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byork

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Everything posted by byork

  1. NOTAM: All MSFS FS2Crew's have been updated (PMDG 737, RAAS, CRJ, Maddog, FBW and Fenix)! And good news for all you lonely hearts out there... By popular request, the new "animated human FBW A32NX" version now has a new female FO model (a female voice set must be selected to see her). Kinda looks like Dutch Flying Girl 😉 The animated FO also does his/her flows much faster now, too. Change Logs: https://fs2crew.com/fs2crew-change_logs/
  2. Hi, please read the FAQs. https://www.avsim.com/forums/topic/559267-faqs-and-quick-help/ You may have a corrupt DLL.xml. There's a test DLL.xml you can use in that thread. Cheers,
  3. Captains, We just pushed out new "Experimental" versions of all MSFS FS2Crew products. One big change in particular is the new animated FO for the FBW version does his flows much faster now. Info is in our Discord Channel in the "Announcements" section. https://discord.gg/ZJ4HKx727m
  4. I plead ignorance 😉 The human copilot is currently at v1.0. We're making it better. Animating shoulder straps... we'll see.
  5. Just letting people know we're working on a female version and we're working on speeding up his flows a bit. Thank you for the support! People seem to really like this 😉
  6. Please write that in our Discord Channel so Manuel can see it. I don't program anymore. Manuel handles all the code now.
  7. We need approvals from PMDG before we can add the animated FO to their planes. PMDG is very sensitive about people modifying their core files. And they're very strict on their EULA. We could never do this without PMDG's 100 percent approval and support or we'd get shutdown pretty fast by Robert. So, cross your fingers, hopefully it can happen.
  8. Also note that all MSFS FS2Crew's have been updated. Use the Product Manager to update: https://fs2crew.com/downloads/
  9. Captains, At FS2Crew, we're always pushing to take things to the next level. While others talk, we do 😉 People have wanted this for years, and we've finally delivered! This is a revolutionary first for the Microsoft Flight Simulator franchise! It was extraordinarily complex to develop and built, but the effort was worth it. The FO's mouth even syncs with the FS2Crew FO audio! Product info page: https://fs2crew.com/product/fs2crew-animated-first-officer-fbw-a32nx-edition/ Available for download now. Promo pricing in effect! Very important Note: You must own FS2Crew for the FBW A32NX and have it activated. It's the base pack. The human copilot is an expansion pack for FS2Crew FBW A32NX.
  10. You can try posting your log. I suggest posting it in our Discord channel.
  11. Well, how much was remaining? Try it at a different airport as well. Sometimes 3rd party developers do non standard things when developing their scenery.
  12. On the Settings panel, there's an option to read scenery via the Airports API. This allows us to read encrypted marketplace airport data. How long did you land? Did you check the settings in RAAS?
  13. Are you using the MSFS Airport API option? And are you indeed landing long?
  14. Sorry for the late reply. Most of our support is on Discord now. You cannot use the old SOPs with the Fenix version of FS2Crew.
  15. Europeans, especially Germans, are probably our largest market. Germans like technical things I guess... The poets of Europe 😉 737 SOP 1 is basically a OEM Boeing. It's pretty stock with lots of options for customization. SOP 2 is a low cost EU airline. FS2Crew for the FBW A320 Airbus uses the older Airbus SOPs (a lot of users actually prefer them since the checklists are longer and there is more of them). FS2Crew for the Fenix Airbus uses the updated Airbus procedures. Hope that helps!
  16. Glad you got it sorted 🙂 You mean for the PMDG 737?
  17. Are you sure you have the Enable SDK line on the PMDG Options Ini file? Run the EXE file located here with Admin rights (right click it and select run as admin) C:\Program Files (x86)\FS2Crew PMDG 737 SOP1 for MSFS\sdk_check That'll ensure the SDK entry is active on your Options ini.
  18. It's because you're loading the app *before* the plane has finished loading.
  19. You need to load FS2Crew *after* the cockpit has loaded and you're on the runway or at the gate, not before. Does that help?
  20. Tony, Please ask this in our Discord channel. We have some guy there who could give you first hand knowledge there: https://discord.gg/ZJ4HKx727m
  21. According to my notes, in the Cold and Dark panel state, the GPU should be connected, but not on. I'm not sure what more I can say. Just please turn on the GPU manually in your situation.
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