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johnwillimas

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Everything posted by johnwillimas

  1. There's a discussion about it here with links to the various files... http://www.sim-outhouse.com/sohforums/showthread.php?86929-Flying-Supersonic-Tu-144-Charger-v3-5
  2. OK this looks like a target to aim for....there's a big variation is in the "load aircraft choice" screen and I'm not sure why there should be such a difference there. With the "free-flight to sitting in the cockpit" I'm going to a relatively small freeware GA field sitting on top of FTX-UK but I've also timed it virtually the same to one of the FTX GA fields (Shoreham) and a bigger FTX regional field (Cardiff) and got roughly the same numbers (i.e.1 min 25 secs.) Aircraft in all cases is a simple, freeware, single engine prop (Auster J1 Autocrat by Dave Garwood) . I have got other stuff on the OS drive which I could move off to a spinning SATA drive, I'll check around some more and see what I can do to improve. I probably should have gone for a 500G SSD in retrospect which would have made the whole exercise easier. Thanks for the top on defrag - yes, I knew that but I wouldn't be surprised if others don't.
  3. Kattz - this is just about what I have got now and is the bold set of figures above. Noel - I started off with just one SSD which I put my FS-X on and is the first set of SSD figures. Then I added a second SSD about a month later which is the bold set of figures.
  4. I've just fitted SSD's to hold my FS-X installation and thought I would share the experience. First of all I put in one 240G SSD to hold my FS-X system then later installed a second SSD in to take the OS and other software. The final figures after installing both SSD's are in bold. Starting the program to appearance of the free flight menu: was 45 secs, with one SSD 22 secs, with 2xSSD : 26 secs Loading the aircraft choice screen from the free flight menu: was 25 secs, with one SSD 13 secs, with 2xSSD : 11 secs Loading a flight from the free flight menu to sitting in the cockpit: was 4 minutes 30 secs, with one SSD 3 minutes, with 2xSSD : 1minute 24 secs Certainly a big improvement in load to cockpit. Also I've noticed that the time to switch views seems to have dramatically improved and is now virtually instantaneous. The horrid pauses I use to get while textures for aircraft loaded when I switched views seem to have gone too I wasn't expecting a frame-rate improvement so I didn't note what I had before - maybe 30fps peak, unlimited - but I do seem to have got a jump to around 50fps (if I leave it unlimited). Throttle back to 26fps and its beautifully smooth. The other heads-up on this was that cloning the C drive was really easy with the Kingston kit and the Acronis software.
  5. Hurrah! Fixed it.....I found a listing of what the scenery/eure directory was supposed to look like and discovered that although the installation file appeared to have renamed the .bgl's it was replacing correctly, the original files were still there somehow.I deleted them and now all is well..Hope this helps someone else with the same problem...
  6. Thanks for the thoughts but I'm pretty sure I followed the instructions correctly; trouble is there are so many scenery addons in my FS now I may have klunked something in the process. Where I've seen problems like this before - in the FreeFlow scenery specifically its been a problem with the original FS BGL's not being correctly replaced by the new scenery but for HSP its done with a Batch file and that seems to have worked properly. Regrettably not - with his money I'd be able to afford to fly the Greek islands for real.... :(
  7. I've just been trying out some flights around Greece and just noticed the problems in the attached image.Image 1 is at LGKF. There seems to be a mesh / scenery problem at the end of the runway plus there are these odd "fringes" around the coast line - but around Corfu, for example, the coastline is perfect.Image 2 is between Athens and Corinth - you can see the same sort of fringing effect there.Image 3 shows Santorini with a similar problem.I've got the latest version of the HSP scenery installed and most of the GAP stuff too. I have left out LGAV.Any suggestions as to how to cure this would be welcomed.Thanks
  8. You mean this ISN'T real???? :( Thank heavens! The numbers of PAX I thought I'd killed...... :( Seriously though: marketing in IT - using an unproven science to sell things that aren't needed to people who can't work them (possibly a bit too cynical :( )
  9. Thanks for all the suggestions, folks.Plenty here for me to try out.Thanks again.John
  10. Is there anyway to discover which BGL is responsible for which AI traffic, apart from turning them off one at a time by renaming them?I have duplicate flights somewhere in my (way too complicated, I know) FS9 system. So that, for example, two dakotas turn up in horrifically close formation. I'd really like to tidy things up somehow. Does anyone know of, say, a utility that would add the originating BGL filename to the on-screen traffic label? Or a traffic viewer that does similar?
  11. It was all nothing to do with the monitor!!!Finally diagnosed it to overheating CPU - cleaned the fins of the heat sink from all the dust there was on it and reseated with some new thermal paste and now all is well...(FS9 running at twicee the FPS now!!!)
  12. Here's an update - reinstalled old monitor : same problem at the lower 1280x1024 resolution.Went back to 163.25 drivers, same problem.AAAArGh!!! Now pulling out what little hair I had left.... :(
  13. Thanks January.Yes - I have virtual memory set to system managed.The break key idea is a good one but once FS( gets set into 1fps mode it stays there for maybe a minute or more so that won't really help in this situation. I'll keep on trying...
  14. Thanks for the thought Ulf, but I'm not using this - I thought it was for FSX only, anyway?
  15. The GTS claims to have 640M video memory according to the Nvdia control panel but the effects you describe seem to be what I am experiencing. I'm try racking back the resolution to 1280 x 960 (though that wasn't really the point of getting the monitor!) - far so FPS seems in line with previous experience.
  16. I've just upgraded my monitor and installed an HP2159m which has a1920 x 1080 native resolution.Previously FS9 was giving me up to around 30+fps (15 - 20 in heavy scenery) and performed nicely but now I get a slightly lower performance at system start and then after a few minutes running the thing grind down to 1 to 2 fps. Leave it a bit and suddenly the performance seems to come back for a while but then its clunk clunk clunk again.I've tried updating and back tracking on video drivers (I'm currently running Nvidia's 182.50 drivers) but with no real difference.I'm running on a box with 2.40 gigahertz Intel Core2 Quad, Nvidia 8800 GTS and 2G memory.I'd welcome any advice or ami I being optimistic trying to run this monitor on this card?Thanks.
  17. johnwillimas replied to a post in a topic in The TinMouse Support Forum
    All the downloads are available via links in the FAQ section of this forum, here......Forum FAQ
  18. Thanks folks for all the helpful comments. I tracked down their support forum and it seems like a few folk have similar problems. I'll keep following what's going on there.Regards & thanks again.John
  19. Has anyone tried Flight Sim Tools Contrails Pro?In the demo version the effects seem pretty good but I'm finding it a real frame rate killer - most times my FS9 system runs at 30fps but turning on Contrails drops that to around 16fps!And that's with traffic at 33%.
  20. Thanks guys for the helpful comments.Ronzie - your solution seems to work best for me, loading with a clear weather flight and then starting Active Sky seems to have the desired effect.Thanks.John
  21. Have I got this right?It appears to be the case that if I save a flight with the aircraft located at a particular parking spot (i.e. not on the "active runway") FS9 stores the current active runway.When I reload the flight the original active runway will remain as the departure runway for AI and ATC irrespective of the actual weather (if using live weather).Currently I'm using Active Sky to give me live weather and sure enough FS9 ATC ATIS broadcasts the right weather (currently 276 degrees and 21 knots) at my chosen airfield. I think I want to depart on runway 28 HOWEVER ATC tells me to taxi to runway 10 which is where the AI is also taking off from.I've tried refreshing the weather, reloading the flight, etc. but the only cure is to load up a new flight with the aircraft on the active runway (yes, then it goes to 28, ATC want to use 28 and the AI is using 28 as well).Is there a way to fix this????
  22. Thanks, Rheinhard,A re-install seems to have fixed it.Cheers.John
  23. Has anyone any thoughts on the possible cause (and cure!) for the effect shown just off the starboard wingtip in the attached photo.I'm running ASV6.5 with current weather....EDDG 161100Z 1612/1712 VRB03KT 9999 SCT009 BKN012 TEMPO 1612/1620 BKN020 BECMG 1623/1701 3000 BR TEMPO 1701/1710 1800 DZRA BKN004 BECMG 1710/1712 36008KT 9000 BKN020FL030: 355/07 (3.20) FL060: 008/13 (3.90) FL090: 000/16 (2.00)FL120: 339/26 (-8.70) FL180: 343/23 (-19.30) FL240: 336/31 (-30.00)FL300: 349/30 (-46.80) FL340: 345/34 (-57.20) FL390: 332/53 (-67.00) System is Vista/32, Nvidia 8800 GTX with 182.08 drivers, FS9.1
  24. Thanks, this fixed it - there was me thinking I didn't need to 'cos I had an administrator account. Dohh!

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