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slip-stream

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Posts posted by slip-stream


  1. On 12/18/2020 at 7:49 AM, Spit40 said:

    Depends how they do it. In Aerofly fs2 you could choose to see a split partition on the monitor or a merged screen. Sometimes you get to just see one eye.

    Hello Spit. It’s slipstream from the Aerofly forums. I’ve still yet to buy this sim as I’m an avid rotary pilot so very unhappy to be honest. I’ve also just received the Reverb G2 which is awesome. One thing I cannot believe about the G2 is how much of the FOV is lost due to their magnetic face pad. I need to come up with a mod, lol. 


  2. On 10/23/2020 at 10:39 AM, KevyKevTPA said:

    Sounds like you might have bought the wrong sim.  Or at least bought it too soon.  But I'm sure the news gets even worse, while I'm fairly certain choppers are coming, I don't think they're going to be free.  Sorry.  But, hey, I could be wrong about that!

    I haven’t bought the sim yet, and I won’t until there’s at least VR support for steam vr and a decent helo. I’ll probably be waiting another year. 


  3. On 10/7/2020 at 11:23 PM, Bosco19 said:

    Don't know if anyone mentioned this earlier. The mil sim (I use that term loosely) ARMA 3 has one of the most satisfying Helo sims I've ever flown. There are two models - Standard and Advanced. Both of them give a really good simulation of the feel of rotor energy and general flight under a rotor system. The advanced model is not often used on multiplayer ARMA servers, as it is so realistic most players can't really fly with it without crashing, especially if you are flying as a transport pilot, because your main goal is to get a load of players to, or near, an LZ in an active area of operations, with AA installations and ground based missile troops trying to nail you on the way in. Many Helo models are available in the game, both transport versions and armed versions. All are based on current designs, but some have slight visual tweaks, as the game takes place in a near future (and they may also have to avoid violating copyrights). Many players get sucked into this sim just for the flying experience. It all takes place on massive, and massively-detailed island-based, hand-made maps, that scale down from thousands of Kilometers in the air, to the flaking paint on the side of a building, and even individual blades of grass. You can fly down into and around all these objects without loss of detail. All models have detailed, functional instrument panels. You don't have to be in-game, either as a solo player or on a multiplayer server to fly. A comprehensive editor is at your service, in which you can set up any kind of situation, in any location, with any aircraft (or any othr gear or equipment available in this massive sandbox) and just fly without intrusion. This title is better than any aircraft software I have tried, for replicating low-n-slow flight over 3D terrain that looks and feels uncannily real. Absolute awareness of the state of your rotor energy at all times is required, and the Advanced flight model models flight characteristics and control inputs to an amazing level. The only thing really not modeled is separate functions for pitch and throttle, but most flyers will accept it because the flight models are so satisfying. My first Experimental build was a 90HP gyroplane, and this sim takes me right back to those days. You might want to take a look at it while you wait for Helo's to show up here. A full package is available on Steam for about $65 American.

    Wow. Thanks Bosco. That looks amazing. I’m freakin downloading it as we speak. 

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