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FSX on Dual Quad Core System ???

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Is anyone running FSX on a dual quad core system ? SP1 allows for multi-core utilization, but does it extend to more than one quad core ? Does anyone know if FSX would utilize 8 cores ? I really want to break this game - if top of the line single quad core won't do - I'm wiling to build a dual quad core system.I'd appreciate any comments.

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SP2 fixes some problem such that it will utilize 8 cores on a "dual quad" system.

Are you talking about multi processors? Like a Server with two seperate CPUs?I was wondering about that too.Why not use 2 XEON Processors.Manny

Manny

Beta tester for SIMStarter 

That's right:http://www.experts-exchange.com/Hardware/C...Q_22490885.htmlhttp://www.pcmag.com/article2/0,1759,2080511,00.asphttp://www.gamepc.com/shop/systemfamily.asp?family=gpgx2I'm looking for a confirmation that it will finally eat FSX, I am sick and tired of being abused by FSX - it's payback time. The question is - will FSX take full advantage of all 8 cores and will this finally bring it to its knees for once for a change ?

Did you notice the memory on those servers are very slow.Recently a buddy of mine came to me to help him with a system that he wanted for Video editing. And the software he was using were all certified to work with Servers and Quadro Video cards. So I was not much helpful to him. And during that time I noticed, inspite of using the hot shot CPUs the memories were of considerable slow speed. I didn't get that.BTW.. This thread is probably set to be moved to the Hardware section.Manny

Manny

Beta tester for SIMStarter 

That becomes another consideration I guess.I placed it under MS FSX as that is where I found most threads on FSX, quad and performance...

It looks like there are no motherboards for dual quads yet, which explains why there's nothing on it anywhere, except for these xeon server systems...too bad...i wonder how long before someone comes out with one.

You could do it with this, just run Windows on it with Bootcamp.http://www.apple.com/macpro/You can get it with the NVidia 8800GT or you could replace that with an 8800 Ultra. I believe you can put up to 32GB of RAM in it. It wouldn't be much more expensive than building a dual quad core, it might even be cheaper. Plus this way you don't have to wait.

1276282790.jpg

You're not kidding !!!

Watch this interview with Phil Taylor. He is running FSX on an 8 core machine and states it could use 256 cores and just 64 cores for the terrain engine!! http://www.flightsimx.co.uk/flightsimulato...mulator-x-video

Of course, I also mention a Win32 limit, which is 32 cores that can be explicitly scheduled.

ex-Aces Lead PM, FSX SP1 and SP2
ex-Intel LRB native title enablement, ex Intel Gaming and Graphics Samples PM

now Graphics and Multicore PM in Visual Computing Software Enabling.

I guess: "what was i thinking ???" Is anyone running hi-def addon-as like Aerosoft's Heathrow on Q6600/NVidia GTS ? As soon as I enable it - the fps drop exponentially. What's the point of having it if even a quad/gts can't handle it, especially since most of us have even lower performance systems ? I mean, who runs it ? Skynet ??? Hahhaah

>I guess: "what was i thinking ???" Is anyone running hi-def>addon-as like Aerosoft's Heathrow on Q6600/NVidia GTS ? As>soon as I enable it - the fps drop exponentially. What's the>point of having it if even a quad/gts can't handle it,>especially since most of us have even lower performance>systems ? I mean, who runs it ? Skynet ??? HahhaahKeep in mind that adding more cores doesn't really affect your frame rate, rather it helps terrain loading and to reduce stutters. You can see from these benchmark going from 2 to 4 cores at equal clock speed has no impact on frame rate. http://sio.midco.net/FTP4/IMG0021312.gifhttp://www.behardware.com/articles/691-7/i...eme-qx9650.html

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