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turbomax

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Everything posted by turbomax

  1. but ...... "- ALL existing sim issues continue to be an issue. We await Asobo fixes for those sim issues." Asobo's fault. aha. ๐Ÿ˜…
  2. BEST VALUE 12 months $107.99 .........................- funny.
  3. Pilatus aircraft is named after the Pilatus mountain, 10 km west of the Pilatus airport of "Buochs"
  4. Eric That quote was from the supposedly "real" POH according to chatgpt, not from the SOH SimulatorOperatingHandbook , but after checking with chatgpt the exact same question again, this time the answer was: Can you adjust the spoilers? Yes โ€” but only in a limited โ€œopen/closeโ€ way. On the Embraer Phenom 300, the spoilers act as: roll spoilers, speed brakes, and ground spoilers. The pilot can manually command the speed brake/spoiler system using the cockpit speed brake switch. However, unlike some larger jets, the Phenom 300 does not provide continuously variable manual spoiler positioning with a lever. The system essentially has two commanded positions: OPEN CLOSED (pdfcoffee.com) When selected OPEN in flight, the spoiler panels deploy symmetrically up to about 35ยฐ. (pdfcoffee.com) There are also automatic protections/interlocks: spoilers only function as speed brakes with flaps retracted, airspeed must be above roughly 125 KT, thrust levers must be below a certain power setting, and they auto-retract if those conditions are violated. (pdfcoffee.com) On landing, the ground spoilers deploy automatically when armed conditions are met (weight on wheels, low thrust, etc.). (smartcockpit.com) So the short answer is: Yes, pilots can manually command the spoilers/speed brakes. No, they cannot finely modulate spoiler angle like on many transport-category airliners with proportional spoiler levers.
  5. From the official Phenom 300 Pilotโ€™s Operating Handbook (POH): The spoilers have multiple deployment modes: Flight spoilers (roll assist) โ€“ partially deployed to assist ailerons. Ground spoilers (lift dump) โ€“ fully deployed upon main landing gear compression and throttle retard to idle. Speed/brake function โ€“ can be deployed manually in-flight via the speed brake lever, from 0ยฐ (stowed) to 50ยฐ (fully deployed). So, in terms of positions: 0ยฐ โ€“ fully retracted (stowed) Intermediate positions โ€“ variable deployment controlled by the lever or automatic flight logic 50ยฐ โ€“ fully deployed (speed brake / lift dump) Effectively, the spoilers are continuously variable between 0ยฐ and 50ยฐ, so there isnโ€™t a fixed number of discrete โ€œpositionsโ€ like on some older aircraft; itโ€™s continuously adjustable within that range.
  6. why? I am about to build my "next gen" pc as we post
  7. I spent around 5k for my system incl. 64 GB DDR5 Ram, RTX 4090, Ryzen 7800X3D CPU and Pimax Crystal Light. I have uploaded numerous screenshots showing 60-80 fps with high-ultra settings, using DLSS in Quality mode. Can't imagine ever going back to 2D.
  8. Why people prefer them: Much more comfortable (no glasses pressing into your face) Sharper image qualityโ€”youโ€™re always looking through the โ€œsweet spotโ€ of the lenses No frames blocking your peripheral vision Protects the headset lenses from scratches Easy to install (often magnetic or snap-in) Downsides Extra cost Not ideal if multiple people share the headset (unless you remove them) very easy with magnetic lens inserts.
  9. complex configuration (as per KT069) , unlike Pimax. just watch the 2 youtubers I have listed above, then you'll know all you need. coming from a HP G2, I tried the Quest 3, didn't like the META circus, loved the fantastic color pass through. but went with the Pimax Crystal Light instead. my next VR set could be the Steam Frame VR, Meganex MK2 or Pimax DreamAir.
  10. vroptician.com very competent, lens manufactured by Zeiss
  11. what has not been mentioned: there are special lens inserts for those who wear glasses: https://vroptician.com/
  12. I suggest listening to those who have them all, like MRTV and VRFlightSimGuy https://www.youtube.com/@mixedrealityTV https://www.youtube.com/@VRFlightSimGuy
  13. thanks, I thought we needed both, have disabled it now in Pimax play. thanks for the info! this is what AI had to say: donโ€™t run both at the same timeโ€”for MSFS 2024, you generally want to use the in-game foveated rendering and disable/avoid duplicating it in Pimax Play. Hereโ€™s why, and when you might break that rule: ๐Ÿง  How the two implementations differ 1) MSFS 2024 built-in foveated rendering Native feature (since Sim Update 2) Uses Quad View / OpenXR integration, optimized specifically for the sim Supports: Fixed FFR (all headsets) Eye-tracked DFR (if your headset supports it) Directly tied into the rendering pipeline โ†’ more efficient and stable ๐Ÿ‘‰ In practice: this is the โ€œcorrectโ€ implementation for MSFS.
  14. I have not, I think NVidia's DLSS knows upscaling better than Pimax ๐Ÿ˜€ AI says: With an NVIDIA GeForce RTX 4090 and a Pimax Crystal Light, youโ€™re basically in the โ€œno excusesโ€ tier of VR hardwareโ€”so 90 Hz Upscale (Lab) is usually not what you want as your default. Hereโ€™s the real, practical guidance: ๐Ÿง  What you should run most of the time Native 90 Hz (no upscale) High render resolution (often 1.0โ€“1.25 in Pimax / SteamVR) Your GPU can handle it in most titles, and the Crystal Lightโ€™s strength is clarityโ€”which upscale mode directly sacrifices.
  15. today I decided to change my refresh rate in the Pimax Crystal Light Pimax Play from 72 Hz (which I was using ever since day 1 installation) and today changed it to 90 Hz. I had it originally set to 72 because in the early days of MSFS 2024 I would have been overwhelmed but I never expected to ever see anything beyond 60 fps. Little did I know: several MSFS 2024 SU updates, DLSS versions, SmoothMotion and DLSS Enabler later et voila: with everything else the same now up to 90 fps in VR even on my "lousy" RTX 4090 and my even "lousier" AMD 7800X3D. ๐Ÿ˜ while not consistently and so far mostly during cross country in the GA Beech Baron, but nevertheless, usually fluctuating between 70 - 90 fps. I must have limited myself artificially all this time to 72 fps. Arrivederci RTX 5090! ๐Ÿ˜€
  16. just got it when I started my Pimax Crystal Light: nothing seems to affect me though.
  17. you must mean some msfs related forum ...? ๐Ÿ˜€
  18. my wife loves it, now she doesn't have to bother me any more with household/kitchen/fashion/furniture etc. issues any longer. "don't know much about history..." but I do know that I love you, MSFS. what a wonderful AI world this will be.๐Ÿ˜
  19. hasn't happened to me for years. but then, I use Addons-Linker, should be part of the MSFS platform, even P3D had a scenery library manager built in ...๐Ÿ˜€
  20. nobody said it was. it just got downgraded back to the older v310.4, as usual after each MSFS update. I thought that was clear by now. had to use DLSS swapper to bring it back to latest v310.6
  21. and by now we know what that means to DLSS ๐Ÿ˜€
  22. there are magnetic lens inserts for the Pimax Dream Air, easy to remove and re-insert. RTX 5080 has only 16 GB VRAM, not much considering: Standard 4K screen = ~8.3 million pixels This headset = ~3.5ร— a 4K display rendered in real time, ca. 30 million pixel And thatโ€™s before distortion correction + super sampling (which can push it even higher internally) ........................ "I reckon a new, modern CPU, a fast motherboard and 64GB of RAM on top of that wonโ€™t cost all that much. " "only" some $ 2.000 + $ 2.000 for a modern VR headset
  23. good idea, but as you know you'll have to spend some $/โ‚ฌ 3.000 - 5.000 I would think twice before purchasing the bulky Pimax Ultra Wide, and get the lightweight and newer Pimax DreamAir instead. there are some detailed reviewes by MRTV VR on youtube

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