Everything posted by Aris11b
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Boeing,Boeing ,GONE!
"Although it may not have been your intention but quite the opposite, you make one of the strongest cases FOR the Boeing 737 that could be made." WOW Really...how so??? Check the stats below taken a week ago.....really??? "What's this Boeing 737 you speak of? I've bought and downloaded many add-on planes for FSX, but none of them turned out to be of this mythical Boeing 737 variety that seems to be spreading on your hard drive like a virus. I do have a Beechcraft Duke with turbine engines, a Quest Kodiak, a De Havilland Beaver, a Diamond Twin Star, a Piper Cub that came with a 176-page manual, and many other interesting aircraft, though. Maybe one of them is a Boeing 737 in disguise?" WOW..really....HA HA HA.... I have no 737's on my HD... "And I love how you completely undermine your rant by praising and posting pics of a Boeing 737 repaint"...It was posted to show the creative fair that was used to make the repaint...in case you missed heres ya a clue...IT"S A FICTIONAL PAINT....that's what the point was there hero...didn't matter the aircraft type but to show imagination in a repaint.. One thing I've come to learn about some of the members of this site, is they have all the attuide in the world. I'll even go so far as to point out some of you are just plain snobby. As one memeber quoted .."Well don't fly 737's then"....DUH REALLY.... I thought that for once maybe, just maybe this would open up some thoughts as to what new aircraft or repaints, panels, etc might be talked about or made....thought wrong again I see ... this is one of the biggest reason I post here very little. SOOOOO............. Just a lil update...for those who believe I need decaf..a vacation..or something else to worry about..I must not be to worried about this, I posted this when???? And just for the record..in case you did miss somthing.. 737 models.. Ariane DesignsWilco PubCapt Sim...oooppss more than 2 already..lets see Fifty NorthPMDGFree SkyeDimensional... Looks like more than 2 model makers to me...how about a breakdown by sites... AvsimFSX 548 total files 470 repaints2004 6147 total files 3568 repaints Flight SimFSX 1015 total files 566 repaints2004 6758 total files 5747 repaints Now I know some of these files and repaints are on each of the sites listed above...so after averaging just these 2 sites numbers this is what you get.. For FSX 781 total files, which 518 are repaints...not that high of a percentage really, but for 2004...6452 total files, and 4657 repaints. Now by total files those could be sounds, panels, etc...but really what here truly points out there isn't more than enough repaints and models??? I'm not trying to be rude, but come on really...not enough 737 files, repaints, models...Capt Sim is getting ready to put out 3. The point that was missed is there are other aircraft, past, present, and future that are not in the flight sim world. I understand the need for absolute correct aircraft with correct airline paints "I like flying these myself"...but this is what we as a community make it. I mean really what if all anyone makes anymore is 737's and A321's with nothing more than correct real world airline paint schemes. You know that there is only 1, IAI 1124 Westwind that has been made, and no flyable Hawkers that I know of..only AI's. Like mentioned by another memeber a really good FSX Dash 8 or how about a T-37. This wasn't started to say that one aircraft is better than the other, just to point out there is more than just 737's. I know that there are many of us who would like to see new models and repaints, and those who want absolute realism in the flight sim world...I do agree with both. I'd just like to see something other than the 737's hogging the spot light.Model makers will contiune to make 737's until the community, the flight sim world is saturated with them to the point were our flight sim world becomes boring. I truly hope that this doesn't happen, because there is more in our world than just a BOEING 737. Well I'm off...see ya in another 2 weeks or so... Cheers...and like the Joker says...WHY SO SERIOUS......peace..... Ari [/indent]
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Boeing,Boeing ,GONE!
Well this post will more than likely get me flamed, but so be it. I've been a memeber here since 09. I've posted a few questions and answered a few from time to time. I don't have a great deal of time to be on the forums as much these days due to the fact I work in airport operations at Hobby (KHOU) and it's very time consuming. Another reason I'm also not spending much time here is that the flight sim world has become..well..rather BOEING. In other words Boeing 737. I see this aircraft every single day 737,737,737. It's all SWA flys. Air Tran was once my only diversion from the boring 737, "since they have 717's in their fleet', but that to is slowly becoming a thing of the past now that they have their 737 coming on line. The only saving grace now is Delta's CRJ-700 ( maybe 6 to 10 flights a day,for the entire day ), Jet Blue's A320 ( 4 to 6 flight the entire day ) and Frontier's A319 ( maybe 4 flights a day ). It's just SWA 737's ALL DAY LONG. From 5AM to well past Midnight. So you see what I deal with every day for 8 hrs 5 days a week. What does this have to do with flightsimming??? Everything. The flight sim world has become boring to tears with BOEING 737's. Before anyone starts to think this is written in order to have someone do a repaint for me or make a certain type of aircraft for me...stop now. I know how to do repaints, as for the modeling of a new aircraft, I barely have time for repaints as it is, and have not acquired that skill to do modeling. On any given day on any of the flight sim sites " not just this one " you will find more than a half a dozen or more repaints for the 737. Sim makers(retailers), freeware aircraft model makers, make more new versions of the 737 than they do of any other type of aircraft. WHY?!?!?! It's just plain boring. Really do we need every single model of a 737 that Boeing has made( 200,300,400,600 ) and a repaint of the same old boring airline paint scheme? I don't know the exact figures of just how many different types of aircraft there are actually flying in the real world today, but why are we not seeing any of these other types made? Flight sim aircraft model makers, both retail and freeware make 737's and A320 series type aircraft all the time, and I don't see on the forums on any of the sites about a cease and desist. So why are we not seeing other types of aircraft? Yes I know about Gulf Stream and their UNwillingness to join the flight sim world..." the G series is overated in my opinion", but there are other aircraft out there to be made. If I had the time to LEARN model making I would trust me. But there are those out there that do know how to make aircraft and are masters at it. WOW to get my hands on a IAI Westwind 1 1124, a beautiful, fast aircraft that is no longer in production and there are few of these flying every year, one of our FBO's recently shipped one out to be cannabalized for another 1124, how about a T-37 "Tweety" for FSX, or P-47D ' not the razorback, but the bubble canopy" , not sure about a cease and desist on this one , but a Hawker 850 which is another one that should be in the sim world. Those are just a few and I'm more than sure there are those out there who could come up with even more. A point I'm trying to make here is this. NEW aircraft types, NEW repaints for aircraft OTHER THAN a 737. This is our world and we have a pretty big voice in it. How many Northwwest, American, Delta, Continental aka United etc do we really need? If your putting it on an aircraft that's not in that airlines inventory, GREAT!!, but do we really need 10 or 15 UNITED 737's Since this is our world we should be more creative, make a new United or Northwest, Southwest what ever airline you wish, just come out with a new scheme use you imagination, remeber this is our world to create in. One thing I have learned about repainting myself is that to copy/paste a logo from some major airline is a piece of cake, it's not that difficult, really it's not. That is not in anyway intened to be rude. I 've talk with several repainters here and on other forms, and I think those I've talked with, about repainting would agree. How many memebers have been to this site? http://www.cardatabase.net/modifieda...main?type=Fake. There are a ton of schemes here I would love to see in our world. Getting a hold of some of the designers for permission on the other hand can be a chore, most I've tried to contact have not responded, and I will not repaint without the artists permission. This is where we should be now in our world. New, wild, imaginative, bold repaints with a flare. It doesn't matter one bit if it's a fictional paint scheme or not, but we shouldn't be making these new schemes just for a 737. I would bet there are more repaints out there for the 737 than any other aircraft in the flight sim world. How about some new repaints for the Lear 45 or the King Air, even the CRJ-700. I've seen some really wild paint jobs where I work on these aircraft that are in the hands of private owners, even a few 717's. Repaints don't always have to bold and wild thou, sometimes a subtle paint scheme works just as well. A private CRJ-700 with a few wave lines in different colors would be something new that's not out there. I've got 2 CRJ-700's in the works right now, as a private ownership type aircraft. To give you an ideal where I'm trying to get to, us to, check out the AVATAR repaint done by Jon Murchison. Yeah I know its a 737. But not only is it a fictional repaint, but it is also a unique design, the word "AVATAR" lights up at night. Sure wish he'd do this for a Airbus or an ATR. I thought about doing this repaint myself just for me, personnally, but I haven't figured out how to make the words light up at light, and I will never repaint someone else's design without their permission to do so. This is were I would love to see the flight sim world move to. Unique, fictional one of a kind paint schemes, and newer types of aircraft. As far as my repaints, here are 2, both of which are in their final stages for weathering and minor touch ups.. both are ATR 72 -500's by ISDT. One is a Brussels fictional that will end up being named " Winter Wonderland", the other is a somewhat fictional repaint of a REX airlines paint scheme, the tail is the new part of the repaint. If you notice and have a ISDT aircraft in your inventory there are new panel lines, rivets, markings and warning decals. By the way, there is "NO WAY" am I claiming to be the flight sim worlds end all be all repainter, there are some truly gifted repaint artist out there, but this is why it takes me so long in making a repaint. Attention to details matters to me, just like it does for other repainters. So when you ask for a repaint, now you know why it take so long, especially if it's a special or fictional type paint scheme. And sorry.. but I won't do any repaints for a 737. Now before someone gets in a tiff...I have nothing against Boeing per say, just 737's. I have in inventory 717's, 757's and Triple 7's, BUT. I also like to fly the A330's and ATR's the Lear and King Air. I fly my combat aircraft like the Tomcat, the F-22, the Tornado GR4, the F-16, and the "B-52 and the 47 which I believe are portovers"..both which are Boeings..see I told you I didn't have anything against Boeing. JUST THE 737's. There is nothing wrong what so ever in my opinion with a fictional repaint or a "what if" type paint scheme, doesn't matter if it's for a commerical airline, a combat fighter, or an old WWII era plane. Heck let's bring back some airlines that are not in operation anymore. Slap a new paint scheme or design on a 757 or a A321. It costs nothing to try, other than the free time you put in it. Who knows, you just might come up with something that an existing airline might want to do to their fleet, or you might come up with a new repaint that gets 10,000 downloads. All I will ask is this, imagine, create, something new, for something other than the same old boring BOEING 737. Thanks for listening and the time YOU took to read this rant. LET THE FLAMING BEGIN........... Peace and cheers, Ari
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Jet City's 717 paint kit
I'm trying to get a Jet City 717 paint kit. According to their website the paint kit was lost when the site was hacked, but the has not be re-uploaded. Would there be a chance that someone here would happen to have a copy of the paint kit saved somewhere?I've tried emailing them a dozen times and have never gotten a reply.Any help with this would be greatly appreciated.CheersAri
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Wanted help with panel for IRIS Tornado
Checked the file and it differs a little but it is there...autopilot_available=1flight_director_available=1default_vertical_speed=1700.000autothrottle_available=1autothrottle_arming_required=0autothrottle_takeoff_ga=0autothrottle_max_rpm=105.000Those are NOT "duplicate" gauges. Note that each is a "pair" of gauges, one for INCREASE and the other for DECREASE.I understand they are in pairs but what I was trying to point out is that they used 2 different gauges to the work of one. I haven't noticed any of my other aircraft using that many gauges. What I generally see in most of my other freeware aircraft panels are something like this...gauge05=General!AP_AltSelector, 904,341,21,21gauge06=General!AP_Course_Selector, 573,341,19,20gauge07=General!AP_FDSwitch, 608,300,14,29gauge08=General!AP_course_Window, 572,304,23,13gauge09=General!AP_AltWindow, 883,307,39,13gauge10=General!AP_HdgSelector, 750,340,20,19gauge11=General!AP_IASMachSelector, 661,340,22,20gauge12=General!AP_HdgWindow, 747,307,23,13gauge13=General!AP_IASMachWindow, 657,305,28,13gauge14=General!AP_VSSelector, 814, 331 ,10,33gauge15=General!AP_VSWindow, 786,308,35,13What I'm used to seeing the most of in my panels is something like this..gauge18=Boeing777-300!Autopilot,255,182That one gauge controls everthing I guess...and if I believe correctly this is writing in xml code correct? Which is way above my head.Ari
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Wanted help with panel for IRIS Tornado
I've tried both of those...and the Autopilot stack inside the VC still wouldn't work. The problem I see is that there are to many gauges I believe, or should I say double gauge work. Notice how there are 2 gauges performing the task of what should be 1 gauge. Maybe I'm reading it wrong.gauge00=Tornado_Gauges!Panel Lights Switch, 129,44,18,18gauge01=Tornado_Gauges!Landing Light Switch, 90,44,18,18gauge02=Tornado_Gauges!Navigation Lights Switch, 59,44,18,18gauge03=Tornado_Gauges!Avionics Switch, 23,92,18,18gauge04=Tornado_Gauges!Battery Switch, 61,92,18,18gauge05=Tornado_Gauges!AP_DISP_Heading Lock, 99,405,60,10gauge06=Tornado_Gauges!AP_DISP_Altitude Lock, 99,305,60,10gauge07=Tornado_Gauges!AP_DISP_Speed Lock, 100,338,58,10gauge08=Tornado_Gauges!AP_DISP_Mach Lock, 100,372,59,10gauge09=Tornado_Gauges!AP_DISP_VS Lock, 101,442,60,10gauge10=Tornado_Gauges!AP ALT Dec, 77,296,15,27gauge11=Tornado_Gauges!AP ALT Inc, 65,297,12,27gauge12=Tornado_Gauges!AP_IAS Hold, 42,334,19,19gauge13=Tornado_Gauges!AP_Mach Hold, 43,370,17,17gauge14=Tornado_Gauges!AP_Heading Hold, 43, 405 ,17,17gauge15=Tornado_Gauges!AP_Alt Hold, 42,302,18,20gauge16=Tornado_Gauges!AP Button Master, 41,508,18,17gauge17=Tornado_Gauges!Approach Hold, 108,507,19,17gauge18=Tornado_Gauges!AP_BackCourse Hold, 143,507,18,17gauge19=Tornado_Gauges!Fuel Cutoff 1, 96,187,18,18gauge20=Tornado_Gauges!Fuel Cutoff 2, 133,187,18,18gauge21=Tornado_Gauges!Strobe Lights Switch, 24,44,18,18gauge22=Tornado_Gauges!AP IAS Dec, 79,331,15,27gauge23=Tornado_Gauges!AP IAS Inc, 64,331,15,27gauge24=Tornado_Gauges!AP HDG Inc, 64,401,15,27gauge25=Tornado_Gauges!AP HDG Dec, 78,401,15,27gauge26=Tornado_Gauges!AP VS Inc, 65,437,15,27gauge27=Tornado_Gauges!AP VS Dec, 80,436,15,27gauge28=Tornado_Gauges!AP Mach Inc, 63,365,15,27gauge29=Tornado_Gauges!AP Mach Dec, 78,365,15,27gauge30=Tornado_Gauges!Pitot Heat, 62,187,18,18gauge31=Tornado_Gauges!L Generator, 91,91,18,18gauge32=Tornado_Gauges!R Generator, 130,90,18,18The other problem I see, is that if the gauge was replaced by 1 stand alone gauge it might not show up in the right location " I think" because of the first set of location numbers. I know that in the VC on the Autopilot stack all the the images or readouts for the gauge is there, but there's nothing working, as in nothing to click or set for the Autopilot to acutally work. It's a great little plane and with the config update flys really well. But without the Autopilot working, it's a lot of work to fly longer distances. If I could just get the AP master on/off, ALT hold and NAV-GPS buttons to work the throttle setting wouldn't be that big of a deal, as I could set thoses manually.Ari
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Wanted help with panel for IRIS Tornado
I can't seem to get the AP to work (in FSX) and I'm wondering if I can change the lines in the panel file to make the AP work. I know I would have to place the gauges in the panel also to make it work.I know not to change the values, ie Tornado_Gauges!AP_IAS Hold, 42,334,19,19, but just the gauge itself Tornado_Gauges!AP_IAS Hold, 42,334,19,19Below is the panel file[Window02]file=torn_elecauto.bmp file_1024=torn_elecauto.bmp size_mm=194window_size_ratio=1.000 position=0visible=0ident=90window_size= 0.150, 0.600window_pos= 0.860, 0.000gauge00=Tornado_Gauges!Panel Lights Switch, 129,44,18,18gauge01=Tornado_Gauges!Landing Light Switch, 90,44,18,18gauge02=Tornado_Gauges!Navigation Lights Switch, 59,44,18,18gauge03=Tornado_Gauges!Avionics Switch, 23,92,18,18gauge04=Tornado_Gauges!Battery Switch, 61,92,18,18gauge05=Tornado_Gauges!AP_DISP_Heading Lock, 99,405,60,10gauge06=Tornado_Gauges!AP_DISP_Altitude Lock, 99,305,60,10gauge07=Tornado_Gauges!AP_DISP_Speed Lock, 100,338,58,10gauge08=Tornado_Gauges!AP_DISP_Mach Lock, 100,372,59,10gauge09=Tornado_Gauges!AP_DISP_VS Lock, 101,442,60,10gauge10=Tornado_Gauges!AP ALT Dec, 77,296,15,27gauge11=Tornado_Gauges!AP ALT Inc, 65,297,12,27gauge12=Tornado_Gauges!AP_IAS Hold, 42,334,19,19gauge13=Tornado_Gauges!AP_Mach Hold, 43,370,17,17gauge14=Tornado_Gauges!AP_Heading Hold, 43, 405 ,17,17gauge15=Tornado_Gauges!AP_Alt Hold, 42,302,18,20gauge16=Tornado_Gauges!AP Button Master, 41,508,18,17gauge17=Tornado_Gauges!Approach Hold, 108,507,19,17gauge18=Tornado_Gauges!AP_BackCourse Hold, 143,507,18,17gauge19=Tornado_Gauges!Fuel Cutoff 1, 96,187,18,18gauge20=Tornado_Gauges!Fuel Cutoff 2, 133,187,18,18gauge21=Tornado_Gauges!Strobe Lights Switch, 24,44,18,18gauge22=Tornado_Gauges!AP IAS Dec, 79,331,15,27gauge23=Tornado_Gauges!AP IAS Inc, 64,331,15,27gauge24=Tornado_Gauges!AP HDG Inc, 64,401,15,27gauge25=Tornado_Gauges!AP HDG Dec, 78,401,15,27gauge26=Tornado_Gauges!AP VS Inc, 65,437,15,27gauge27=Tornado_Gauges!AP VS Dec, 80,436,15,27gauge28=Tornado_Gauges!AP Mach Inc, 63,365,15,27gauge29=Tornado_Gauges!AP Mach Dec, 78,365,15,27gauge30=Tornado_Gauges!Pitot Heat, 62,187,18,18gauge31=Tornado_Gauges!L Generator, 91,91,18,18gauge32=Tornado_Gauges!R Generator, 130,90,18,18Is this possible to do?Thanks for any help or input.CheersAri
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Wanted : IRIS Tornado glass fix for FSX.
Would anyone here happen to have the fix for the cockpit glass for the IRIS Tornado, so that it works in FSX.Thanks in advanceCheers Ari
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No gauges in Accel Aircraft
THANK YOU RYAN.......worked like a charm and everythings back to norm.Thank you for replying with that link you ROCK :( CheersAri
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No gauges in Accel Aircraft
I'm having an issue with Accel and 2 of the stock aircraft, that being the FA-18 and the EH101 helicopter. Neither have gauges. The Mustang racer does have its gauges.I have used the disks to uninstall both programs. I check the Program Access and Defaults to make sure all MSFS folders and files were removed during the uninstall. I then went into the program file folder on my C: drive and delted all MSFS folders. Turned off the computer and re installed both FSX and Accel. I validated both via the internet to ensure they were both active and not on the trial period, and still they have no gauges for either aircraft on a fresh install.I thought at first I might have delted "for what ever reason" the CAB file for the FA-18, but upon doing a fresh install I noticed that the FA-18 and the EH101 only use a .dll file, which both are present. Nothing has been added at this time. What could cause this problem? I am running XP as my os. All stock aircraft for FSX have gauges.I have done the uninstall and re install quite a few times over the last couple of years and have never run into this problem.Any and all comments or suggestions welcome...Cheers Ari
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Jet City 717 need help with CFG
Sorry for the confusion scoob, but I am not climbing to that altitude at those IAS or mach numbers....I am already at that altitude and can not do more than 190 kts or whatever the MACH number might be. I've read what your first post said and understand it, however you second comments, posting some of your words in caps as if I didn't understand you the first time is not answering the question. It stated "So at 37000 ft, " i.e " meaning at altitude" a 190 kts would be correct, cause that's all the speed it was able to obtain" . I also corrected the topic by saying "UPDATE: 37,000 ft was obtained but KIAS never got above 190 knts, what issues need to be corrected with this CFG file."No I am not a professional pilot, I try to learn this hobby for fun, not just the flying but some of the other things that make all this work correctly, but since it seems that I'm not a REAL world pilot I should be talked do to... sorry for the confusion ...trust me won't happen again here.Thanks for the comments..I'll look else where.
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Jet City 717 need help with CFG
So at 37000 ft, a 190 kts would be correct, cause that's all the speed it was able to obtain. The IAS was on hold at 280 kts...and what about the fuel flow scalar? Would this number be correct? Seems like it's eating alot of fuel at that Altitude, at that speed.CheersAri
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Jet City 717 need help with CFG
Ok maybe some one who knows CFG files better than me can help.I was recently flying the Jet City 717 and noticed that I can not reach the specs in Altitude in their read me file.It states....MAXIMUM OPERATIONAL ALTITUDE37,000 feet AGLOf which it is not able to obtain, so I got to looking in the CFG file and noticed this line...[GENERAL]atc_type = BOEINGatc_model = B717Editable = 0performance = Please refer to the README file included with this aircraft for important information about the operation of this 717-200 airliner.Category=airplaneIt has no performance data. I notice that all my other aircraft have this data. It was not only the altitude that I noticed as a problem but the fuel consumption as well...kinda looked like a stop watch with a turbo going backwards on the fuel gauge. It seemed overly high to me.The fuel flow scalar for the JCA is: 0.8 while the SGA DC-9 is at 1.226 I understand that these are different aircraft and engines, but is 0.8 realistic?I looked at one of my SGA DC-9's this is it's general file data.[General]editable=0 atc_type=MCDONNELLDOUGLAS atc_model=DC9 performance=SGA DC9-51, Copyright SGA 2004\n\nModel:\t\tErick Cantu\nFlight Dynamics:\tV9.1.1 by Fraser W. Turner\nXML Anim Code:\tFraser W. Turner\n\nInformation\nEngines:\t\tJT8D-17A @ 15200lbs MCT\nMTOW:\t\t123,200 lbs\nMLW:\t\t110,000 lbs\nZFW:\t\t100,500 lbs\nVmo:\t\t350 Kias\nMmo:\t\tM0.84\nMax Altitude:\t35,000 Ft\n\nCategory=airplaneHow can I correct these 2 issues, is it just a matter of finding another CFG file close to the 717 specs and editing the data?The JCA read me file has all the spec data such as...WEIGHT LIMITATIONSFUEL REQUIREMENTS AND CAPACITIESAIRSPEED LIMITATIONSFLAPS EXTEND MAX SPEEDSLANDING GEAR MAX OPERATING SPEEDSMAXIMUM OPERATIONAL ALTITUDETAKEOFF AND LANDING LIMITATIONSAnd even more, getting the data is not the problem. It's what data do I need from the read me file, cause to be honest I have NO ideal what this line is...\n\nInformation\nEngines:\t\tJT8D-17A @ 15200lbs MCT\nMTOW:\t\t123,200 lbs\nMLW:\t\t110,000 lbs\nZFW:\t\t100,500 lbs\I did however figure these out...nVmo:\t\t350 Kias\nMmo:\t\tM0.84\nMax Altitude:\t35,000 Ft\n\nSo the question is, can I use this file and edit it to the specs from the read me file I have, and which specs are needed? And lastly is the fuel flow scalar correct?Look forward to any comments or suggestions they will be greatly appreciated.UPDATE: 37.000 ft was obtained but KIAS never got above 190 knts, what issues need to be corrected with this CFG file.Cheers Ari
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Vapor and Lighting
No thoughts on this...should this be moved to another part of the forum?
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Realistic HUD for the T-45C Goshawk and awesome video :)
Outstanding HUD I must say...Look forward to hearing you getting the OK from Dino...Thank you for all the time and hard work you put forward into this. CheersAri
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Vapor and Lighting
Have 2 questions about vapor and lighting.....How hard would it be to create in FSX, the vapor cone that is seen on military AC as they approach or past thru the sonic barrier, also is it possbile to add vapor across the tops of the wings ?Not off the wingtips mind you, but across the tops of the wings or leading edges as seen on these types of military AC when pulling high stress or G loads.I know Just Flights F-117 has a vapor effect across the wing when pulling high G's / stress loads, but it's the only AC in FSX I've seen so far.Next question on Dino's F-14, UKMIL's C-17, and the default FSX F/A-18 there are electroluminescent nav lights on these AC is this part of the model or in the config. file?Thanks for any comments regarding either.CheersAri
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What happened to the forums
Hope this is posted in the right forumWhat happened to the forums...I really am not liking the way they are now...You use to be able to scroll down thru all the comments..why did it get changed?Now I have to click each line to read a comment? Just my 2 cents "bad ideal"Change for the better is always good....change for the sake of change IS NOTI guess there was a reason why....maybe a poll or something could have been posted to get other memebers opinions about the change.The condensing of each post to the point where you have to click on each line to me seems very time consuming. It was easier just to scroll thru "IMO"I have been spending more and more of my free time here because of the way the forums are laid out, Screen shot, FSX , etc....but mostly because of the people here who are memebers, and because this is AVSIM.I hope that this "NEW" change to the forums is only temporary.CheersAri
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Questons about repaints and time
Thanks Felix for the info. I have Paint.net and use it mostly to do touch ups and fixes to my screen shots. I've heard it can be used to do repainting "even in .dds"? I just seem to get lost in the layering thing and flattening and arghhh... here comes the headache again :( . I do open it up from time to time when I'm off work just to see, but I usually end up right back where I started again....no where.It's something I know for sure IF, IF I do ever learn how to do this I will end up spending a great deal of time with it as there are....oh at least 50 paints I'd like to see for starters and those are just the default AC :( Thanks again for the info FelixCheersAri
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Help with Project Open Sky 757 VC and 2d
Ok guys and gals I'm in need of some real help in reguards to Project Open Skys 757. I have downloaded some AC that have the VC and 2D panels but there are gauges missing.I'd like to find someone who already has a complete panel for this AC. I've been to their site I've seen all the files and they look great and all, but I just couldn't figure out how to make it work. It's not that I'm lazy, but it would be nice to find a VC and 2D panel complete with gauges for FSX in 1 package.I've learned how to do somethings in the air config files in FSX and how load new textures, install new updates etc " when the read me file is direct in the area it refers to; put x on this line copy and paste etc" no problem......but this.... this is beyond me.So if someone could PLEASE help me with this?ANY help with this will be GREATLY APPRECIATED for the sole reason that the demo of Capt Sims 757 as well as the FeelThere E170 and E190 I bought, are frame rate killing my pc everything lags.... and lags bad.Everything else I've download from the freeware guys and gals work just fine, but these payware AC are just to much for my system right now. The 757-200 from Project Open Sky looks outstanding and flys very well and IT DOESN'T kill my frame rates...I'm working on building my new system just for Flight Simming and I"ve been buying parts once a month, but it will still be a few more months before I can start building the new tower, and I would really like to fly this AC.Thanks for any and all help in reguards to this quest for a complete panel.Cheers Ari My system:AMD Sempron Processor LE-12502.21GHz, 3.00GB of RAMGigabit MotherboardNVIDIA GeForce 8800 GT
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Football/Soccer repaints
Sorry RuiMC I miss read the post :(
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Questons about repaints and time
Thanks for the info jdwgraf...so even though the FSX default AC do come blank or in all white paints because of the way ACES mapped it, it makes it harder to do.Now I understand why some requests are granted and some not.Seems to me that its not just a matter of the time it takes because of the way its "formatted" would you say, I would think it would also have to do with how interested a painter is on taking on the project, yes?Man I envy you guys who do this and make it look not only, real, and good, but easy.What is about the average time in learning how to do this and be not only good at it, but be good enough that it is easy. Was it something that most or all have had to work at a lot to get good at it, or did some of you pick it up really easy?I've seen some of you "Painters" out there that upload a couple times a month. Repaints are for me the first thing I look at on any of the sites just to see what you have all uploaded. By the way does anyone know the max number of repaints per AC that FSX will allow or hold?Thanks again jdwgraf, for the info and more insight as to what it is that you all have to go through in order to put these things out to us.It is very much appreciated.CheersAri
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Football/Soccer repaints
If you don't mind American Football as a repaint... :( New Orleans Saints for a FSX default A321
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Fsrepaint.ru
Any chance as to making these available for the default FSX AC like the 321,737 ?
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Questons about repaints and time
Thanks for the reply TerrenceK..... now I have a little more understanding about the process as far as time. So would you say that most painters perfer the payware AC as opposed to default?I've noticed that most repaints are done " when for default FSX " are for the bigger AC like the - 321, 747,737, CRJ700 or even the C172.Is it most painters choose these type of AC to repaint because this it what they fly most? The reason I ask this question would be due to the lack of repaints I've searched for, for other AC in FSX like the Lear 45, King Air,Beech Baron etc. I do have 1 or 2 repaints of these AC but I see that most of the repaints are for the bigger AC. I hope that I don't miff any of the Painters out there with all the questions, as this is not my intent.I'm just trying to get more understanding of how it is you do the things you do, like I've said before it's way beyond me to try repainting, evertime I've tried I end up feeling like :( after alls said and done. I have great respect for all that do this not only for free, but of their free time as well.I couldn't imagine what it must feel like to upload a new paint and watch the download numbers jump up.Thanks again TerrenceKCheers Ari
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Questons about repaints and time
First all a BIG THANK YOU goes out to all that do take THEIR FREE TIME in order to make these for us at NO COST. THANK YOU!The questions I have, have to do with the repaint requests (mods please move if this is not in the right forum)I've noiticed that out of the repaint request forum there are 28 pages. Out of those 28 pages I see very few replies to the requests, but a heck of alot views, and I'm am wondering do most of these request go under answered due to lack of interest by the repainters, or is it lack of time?What is generally the average time to complete a repaint? Are the default FSX AC harder to do than FS9? Are Payware AC easier to do?I know some would point out that this should be about flying as a posed to what an AC looks like, but lets face it, after awhile default AC do lose their appeal.I appreciate it, that someone as taken their FREE time to make these repaints and upload them for others to enjoy, so that we are not stuck with the same old same old, boring stock default paints. It's nice to fly different airlines and military AC whether they are "real types and what if's".Is eye candy a bad thing in the flight sim world? :( So basically my question would be.....Is it lack of interest by a repainter, lack of time, or AC sim type ?Thanks for any and all answers to the questions, as repainting or trying to repaint AC for me is a lost cause. :( CheersAri
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FSX AI Carriers I call "NO JOY"
I have tried just about everything I can think of to get this to work and I have come to the point were it is just not worth the effort anymore. I am ready to call "NO JOY" on this adventure.The 1st AI carriers that came out were easy to install and they are where they are suppose to be. (Carrier battle groups AI traffic pack 1 by Lamont Clark)Then I noticed this download (FSX:ACCELERATION USS NIMITZ & USS EISENHOWER)...but it recommends to use these carriers with AI carriers 2 freeware software by Lamont Clark, by the way this (ACCELERATION USS NIMITZ & USS EISENHOWER) and AI carriers 1 both had very easy to follow read me files. So I went looking for Lamont Clarks AI carriers 2 which I found. This had a less than helpful read me file.It comes with an installer but does not say in to which folder or file it needed to install in, it listed it to install in my "C: drive program files not FSX directly" so I found the file and manually moved it into FSX as it's own file, not into any other folders in FSX i;e simobjects, airplanes, boats etc, just a folder by itself in FSX.I've been going thru the forums till my mind goes numb from it all.Would it be possible "before I give up completely on this carrier issue" and post a link or the directions step by step for installing this addon, from AI carrier pack 1 to the ACCELERATION USS NIMITZ & USS EISENHOWER.Do you need AI carriers pack 1 to get the AI carriers 2 and ACCELERATION USS NIMITZ & USS EISENHOWER carriers to work correctly or can they be used together without AI carriers 1 pack, like I said I have the AI carriers pack 1 installed and it works fine, it's just the other 2 I'm having problems installing, mainly AI carriers 2. I think the NIMITZ & USS EISENHOWER carriers pack will be a easy to follow.I really want to learn how to get this into my sim so that I might see what detail and work went into the ACCELERATION USS NIMITZ & USS EISENHOWERbecause the screen shots look outstanding. I'd like to know what it's like to trap on a full flight deck.Also since this seems to be an issue talked about here on the forums alot, and on othe fourms "about what to do and not to do", would it be possible, not to mention easier if someone got the permission from both authors and download eveything in to 1 package with a read me file that says this goes here, that goes there.I'm really a smart guy..well maybe not. I don't have problems adding textures to my AC or small fixes that are put out as updates I know what air cfg files are...really I do :( When I download a file and you tell me after unzipping the file that simobjects goes to simobjects, gauges go to gauges, effects go to effects etc I can get around that, thats not that hard, but this is starting to wear me out.So with that, if its possible to get any help or direction on how to resolve this issue it would be GREATLY appreciated. :( Happy simming and happy flights, and always remeber.... Blue means sky, Brown means ground :( CheersAri