September 5, 200421 yr All the talk about bridges in the main forum is making me pine for the Chesapeake Bay Bridge.... Any way to get it "out of" 2002 and into 2004?thxAndrew H e l p k e e p A V S I M f l y i n g
September 5, 200421 yr Don't know how the bridges were made in FS2002, so don't know if you can find, extract, make into an API to place in FS2004.W. Sieffert Bill Sieffert
September 5, 200421 yr Hello Andrew,All those missing bridges must be in some FS 2002 bgls.Probably, you just need to identify the relevant bgl, place it in FS 2004, and then call the bridge to place it.Best regards.Luis Hot, humid Caribbean paradise!
September 6, 200421 yr Thanks- Though I have no idea how to identify BGLs... any hints?thxAndrew H e l p k e e p A V S I M f l y i n g
September 6, 200421 yr Hello Andrew,This will take a bit of effort on your part.You can try getting the FS 2002 BGL Compiler SDK. It contains a list of many of the objects in the game. along with their respective bgl. The names of objects are rather cryptic and the bridge may (or may not) be listed.Or, you can get George Ioannu's FSRegen. It has a library browser that will let you look through all the library bgls for their content.Maybe somebody here has already done this work.Good luck.Best regards.Luis Hot, humid Caribbean paradise!
September 7, 200421 yr Author Tat is the way I found the default objects. However, FSRegen does not do as good a job on some of the FS2004 bgls.Shez Shez Ansari Windows 11; CPU: Intel Core i7-8700K; GPU: EVGA GEFORCE GTX 1080Ti 11GB; MB: Gigabyte Z370 AORUS Gaming 5; RAM: 16GB; HD: Samsung 960 Pro 512GB SSD, Samsung 850 Pro 256GB SSD; Display: ASUS 4K 28", Asus UHD 26"
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