November 24, 20241 yr hello. I use three 32-inch televisions for the main view of the simulator and I use Nvidia surround to join the three screens into one. The problem is that on the side screens the view as you approach the end of them lengthens and becomes distorted. Do you know any way to make it look correct? Greetings.
November 25, 20241 yr There is no fix. Only alternative is to use MSFS's inbuilt multi monitor setup which is....less than perfect. Kael Oswald 9950X3D/ 64GB DDR5 6200 @ CL30 / Custom Water Loop / RTX 5090 / 3 x 48" LG C4 OLEDs
November 25, 20241 yr Author Hi. I have read somewhere that just using the desktop extension configuration works perfectly. Regards
November 27, 20241 yr On 11/25/2024 at 6:58 PM, sudqui said: Hi. I have read somewhere that just using the desktop extension configuration works perfectly. Regards If you can find a solution to the stretched image in 2024 on NVIDIA Surround I'll buy you a beer Kael Oswald 9950X3D/ 64GB DDR5 6200 @ CL30 / Custom Water Loop / RTX 5090 / 3 x 48" LG C4 OLEDs
December 3, 20241 yr In P3D you can use view group, which basically create 2 side camera facing out a different angle to get non-distorted view. In XP only professional version came with projector distortion adjust tool, that could continuously adjust the image across the arc. MSFS not sure.
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