August 2, 200817 yr Thanks Jim and Rhett,I am not a developer or programer. I just want a tool as easy to use for FSX as ttools was for FS9. I didn't even get FSX for the first year it was out because I had such a poor rig. The most fun I have is building my own airports, my own airlines, and having them and ai fly in and out of my creations. It's been a long battle to do any of that in FSX. When I finally built a crude airport, I couldn't get any of the ai converters to work on my Vista machine. After a two week battle I got aisort to work. But ,as you know that uses the TDBB. So, you have to have two more parking places for each type of plane in your plans than you need, plus airports in your plan must be at least 10 miles apart. Both killers for me. I now use AIFP which does just what I want. I don't want to write in Ttools ,than convert them,than do this, then do that. And while I'm on the soap box, I sure miss a full voicepak editor. That is really big. OK , stepping down.Bob Bob i5, 16 GB ram, GTX 960, FS on SSD, Windows 10 64 bit, home built works anyway.
August 3, 200817 yr I would like to hijack this thread and inform everyone that a) we are working on an installer that automatically installs the correct format bgl and eliminates the need to convert:( don't use the FS9>FSX converter on 64-bit vista. occasionally the bgls thus produced are faulty. we are working on itFor any WoAI-related questions pls. join us at www.world-of-ai.comMarten WeberWorld of AIwww.world-of-ai.com
August 5, 200817 yr >>I would like to hijack this thread and inform everyone that >>a) we are working on an installer that automatically installs>the correct format bgl and eliminates the need to convert>>:( don't use the FS9>FSX converter on 64-bit vista.>occasionally the bgls thus produced are faulty. we are working>on it>>>For any WoAI-related questions pls. join us at>www.world-of-ai.com>>Marten Weber>World of AI>www.world-of-ai.comThank you! I used bgxfsxconvert to finally get mine converted, but have used a couple of tools with bad (corrupt bgl) results.I'm one of those 64 bit Vista users. If you want someone to test, let me know.
August 5, 200817 yr Author >>I'm one of those 64 bit Vista users. If you want someone to>test, let me know.That probably accounts for the errors I was getting, too. I now use my WinXP box to convert.RhettFS box: E8500 (@ 3.80 ghz), AC Freezer 7 Pro, ASUS P5E3 Premium, BFG 8800GTX 756 (nVidia 169 WHQL), 4gb DDR3 1600 Patriot Cas7 7-7-7-20 (2T), PC Power 750, WD 150gb 10000rpm Raptor, Seagate 500gb, Silverstone TJ09 case, Vista Ultimate 64ASX Client: AMD 3700+ (@ 2.6 ghz), 7800GT Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
August 5, 200817 yr So that's why I wasted 3 days trying to convert my WOAI after upgrading my OS to Vista 64bit from 32 bit. Geez! :-madThankfully while combing these forums for some answers I found where someone suggested using a little program to be found at the other place under the catagory of must have FSX files called: bglfpfsxconvertEasy to use, did the coversions quickly without any problems. There was even an option to randomize the percentage of AI used so now my Traffic slider works !!Steve
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