June 22, 2025Jun 22 I just bought a new computer and I am slowly but surely reinstalling the various addons I had on the previous machine. I used Addon linker and noticed today that some of the third party airports get overridden. Basically I chose a location, for example Flagstaff (I have used Addon liner to place UK2000 scenery KFLG in the community folder). I choose a parking sport, and as the scenery is loading, if I zoom in, I can see the third party buildings, but fairly quickly the generic buildings seen load on top as does the generic taxiway and runways . This never happened in MSFS2020, or on MSFS2024 on my old machine. I read about loading priority, and changed the name of the UK2000 scenery to Z_uk2000, and now the airport shows up when loading, but other airports, like Orbx Santa Barbara and UK2000 KSNA, are overridden, even if i change the names. So not a predictable behavior Has anyone else seen this before? Any thoughts or suggestions on how to solve. JWH
June 22, 2025Jun 22 2 hours ago, jwhicks54 said: Any thoughts or suggestions on how to solve. You could go into your Content.xml file and see how many versions of a specific airport show "Activated". As a test you can change some to "UserDisabled" and see if that fixes things. Alternately, you can do the same in your Library. Bert
June 23, 2025Jun 23 https://flightsim.to/file/85365/airport-override-checker-for-msfs-2024 AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
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