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FSX MHTG Toncontin AFCADs/Scenery anyone ?

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Does anyone have any personal modifications to MHTG for FSX not shared on AVSIM etc. ? I love that rwy 19 manual approach in my PMDG 747-400X with that default office tower right in front of the rwy. I just wish there was UTX/GEX quality mods for that. Anyone ?Thanks. Jacob.

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>Does anyone have any personal modifications to MHTG for FSX>not shared on AVSIM etc. ? I love that rwy 19 manual approach>in my PMDG 747-400X with that default office tower right in>front of the rwy. I just wish there was UTX/GEX quality mods>for that. Anyone ?>>Thanks. >>Jacob.I have made some personal mods to Toncontin. Basically unreleased scenery of MHTG that is about 10%-20% complete. If you want what I have, I can send it to you. It's AFCAD, landclass, and some vector scenery (roads, lakes, etc.) of Tegucigalpa all for FSX.RhettFS box: E8500 (@ 3.80 ghz), AC Freezer 7 Pro, ASUS P5E3 Premium, BFG 8800GTX 756 (nVidia 169 WHQL), 4gb DDR3 1600 Patriot Cas7 7-7-7-20 (2T), PC Power 750, WD 150gb 10000rpm Raptor, Seagate 500gb, Silverstone TJ09 case, Vista Ultimate 64ASX Client: AMD 3700+ (@ 2.6 ghz), 7800GT

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Could you please, that would be fantastic ? jkoziarz@gmail.comThanks.

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Hello Rhett!!!!!!!!!!!And while you're at it, shoot it to me as well please!!!!! Love the approach to MHTG and love your work.Mullert@SBCGlobal.netThanks again mate!Sincerely,Dennis D. Mullert

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Have you sent it yet ? I just want to make sure that it wasn't rejected...

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No, I haven't sent it yet. :) You caught me on a weekend, and I didn't mess FS this weekend. I will send it to you all, but I need to package it up and so forth. It's laying on my hard drive in several parts right now.At present, it has:-- all major highways w/traffic, etc.-- added two lakes, one of which is used as a landmark for the famous circling approach to runway 1-- added a cemetary, which is ALSO a landmark for the famous circling approach to runway 1-- added a marker for a steel shed, which is yet another landmark for the famous circling approach to runway 1 (didn't put in the shed yet though)-- redid the landclass/waterclass in the immediate area to match sat photos-- updated MHTG to 2008 spec (two new jetways)-- all aprons, etc. at their exact locations-- included some mil parking at the mil base.-- seasons bgl to green up winterWhat it does not have-- ;)-- no buildings at the airport-- stock buildings eliminated to make room for gmax structures-- gmax buildings not doneRhettFS box: E8500 (@ 3.80 ghz), AC Freezer 7 Pro, ASUS P5E3 Premium, BFG 8800GTX 756 (nVidia 169 WHQL), 4gb DDR3 1600 Patriot Cas7 7-7-7-20 (2T), PC Power 750, WD 150gb 10000rpm Raptor, Seagate 500gb, Silverstone TJ09 case, Vista Ultimate 64ASX Client: AMD 3700+ (@ 2.6 ghz), 7800GT

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I love that video !!! Seen it before many times and everytime is awesome.I don't know what's better - this or Kai Tak. I've been trying to make a perfect approach in perfect weather to either rwy and man - I suck. Here's a question thou - do they land on rwy 19 (20) at all ? In default FSX scenery you have that bldg right in front of the rwy 19(20) - going just above it and still hitting the rwy is awesome. Thanks again for all your hard work !!! I can't wait to try it...And since we're on the subject of mods - I have put together Pinal Air Park KMZJ with over 100 parking spots + AI planes - it's a feast landing there with all those planes !!!Here are vids...http://youtube.com/watch?v=koA5qOETrX8http://youtube.com/watch?v=nXdo77Ykh08

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>>I don't know what's better - this or Kai Tak. I just sent you guys the file...Toncontin blows away Kai Tak :) if you ask me.At least Kai Tak has a longer runway, too.>I've been trying>to make a perfect approach in perfect weather to either rwy>and man - I suck. Here's a question thou - do they land on rwy>19 (20) at all ? In default FSX scenery you have that bldg>right in front of the rwy 19(20) - going just above it and>still hitting the rwy is awesome. >Yes they land on RWY 19 too, but not very often because usually the winds only allow RWY 1. Rwy 19 is also a circling approach but it happens so rarely due to prevailing tropical winds, that I have always used the Rwy01 approach.Don't be discouraged, you can land up to a 757-size aircraft there, but any larger and you're really pushing it.See the readme in my zip file, to help you with the Rwy01 approach landmarks.RhettFS box: E8500 (@ 3.80 ghz), AC Freezer 7 Pro, ASUS P5E3 Premium, BFG 8800GTX 756 (nVidia 169 WHQL), 4gb DDR3 1600 Patriot Cas7 7-7-7-20 (2T), PC Power 750, WD 150gb 10000rpm Raptor, Seagate 500gb, Silverstone TJ09 case, Vista Ultimate 64ASX Client: AMD 3700+ (@ 2.6 ghz), 7800GT

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Thank you very much.Where exactly do I place the bgls into ?

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I put mine in E:SCENERYHONSCENERY"hon" is Honduras.You can put them in any folder you want, so long as you tell FSX where the files are in Scenery Library.RhettFS box: E8500 (@ 3.80 ghz), AC Freezer 7 Pro, ASUS P5E3 Premium, BFG 8800GTX 756 (nVidia 169 WHQL), 4gb DDR3 1600 Patriot Cas7 7-7-7-20 (2T), PC Power 750, WD 150gb 10000rpm Raptor, Seagate 500gb, Silverstone TJ09 case, Vista Ultimate 64ASX Client: AMD 3700+ (@ 2.6 ghz), 7800GT

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Thanks for fast replyI did addon scenery/mhtg/scenery - works okwhat a present for Canada Day - thanks a lot !!! looking forward to the complete masterpiece !!!

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There was an interesting thread on pprune about TGU after the recent TACA Airbus crash. One poster was a retired AA pilot with almost 600 B757 landings at TGU who gave his company procedures for landing on 2 and 20. scott s..

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This is it. Why such a complicated circling approach. A dumb question at this point - but still curious. To stay visual with the airport ?

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Because there are mountains in the way of both ends of the runway. You can't do a straight-in approach there except in a small aircraft. If you have higher-res mesh installed, you will see what I'm talking about.Try a straight-in approach in a 737 there. Your descent rate will be like 3000 fpm and that's not valid ops for those. Plus your terrain clearance over Cerro Hule will be unacceptable. PAPI/VASI slope is something like 5.5 degrees!Toncontin is so dangerous, it's closed at night except to light aircraft. That's why I say, it's more difficult than Kai Tak. At least Kai Tak was open at night.RhettFS box: E8500 (@ 3.80 ghz), AC Freezer 7 Pro, ASUS P5E3 Premium, BFG 8800GTX 756 (nVidia 169 WHQL), 4gb DDR3 1600 Patriot Cas7 7-7-7-20 (2T), PC Power 750, WD 150gb 10000rpm Raptor, Seagate 500gb, Silverstone TJ09 case, Vista Ultimate 64ASX Client: AMD 3700+ (@ 2.6 ghz), 7800GT

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>>

Comments on the video:1:05 minute mark: Notice the round bullseye-looking thing on the ground. That's a cemetery. Notice how the pilot uses the cemetery as a guide, and starts most of his turn there.That cemetery is in my scenery, so that you can use it as a visual marker when flying this approach.2:30 mark: notice the highway cloverleaf--the pilot keeps this on his left side as he is turning to line up with the runway. I also put in the cloverleaf in my scenery. It still has a lot of work yet to do, though.RhettFS box: E8500 (@ 3.80 ghz), AC Freezer 7 Pro, ASUS P5E3 Premium, BFG 8800GTX 756 (nVidia 169 WHQL), 4gb DDR3 1600 Patriot Cas7 7-7-7-20 (2T), PC Power 750, WD 150gb 10000rpm Raptor, Seagate 500gb, Silverstone TJ09 case, Vista Ultimate 64ASX Client: AMD 3700+ (@ 2.6 ghz), 7800GT

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What is this hi-res mesh you are referring to ?

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>What is this hi-res mesh you are referring to ?I use FSGenesis mesh. You really need hi-res mesh to bring out the hills on this approach.I think Jozef Kusters did some freeware mesh of Central America, too, and it should work in FSX (it's FS2004 mesh). It is in the file library here at AVSIM.With hi-res mesh, the MHTG approach really takes on a new dimension.RhettFS box: E8500 (@ 3.80 ghz), AC Freezer 7 Pro, ASUS P5E3 Premium, BFG 8800GTX 756 (nVidia 169 WHQL), 4gb DDR3 1600 Patriot Cas7 7-7-7-20 (2T), PC Power 750, WD 150gb 10000rpm Raptor, Seagate 500gb, Silverstone TJ09 case, Vista Ultimate 64ASX Client: AMD 3700+ (@ 2.6 ghz), 7800GT

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Thanks. I'll have to check it out. To tell you the truth, even in Google Earth, those little hills don't look that pronounced.

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I almost said, "Don't install my scenery without hi-res mesh installed" :D It's really not worth it without it. It'll just look like some kind of flat no-challenge hillside then.I am going to do more work on MHTG (some gmax work), because it's such a neat airport. It'll probably be several months though.RhettFS box: E8500 (@ 3.80 ghz), AC Freezer 7 Pro, ASUS P5E3 Premium, BFG 8800GTX 756 (nVidia 169 WHQL), 4gb DDR3 1600 Patriot Cas7 7-7-7-20 (2T), PC Power 750, WD 150gb 10000rpm Raptor, Seagate 500gb, Silverstone TJ09 case, Vista Ultimate 64ASX Client: AMD 3700+ (@ 2.6 ghz), 7800GT

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This is a rough approach I did using FSGenesis the other day. I'm going to try it again in the PMDG 747 with a strong crosswind. :D

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>This is a rough approach I did using FSGenesis the other day.>I'm going to try it again in the PMDG 747 with a strong>crosswind. :D>>

Why don't you try it with my scenery? You're using the default in your video. The default scenery is not very accurate.Also turn your mesh complexity up to 100 for this approach. Looks like yours is turned town.Also it doesn't look like you are doing the procedure turn, you just kind of flew nap-of-earth and in, which is not possible real life with a big aircraft due to terrain.I'm not criticizing you :) I am just pointing out some things that might make it more fun and white-knuckle for you.RhettFS box: E8500 (@ 3.80 ghz), AC Freezer 7 Pro, ASUS P5E3 Premium, BFG 8800GTX 756 (nVidia 169 WHQL), 4gb DDR3 1600 Patriot Cas7 7-7-7-20 (2T), PC Power 750, WD 150gb 10000rpm Raptor, Seagate 500gb, Silverstone TJ09 case, Vista Ultimate 64ASX Client: AMD 3700+ (@ 2.6 ghz), 7800GT

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You are right, I certainly did not fly a procedure turn or anything procedure thats for sure. I am still learning how to fly by the instruments so for that run it was just by hand. Mesh complexity was at 100 already!I'll get better at it one day, hehe. :)

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Fly by instruments... man, I'll tell you - doing ILS autoland with PMDG 747-400X is piece of cake compared to any VFR...which mesh do I get from FSGenesis - with the way they have all the areas covered on their site - I'm not sure which one actually covers Tegucigalpa ???Thanks.Jacob.

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>which mesh do I get from FSGenesis - with the way they have>all the areas covered on their site - I'm not sure which one>actually covers Tegucigalpa ???>The actual archive is fsgdem_03.zip on FSGenesis site.I installed the DVD's from FSGenesis to make it easy on myself.If you do a manual install you would,1) go to www.fsgenesis.com2) select "Store Login" and enter your username and password3) select "my fsx downloads"4) select "World Terrain Mesh for FSX"5) you can either a: download WRDEM-X_WEST.exe (the auto-installer), or5a) or download fsgdem_03.zipAnyway the mesh files are in FSGenesis's "World Terrain Mesh for FSX" category. They're not in with the Mexico mesh.RhettFS box: E8500 (@ 3.80 ghz), AC Freezer 7 Pro, ASUS P5E3 Premium, BFG 8800GTX 756 (nVidia 169 WHQL), 4gb DDR3 1600 Patriot Cas7 7-7-7-20 (2T), PC Power 750, WD 150gb 10000rpm Raptor, Seagate 500gb, Silverstone TJ09 case, Vista Ultimate 64ASX Client: AMD 3700+ (@ 2.6 ghz), 7800GT

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