August 23, 2025Aug 23 Hi, I previously had a very generous 128 GB rolling cache defined as reports indicated a better performance (I didn't do comparisons with other sizes tough). Now, after SU3, I downloaded a good portion of sceneries to my SSD and am wondering if should reduze the rolling cache back to, say, 32 GB? Any experience on that yet? Thx CPU: Ryzen 5800X3D not OC, MB: MSI Tomahawk B450, RAM: 32GB DDR 4 3600, GPU: Geforce 5070 Ti not OC, 2TB SDD, Res: 4K
August 23, 2025Aug 23 Just because you downloaded some of the aircraft doesn't mean that you can reduce the rolling cache size. The main brunt of data is always the world that you don't download.
August 23, 2025Aug 23 Author Alright, thannk you. My understanding was that the "other" stuff ist mainly general landscape data that would easily fit into a smaller cache. But I guess as long as I've space left on my SSD, I can keep the bigger setting CPU: Ryzen 5800X3D not OC, MB: MSI Tomahawk B450, RAM: 32GB DDR 4 3600, GPU: Geforce 5070 Ti not OC, 2TB SDD, Res: 4K
August 23, 2025Aug 23 If 128GB works for you, and you have the disk space for it, why make any changes? Personally I've left it at the default 16GB. I don't see any slowing down as I fly over new scenery, so presumably the connection from my computer to the servers is fast and stable enough that it doesn't matter (and there is no bandwidth cap on my internet service).
August 23, 2025Aug 23 64gb cache works well for me and I prefer streaming and not to download content. dd
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