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UR67393

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Everything posted by UR67393

  1. Thanks for answer. Excellent, I will do so. Ok, I stop all the questions on the model. After adding a manual start learning Dale Carnegie excellent book called "How to Make Friends and Influence People". This book will teach more adequately respond to the greetings, gratitude and good wishes. Your response is not required (prepared above). I wish you success. PS: If leaving only manual - congratulations to the end of work.
  2. Hello Bjoern . In the Avsim library is available airplane model DC- 7 for FS2004 / FSX (with name of the archive "dc7c-kmtggc.zip"), which contains old and no colored weather radar. I liked this weather radar model, it works well. It is a little similar to some others which were installed on 732). What about to install that wx radar into Your model into Your model of 732? So that it was like those which was set, of course. Now I have not the opportunity to try to install this wx radar... Now all. Thanks for answer. Best Regards.
  3. Hello. I do not know previously had a similar theme or not, but decided to announce that in the Avsim library is available airplane model DC- 7 for FS2004 / FSX (with name of the archive "dc7c-kmtggc.zip"), which contains old and no colored weather radar. I liked this weather radar model, it works well. Now I have not the opportunity to try to install this weather radar into TM v 1.4. But if someone else will set the model of weather radar please tell Your opinion about this radar, and how to print it into the panel cfg. And else I propose to begin a discussion about weather radar from the archive dc7c-kmtggc.zip in this topic- You are welcome
  4. Hello. Pardon for my English, I`m not English man.. I have some questions at FMS in B-732 TM v1.4. If anyone knows be kind, prompt please- how to install this FMS at B-732 TM v1.4? I have not found an answer, and official site not work.... I created into fsfsconv-panel.B732ADV new folder, with name vasFMS, and wrote a line in the panel.cfg so: gauge06=vasfmc!FMC 2, 135, 315, 253 ,but the FMS does not appears in to cabin of model. I`m not specialist in gauge develop, and not know how to install FMS gauge correctly. How do You think- is this FMS will can to manage the flight of TM-732 v1.4? Prompt please yet - which brand of this FMS? This is same Universal Avionics develop too? Where may I read information about this FMS? To my regret on site of Universal Avionics I have not seen a similar model of this FMS. Is real model, of this FMS, can show flight track of model(the same as in default jps)? And is real model of the FMS can show give text weather information at pilot`s request? Thank You in advance for Your answers.
  5. Hello. You can even sow the grass field, as described here. ...And then plant trees there around. Good luck to You
  6. No more any questions. Thank You very much for Your attention. Best Regards!
  7. Hello. Pardon me for my english- I`m not english and english language is not my. I`m user of msfs2004 and I created land classes for my fs2004 a little by programs Ground2K4 and SBuilder. I tried to make land classes of large areas according to the "OpenStreet" dates by SBuilder, but SBuilder has stopped working for unknown reason and I decided to do a land class scenario with the aid slartibarfast programm which create land classes by automagically manner. At site placed Slartibarfast program http://www.jimkeir.co.uk/FlightSim/Autogen/index.html ( http://www.jimkeir.co.uk/FlightSim/ ) and manual http://jimkeir.co.uk/FlightSim/Manual.pdf This is a program for create landclass, coastlines, mesh by automagically. But slarti has no interface and I can not understand exactly how this program works, how to create a land classes. :( I have several questions- at first, if someone used Slartibarfast program, prompt me please, what Your opinion about Slartibarfast in action? Can Slartibarfast create polygons of ground land classes(VTP- poly)? in different places of the earth has a different connotation. Can Slartibarfast program set number of color for water in LWM- poly? Water in different places of the earth has a different connotation too. Thank You for advance. Best Regards!
  8. Hello Bjoern. pardon me if not to time... Tell me please, do You like legendary MD-82? Are You interested by MD-82? If You have interes about model of MD-82 please look at here: http://www.avsimrus.com/f/fs2004-aircrafts-40/mcdonnell-douglas-md-81-md-82-3118.html?action=download&hl= This model contain VC, but no equipment in the pilot cabin. At flightsim*com placed better panel for MD-82 from Lonny Payne(name 'flightdeckmd-80sga.zip' or 'flightdeckmd-80jca.zip'), with a simple model of CDU. Tell me please- can You make integration MD-82(Mitsushi Yutaka, Warren C. Daniel, and Peefunk) with panel from Lonny Payne and make Your improvements(glasses, icing as example) into new installation of model? Especially in to VC, note please... For Msfs2004 and FG flight sim. I`m not modeller of aircrafts and I can not make correct integration My questions is only questions, not more, and of course for You to decide. I only want to know Your answer. Thats all. Thank You. Best Regards!
  9. Hi all! Thank You Stuart =). FG load me of enthusiasm too - sky clouds weather, rembrandt ). Beauty Proland and FG will becoming much better together, I sure, isn`t it? =).. Of course I understand a little of size work which need. But I only notice- we need think about integration, with another transport simmers together, with Proland now, because integration after may be reach much more time. I.e. need mandatory coordination of joint action, it help us at development resource for integration and optimisation. I will try to invite to this topic for the dialogue of developers and users of other transport simulators, I need time for announcement on other sim transport sites... I`ll try report about opinion another transport simmers if they not answered in this topic. We need to use better parts of voxel and polygonal graphic in future, note please- better parts. Thank You for attention. Best Regards! PS: For name of integration project after Proland need add name simulator. i.e. it will get name as Proland sim, or simply PS
  10. Thank You Stuart. I understand You, I have not at flight sim enough time too. All my questions and notices not commands to action. It only questions and notices- before and after I understand that the integration of FG and Proland labor intensive and timely process. My position- unreasonable and impractical to expect in the future for the most part on the power of video adapters. Of course now yes, but on future no- if I'm not mistaken Proland uses fractal graphics technology. I sure FG developers know about it ) I only want to add else, let`s remember next: FW poly FG began to develop as an alternative to commercial polygonal simulators , and this is a success , because FG have open source, new lighting, luxurious sunsets , interesting weather engine, and of course the famous JSBsim and more. Then there was a closed -poly Projects FSX and for new polygon XР10 requires the PC is much more powerful . The question appears- will the FG as alternative for newest commercial voxel 3D graphics engines, such as Outerra for example? I believe that the time polygonal commercial sims and commercial 3D graphics engines start to finish , and if FG will be integrated with such Proland while the existence of commercial voxel engines will start to run out, I am sure that FG developers understand it If I'm not mistaken Proland uses fractal graphics technology , i.e. I assume that this technology is similar to the fractal technology as in Outerra. It is particularly important that the FG and Proland are open source, and it is very important for developers because addons can do much better. Perhaps open project will allow to us in future make integration with another simmers and their developer(addons)- railway auto water and may be another. For VFR flights as example we very need at correct railways and railway station, need at roads(it all name as line landmarks) and etc. We are together will fill up virtual space our addons which helpfull for all. It very important for all I think... Stuart, if the idea of integration and FG and Proland approved by You- it may be necessary to address the developers of other free add-ons for simulation-car train, and so and so? Stuart, if the idea of integration FG and Proland approved by You- may be necessary to ask of developers of other free add-ons simulation(ato railworks and etc) their opinions about integration their works in Proland? What do You think and another? I think it very need and important for coordination of works on general joint integration. I'll try tо ask them, but I do not know the address of the sites, and may be somebody tell me what are the free auto railway water transport fw(!) simulators? I'm just a user of fs. Thank You for in advance for Your advices. By the way, as You all know, on polygonal fs big problem is animation of vegetations and water. Why should animation of vegetation and water? Answer- by variations of vegetation and the raging of the water a pilots set power and direction of the wind at the ground for take- off and landing. By the way in Outerra have small variations of vegetation. And for FG need too, but with integration of voxel Proland, I sure it very important for all I think too... This is a new stage in the display for the new fs. I notice else- it only questions and notice, before and after and they addresses to those users who are small know Proland and FG too. But my questions and notices, and answers of developers and users already need- it's time for this, isn`t it? Next to experts and users, I have nothing to add. Thank You and all for Your attention.
  11. Hi Stuart. Thank You. I`m not programmer and I can not to write voxel engine for FG... Stuart, pardon me, but prompt me please, the FG developers had the idea of ​​integration with the developers of Proland ( http://proland.inrialpes.fr/ )? You may know this site, I suppose) Proland have GNU/GPL licence But may be ​​integration not possible due to technical reason, I suppose too... And else, I only notice next- if we increase the amount of polygons I suppose that for FG will need at pc with greater and greater power, as for XP10 now, isn`t it? And in the future it may be to grow at big problem... Need use all advantages of voxel and polygon graphics. It main priority of further development- and may be with Proland? Or without? Thank You for attention.
  12. Hello dear users! Thank You for Your answers. My hope at user`s answers began even to fade. My sincerely congratulations at new release of FG to all developers and all FG`s users. FG becoming better and better, but virtual ground in FG very need at improves. To mgh- thank You at Your suggestion, but to my sadly I`m not programmer, and I do not know any pc language, really. I can`t write a voxel engine for FG... To jcomm- are You try to write of voxel engine? =) Am I understand correctly? If it correct it may be at any FW 3D graphical voxel engine on network? And may be such FW 3D voxel graphical engine can any remaked at fs features? It is not such long time for create.
  13. While viewing videos with beautiful latest Outerra and Proland I came to my convinced opinion: FlightGear flight simulator must have free 3D voxel engine for generating accurate, beautiful terrain. And will be better if FG will have prepared free voxel terrain of the whole earth- are You agree? . With the appear of Advanced weather, Rembrand I believe that the emergence of virtual FG 3D voxel terrain is necessary. The polygon and voxel graphics have their better parts and disadvantages. Using better parts of voxel and polygonal graphics FG believe will lead to a better view and hope to large values of the FPS. FG will become a newest and super modern of 3D graphic engine, isn`t it? Is there used to be such an idea about FW 3D voxel engine integration with prepared FW 3D voxel terrain? If this idea was what are the results? Does it make sense to start a discussion about the integration of FW 3D voxel graphic engine in FG with prepared FW 3D voxel terrain? What is opinions of experts about 3D voxel graphic engine with(poly engine of course) in FG? You are welcome- Your opinion is interesting. Thank you in advance.
  14. well, as I understand You are not want create Your Boeing model for newest 3D planetary engine, which name "Outerra"?(look Outerra.com) I understood You correctly?
  15. Hello again. It looking better, thank You(!). More real shadow and glass in pilot`s cabin want to see with better quality(or I can`t understand anything?) by separate mdl file. May I to know- what are You think about convert Your work(by You) in Outerra? (Outerra*com) Nice to see Your BBJ(i.e. "Bjoern`s Boeing" ) in to beautiful Outerra(!!). What`s Your opinion? Regards.
  16. By the way dear FSDreamTeam`s developers- I think Outerra has a future too. And if it will so- I`ll glad to see famous FSDreamTeam`s sceneries at graphical engine of Outerra. Sure- another users too. Best Regards!... MsFS2004 user(which going to migrate at Outerra).
  17. May be iFlt better then FT/Wilco 737CL...at this time. Please notice-project FT/Wilco 737CL is living(!)-FT/Wilco from time to time produce additions for their model. And I hope FT/Wilco 737CL will be much better at next versions, will not worse then iFly 737. Time will answer to me. By the way, now FT/Wilco better then before. Thank You very much for all. Best Regards!
  18. Great thanks to all. Lack of wx in the model of iFly is unpleasant(... Perhaps iFly not for me, and I'll consider buying a FT/Wilco 737CL, which has good a color wx(its great!). Thanks. Ot understand... Is the iFly developers think the same about the wx radar that PMDG? But if at wx I look drawing of cumulus clouds-it`s correct. Because cumulus have often turbulence. I fly with this weather settings: http://www.youtube.com/watch?feature=player_embedded&v=rPabcGRbP88 which in fs2004 quite good generated(to try it). I.e. wx radar very need, isn`t it?
  19. Hello. Thanks for advise about iFly 737NG. I`m not owner iFly 737NG, I still have not it. Prompt me please- is iFly model has a weather radar and jps ground map in the navigation display, like a real plane?(I not seen them at a screens in fs shops). If no- it will be good to see into iFly NG model contain wx and jps map under New Year, it will be great present =) And yet question- iFly exterior models is correct? Not worse then Opensky B-737NG models? To tell to truth I little not sure in correct exterior of iFly model, Opensky B-737NG exterior models I see they better(more correct). Thanks in advance.
  20. MsFS2004 is incorruptible flight simulator

  21. I put up cross at pmdg 737 model, because I strongly believe in one thing: the user has to decide he needed weather radar in the aircraft model or not! I firmly believe in this truth. Therefore, the model aircraft without weather radar is not for me. No pmdg in my MsFS2004! FT/Wilco 737CL-Welcome!(But after new visual model). I fly with these settings weather http://www.youtube.com/watch?feature=player_embedded&v=rPabcGRbP88, (and not need on XP10 now and after for me)and my old fs2004 pretty accurate (for me) create the turbulence and danger zones for flights. Note- pretty accurate, because... this is fs, and not more! . Buy the way, the program Active Sky weather radar have. PS- pmdg must create string for RealityXP in panel.cfg And it will be good alternative.
  22. Thank You for Your work(!). To tell to truth I never see real 737-200 and his cabin, but I not sure about ice color at screen cabin window... Is they really have such color? I want noted- I seen white ice on wings mostly. Can real pilots also tell which is real color of icing on the wings and glass(and give advice)? Nice. It quite good(!), thanks.
  23. Hi. Thx... FlightGear 2.8.0 after install not start up at my pc(3.00,1024,256x256) with WXP Sp3- I don`t understand why. Msfs again in use.
  24. Thanks, hope at it after. Glass reflections give most real view over photo terrains, and other good things... But have not questions. Ok, it was only questions, don`t worry because of such nonsense(!). Good luck to You at all Your creative plans. That`s all...
  25. Pardon me, small correction, that is right Shadow effect perhaps can very decrease fps?
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