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roymar

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Everything posted by roymar

  1. I should have said Chinese site!!
  2. Hi MB, I do not believe there ever was an official manual or doc for XPUIPC (at least I could never find one!) but after a lot of searching I did find this Japanese site. It may give you the info you need: http://www.minhang.cc/thread-7256318-1-1.html Cheers Roy
  3. Hi fsxkitty, Hit and miss on ORBX conversions to X-Plane. YBRM and NZQN converted very well and look spectacular in XP-10. YBCS converted, opens up in Overlay without a problem and looks great, but crashes XP-10 with a thud with error messages referring to the DSF file. Some airports crash FS2XP. Summary, well worth experimenting if you already have the ORBX airports since the results ,if successful will give some of the best looking scenery around. But if you have to buy just for possible XP-10 conversion, you are gambling with 50-50 odds it will work. Roy
  4. I agree with the previous comments about building your own AI traffic system using the excellent AIG flight schedules etc, BUT I alert you to the fact that if you are using FSX with the DX10 preview activated, then many of the older WoAI aircraft models will appear pure white at your airports. DX10, of course requiring a compatible video card, provides greatly improved visuals and is the way of the future for FSX, but it does introduce new issues about which you can google on the Net. One of which is aircraft textures where in many cases the texture has to be changed from DXT3 to DXT1. Most of theAI FruitStand aircraft are compatible, but many of the AIA are not. The plus side of this change is far less memory impact on your system which means improved framerates and operation at large airports. The effort to build your own system is repaid in spades by having total control on flightplans and updating aircraft to the best models available.
  5. It would appear you have not downloaded or installed Thomas Molitor's great program "AI Traffic Mover v2.0" which will,among other great features,give you for your current setup a complete arrival and departure schedule for any airport you specify.You can then set your flightsim say 5 minutes ahead of the "busiest" time and watch the traffic.The program also confirms or show missing any aircraft called for in your AI flightplans that are not properly configured in your "Aircraft" folder.TNCM is only busy at certain times and this useful program will tell you this.Roy
  6. Reggie, Many thanks for pointing me to this neat site.Roy
  7. Miles,looks like a useful Utility but I cannot find it searching under ACA2005. What is full zip name of file?ThanksRoy
  8. Have you checked the position of your Traffic Slider? You may have either accidentally changed it or the %traffic number in your flight plan.If you kept a copy of your original flightplan try recompiling and testing again without your additions.If still no success,use AITM (Thomas Molitor's AI Traffic Manager) to check whether your plan is being read and if it shows missing planes. Could be you changed something in your Aircraft folder. Since FS9 accepts any number of Traffic BGLs,I always create an additional traffic file for any addons - modifying my original airports and aircraft data - and with just the new flightplan. This makes for a short compilation time and easy troubleshooting. If it all works, only then do I modify my master file. Hope this helps,Roy White

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