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Fiber Accelerator for P3D is out
@vgbaron: Interesting views (those in the thread you linked actually, I totally agree with what you quoted) but I expected more from one of the most experienced users of FSX around. He obviously does not understands the concept, and likes to stick to the opinion "I prefer my average fsx.cfg for all situations". Well not everyone is good on following the "future". I for example was also stuck on fs9 for too long. Nothing like my machines couldn't do it with fsx..., mostly emotionally I stuck, I would say. He just does the same, imho.. @denali: Wish it would be that "easy". (Caution the quotes . What you are describing is not easy at all) Unfortunately it is not. LM would have done it ages ago with the resources they have.... As my partner Achilles said just above, implementation is still ongoing regarding OOM. @Jayjay (et al): Allow me to have a different opinion. Having dealt with more than 50.000 FSPS customers directly via support or other means, and being "on-line" since internet was actually invented, finding out what is black, what is white and what is grey was never easier, believe me. However ignoring black was never our 'forte' , I shall start do that since I am also a guest here. Keep in mind however that <<Feedback>> and <<you can simply archive the same using this and that. Who need this product? >> are two totally different things. @blaze: Sure , that's what I was meaning too. Probably the language barrier did it again: We can't be on LM's shoes regarding the graphics engine. Reading their forums and the limited information released , however, the 'radical graphics engine change' - in our eyes - is not something that will come in 'near future'.
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Fiber Accelerator for P3D is out
That's why the demo is there, for the potential buyer to decide if the app is OP for him or not. You are not one of them obviously. Seriously it looks like that. No posts all these years and suddenly popping like that? Seriously? But nobody with competitive IQ cares about that. That's why the demo is there... Everyone is able to decide , unbiased. By the way ... first day and our servers almost failed due to its success. Testers-to-buyers ratio was never higher. That's what we love to see and to be proud of FSPS guarantees product updates covering Prepar3D's updates for the near future. Forever? Who can say for sure? PLUS - like in FSX - we are near to implement a permanent OOM solution. This is our next task , as already announced. We are almost there.
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Fiber Accelerator for P3D is out
Just a quick note to those who believe that have invented the wheel by just adding a line in Prepar3d.cfg... Whatever you do in Prepar3D cfg is STATIC. It starts and dies as long as your run the simulator. You get the same config for AAAAAALLLL flight. Either in ground at 0ft or at 35000ft. WHAT FIBER ACCELERATOR DOES is that this Prepar3D.cfg is NOT STATIC anymore. When you need frames, it will lower values to catch them, and when you need picture quality (since you already "catch" the target) it will increase values. This is done hundreds time per second. That's what NO tweak can beat, and will never will. WHY ? Because tweaks are STATIC. You can create great configs in prepar3D.cfg : one for a busy airport (but it won't be great for high altitudes), another for 35000ft away from everything (but it won't be great for the "busy airport") , another "all around" average cfg... But you cannot have all in one. That's what Fiber is doing, and some of you better digest it... ^_^
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FSPS P3D Fiber Accerlator; We have to repurchase?
I have to quote myself... It took us 4 months to do it instead. Well you can figure out if it is the same thing or something new... Some say P3D and FSX is the same. Well for scenery or some aircraft designers this can be the case. Playing with the graphics IS NOT.
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Fiber Accelerator for P3D is out
Sure no probl, we asked opinions after all, this is not a advertisement forum ! According to a rough computing I made of your settings, If I were you I would set 40fps target in simulator, 20 fps in Fiber's lower target and 30 in Fiber's middle target. Check also on average demand situations, you may be able to identify more Check using the button for switching between modes. (Lower - middle - deactivated)
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Fiber Accelerator for P3D is out
@demious You are describing an at least 20% frame per sec. rate increase in your worst case scenario. (and ofcourse we don't create explosions ) You think this is bad ? There is nothing wrong in your system... @J van E Sorry but I have to object here. You can trust others opinions better than your own eyes? Demo is free
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Fiber Accelerator for P3D is out
Goodmorning all, be advised .. we are watching the topic. We would be more than happy to read feedback and opinions as always.
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FSPS P3D Fiber Accerlator; We have to repurchase?
Hi, no nothing as discount or offer is scheduled. The two applications share only a similar interface. On the "back" everything is different as P3D v.2 is - actually - a new simulator. If it was that easy we would had it published the day FSX version was published, too. Kind regards,
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FSX Fiber Accelerator v1.3
@Gregg, when you will be able to test again try with the Frame Limiter completely disabled. Some users reported positive results even using an external frame limiter, some others still struggle about it. We cannot confirm it or even able to reconstruct this in our systems, - technically there is no reason it wouldn't work , especially if the limit of the ext.limiter is too high like your case 58 - but you don't lose anything in trying...
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FSX Fiber Accelerator v1.2
As previously said (multiple times) we disregard fsx.cfg . Fiber Accelerator works directly talking with FSX Graphic's engine and doesn't care for whatever tweak you had inserted or not. The only thing fsx.cfg has to do with the application is that Fiber is saving the correct Frame Target value in case you quit FSX while fiber had set internally FSX's frames to unlimited. Because FSX when closing saves the actual value Target FPS, we avoid that (to save "unlimited" ) by restoring the actual fsx.cfg you previously were using.
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FSX Fiber Accelerator v1.3
"The program window is too large for my low res screen" ? How low is that "low-res" that is able at the same time to run FSX? And why minimize it? Just use alt-tab to switch to FSX if that is the problem.
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FSX Fiber Accelerator v1.3
We have some more ideas... Most originate from the great feedback you users provide. Keep it coming and whatever is possible will be implemented. We hear you. That is proved.
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FSX Fiber Accelerator v1.3
Hi all, Ver 1.3.1 hot-fix available through application's updater. ------------- AGL/Altitude fixed. GUI bug fixed (was caused by a "infinity" return of an FSUIPC offset when simulation was not ready while opening or if FSX process delayed its closing) --- We note your requests about the GUI and in the next full version there will be an option to follow the new or old GUI. So all will be pleased "Divide and rule" is the saying ?
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FSX Fiber Accelerator v1.2
Hi all, Hope the best to all. We got back from holidays and threw ourselves to work on Fiber. We will have many more news this month, but for the moment: NEWS: Today version 1.3 rolled out. Its main features : - A reworked GUI. - Internal code improvements - The new AGL cycle mode : User creates 3 layers of altitude (i.e. up to 5000ft AGL, 5000 to 10000ft and 10000ft and above ) and assigns the 3 presets on each. So when he flies at or below 5000ft AGL the "Lower frames" will be active , from 5 to 10 thousand feed the "Middle frames" will be active and from 10000ft AGL and above Fiber will get "deactivated status". That way there is no need to cycle manually from one preset to the other as all is done automatically. Additionally a delay is set while switching between two modes : i.e. Lower target 20 , Middle target 30. Instead of doing the change immediately, user (in AGL mode) can select the rate of change (in fps) from one preset to the other. So if he sets 1fps the change - on this example - will last 10 seconds , and the transition will be smoother. - (For registered FSUIPC) Some FSUIPC offsets (3) added so user can now select each preset with a different button. - Some initial work has been done on OEM errors (see also below). Nothing solid yet however. ** Of course a new demo ( 5 uses x 60minutes each ) is available on most webstores. ------------------ MORE NEWS... Probably also before September ends... A Prepar3D and a bundle (FSX&P3D) version will roll out too. YES we had full success on that, Prepar3D works on a similar way. Lockheed had made MANY changes to the graphic engine "little" details , however , and it needs a lot work to "decode" all this stuff, so we run a little late on our ETA. But it is 'doable' and will be done soon, we can confirm that. Plus we will continue our work to try to eliminate "FSX user worst nightmare of the last decade" those cursed OEM errors. We had some promising results during testing, we are up to it, but "we will see".
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Fsps ultimate airline crew 2014
You wrote that... "The voice on the Youtube video is extremely un-realistic..don't know what they were thinking." I bet you won't find the app useful for you. On the other hand - answering on what they were thinking - well the reality is that less than 5% of pilots worldwide made their English announcements in perfect English accent. Worst the accent , the more realistic application would be. That's the - strange indeed - truth.