long loading times when flying to airport after the last departure – fixed - First instance of traffic generation at destination being skipped - fixed Only the Core installer has been updated to v1.0.6. The fleet installer version 1.0.5 is still the latest build. Source: https://support.justflight.com/support/solutions/articles/17000131322-fs-traffic-msfs-changelog OS: Win11 Home; Mobo: Asus TUF Gaming Z690-Plus WiFi D4; CPU: Intel i5-12400 (Alder Lake) 4.4 GHzRAM: Corsair Vengeance DDR4 64Gb (4x16GB) 3600 MHz; GPU: MSI Radeon RX 5700XT [8GB] SSD: Corsair Force MP510 (for OS); 2x 1TB & 1x 2TB Sabrent Rocket Nvme PCIe 4.0 (one for sim, two for addons)HDD: Seagate 3TB (Data); Seagate 1TB (Programs), ASUS TUF Gaming VG32VQ1B Curved 31.5" monitor, 1440p, 38Mbs ethernet Fulcrum One Yoke, Honeycomb Bravo throttle, Thrustmaster Airbus TCA sidestick & throttle, Logitech Pro pedals, Xbox wireless gamepad (1st gen)
July 31, 20232 yr then I don't need to update as I use only the fleet with FSLTL Rig Specs; CPU AMD Ryzen 9950X3d, GPU 5090 32gb, Memory 64GB 2x32 CL28 , WD-SN710 Black 500 GB, WD-SN710 Black 2TB, MSI x870XeTomahawk, Be Quit Straight power 1200 Watt platinum. LG Oled C4
August 1, 20232 yr Unable to control the amount of traffic / number of active flight plans ….no go. I just don’t get why they deprecated that feature two releases ago. rgds, JB 9800x3d, ASUS TUF x870, 64GB G.Skill DDR5, MSI Ventus 4080, HP Reverb G2 VR, FlyVirtual.net, Private Pilot SEL rating, subLogic FlightSim 1983 & every release since
August 2, 20232 yr 19 hours ago, joby33y said: Unable to control the amount of traffic / number of active flight plans ….no go. I just don’t get why they deprecated that feature two releases ago. Yeah, just basic stuff. The granular control that freeware like FSLTL gives us, and they charged us for this stuff 😄 Straight in the virtual bin..
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