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All AI stops moving on contacting Tower Controller.

Featured Replies

Hi Guys Firstly what an awesome program rekindled my interest in FS2004. Secondly, I have had this product for about a year and enjoy using it. Today I noticed when flying out of KSEA to KPDX that on being given permission to take off all AI aircraft came to a halt. Some on the taxiway others after having turned at the gate prior to taxi ( Probably all looking to see if I messed my takeoff up!!!!) Until this point I.E, clearance ,pushback and ground controllers the AI were moving as normal. I seem to recall that sometimes RC sometimes freezes AI aircraft in the vicinty of your own but to be honest I have never noticed this before. ( I don't run overly large amounts of AI) I have rebuilt the scenery DB twice but to no avail, I also made a debug file up but the only A/C taxiing was a single 734 which stopped on my contact with the tower controller. Any help would be appreciated, thank you.

  • Commercial Member

i think they stop, so they don't cross your runway and cause you to abortjd

  • Author

Thanks for the reply JD. I must never have noticed it before time to get my eyes checked!!!!

JD... My AI sometimes stop right on the runway (crossing) as I lineup on the runway for takeoff. They just stay there. After about 10 minutes (all the landing AI were "going around") I just fudged it and took off on the parallel runway. This doesn't happen often... only twice that I can remember.Jeff

This is a rare case where an AI aircraft is crossing the runway just as RC freezes all the AI. Happens every now and again. The AI have to be frozen, because they use FS ATC and we aren't. FS ATC has no idea what we're doing. It's the only real way RC can control the AI when we're landing/taking off.

Phil Brown

Thanks for the reply. An extremely minor inconvenience considering how much enjoyment I get from Radar Contact overall. Just a spectacular addon.

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