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slip-stream

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Posts posted by slip-stream


  1. Looking at a previous topic it looks as though Chaseplane works ok in VR according to this user. 

    Can I confirm that when you add vibration effects, the outside view is normal, or does that vibrate too? It’s the problem I have with EZDOK. I just want the aircraft cockpit to shake but not the outside view. 


  2. 2 hours ago, martin-w said:

    Something like the 8086K would be about 26% faster at stock. 9700K about 29%. 9900K about 30%.

    The 8086K will Turbo on ONE core if ONE core is active to 5 GHz, but it will overclock pretty easily to 5 GHz on all cores if you sync all cores. With some overclocking knowledge you should get it higher.  Adequate cooling required of course. 

    4770K is clearly out of date as there have been newer platforms released, but whether you decide the additional performance is what you desire and worth the cost of an upgrade is up to you.  

    Manually overclocking isn't hard these days, lots of tutorials on the internet. And if you go for an Asus board, then the Asus auto overclocking tool, Five Way Optimisation, is very good. 

    Thank you and with this in mind, is it possible to upgrade the mobo and processor only and keep everything else, and all will work ok? 


  3. 10 hours ago, downscc said:

    Interesting that someone thinks to much detail and resolution is a bad thing.  Doug is correct to point out that a good wx engine is important in creating a realistic view, but anyone that has flown over West Texas on a clear winter day understands just how clear and far one can see.  Depends on the weather, so it's nice to have detailed scenery when flying on those CAVU days.

    I actually prefer no clouds. I drop vis to between 10 and 20 nm and that is was looks realistic to me. It also means I can crank up the scenery textures. 


  4. 1 hour ago, Raging Bull said:

    I’m buckng the trend here and will say that Orbx scenery looks terrible (nothing to do with the OP’s setup). 

    Overly sharp, and plastic looking. Which FSX and unfortunately P3D photoscenery scenery often looks like. You’d think though LM could improve it. Instead it looks like it’s far worse. 

    Luckily the real word has glare, haze and a blurry distance to add to the ‘realism’ of living in the...well....real world. 

    These sceneries, and the future generation of wanting unrealistic, ultra sharp and ‘autogen to the moon’ visuals is killing the flight simulation experience. 

     

    I always fly with 5nm of vis. I love the fog effect in P3D. Mainly fly rotary low and slow  

     

     

     


  5. 1 hour ago, Rockliffe said:

    Update to 4.4 as soon as you can Keith. v4.3 almost had me turning to XP because of the darn blurry photosceneries. Even at default, 4.3 has eradicated this issue. If you are getting blurries with photosceneries in 4.3 then you clearly have some issues either with your cfg or 'in sim' slider settings. 

    Hi there. I think you mean default 4.4 and you are correct. What an amazing difference. I think they may have finally solved the dreaded tweaking that we’ve done for all these years. 

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