February 6, 20242 yr 9 hours ago, Clutch Cargo said: Luis, do you know where one could find this DLL? Yes: https://www.douglassdawson.ca. Some comments inside spoiler. Spoiler And no, AFAIK, DC-9 is more steam-gauge than the MD-87. It's like the difference between the 737-200 and -500. Best regards,Luis Hernández Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.
February 7, 20242 yr On 1/31/2024 at 12:45 PM, Rogen said: Pity it doesn't support the 64 bit sims... Probably because the feature was added in P3D V4.4 onwards ... can be managed thru material scripting. I think a few developers implemented, but most didn't because ... drum roll ... not compatible with FSX.
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