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markk70

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Everything posted by markk70

  1. Well I found that real life A320 pilot and beta tester Blackbox711 was fairly critical in his first few streams of the Fenix A320. He said basically that the Fenix is subject to limitations of the asobo platform.
  2. From Community manager SeedyL3205: The Feature Discovery Series video will be available within the next few hours. We’ll update the Weekly Dev Blog with a link as soon as it’s live.
  3. I believe prop and rotary-wing simulation is also needed for the development of helicopters
  4. Thanks for the explanation. On the MS SU8 beta forums there's also a discussion (about the C152 in this case) of the the lack of yaw moments in the new prop physics. Maybe it is a work in progress, and it will be added later? Perhaps the upcoming feature discovery video about aerodynamics will shed some light on this.
  5. And what about asymmetric prop loading? I tried some slow speed high power take offs in the caravan, and once airborne no rudder input is required.
  6. Does MSFS even model pitch changes due to varying engine thrust? FSX an P3D did not afaik.
  7. Thanks for the reply! I guess i will wait a bit until things improve. There is of course also the performance improvement over v4.5, but i'm not sure this is worth it with my ageing hardware (i7 4790 | GTX1080 8GB | 32GB RAM).
  8. Is this still the case? Are smooth weather transitions possible with p3D v5.1 and active sky?
  9. Yes I agree. i've been alternating between this and the Hotstart TBM900 in X-Plane and the climbing and cruising performance was somewhat similar. The approach and landing was different though, very floaty, too little drag and much too stable. But now after the latest updates which were supposed to improve the flight dynamics , things have gotten much worse.
  10. But my flap setting is 35, so VREF35 at 28000lb is 116kts.
  11. Yes I disconnect the autopilot (via assigned joystick button) at a few hundred feet altitude. And i could do the approach a little faster, but it also should be doable at around 115kts, because the stall speed at this weight is around 85kts or so. So enough margin I think.
  12. Very nice update, but i'm having some problems landing. The stick-pusher activates often in the final landing fase and flare. Should this system not be suppressed when landing? I'm configured according to the landing performance charts: gross weight 28000lb, speed 115kn, flaps 35, down the glideslope. Maybe i'm missing something?
  13. 1. Overdone icing effects but no fog on windows 2. No accelerated stall, too high AOA (indicated on gauge) doesn't stall aircraft. 3. On multi-engine aircraft: all engine parameters Left,Right are the same and move in unison. 4. Engine temps rise/fall too quickly
  14. 2 Saitek throtttle quadrants and a Thrustmaster T16000M Joystick. It crashes again when I plug in the saitek controls.
  15. Maybe this post from A2A from June 2018, has some clues what might be upcoming?
  16. Scroll down to the post from Scott from A2A. https://a2asimulations.com/forum/viewtopic.php?f=23&t=63510&start=345
  17. Not much change i'm afraid. After brakes release all seems ok but when speed increases it weathervanes into the wind again, even with a slight 6 kt crosswind.
  18. It seems the Cessna 172 has more horsepower with PB16 +50 hp, and a much higher fuel flow.
  19. There is a program called WOAI Package downloader which downloads all the AI files at once. https://forums.vatsim.net/viewtopic.php?f=8&t=68666
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