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A2A Comanche has been released!
Just a little note to let everyone know that we've just released the v1.2 update for the Comanche. 🙂 To install version 1.2, please click the "Comanche Check For Updates MSFS" shortcut in the "A2A Simulations" folder in the Windows start menu. Thanks Nick - A2A Simulations
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A2A Comanche has been released!
Yes, just to confirm that we are aware of a bug where a sudden, huge spike in engine torque can, very, very, very occasionally flip the entire plane the plane in the air when using the starter or when towing (the prop is actually rotated a bit when you attach the tow bar, so it doesn't make contact with it). This has resulted in one or two funny moments on livestreams, and we would like to particularly apologise to any VR simmers who have been traumatized as a result. 😁 It's been hard to reproduce, but should be fixed with the first Comanche update which we'll get out as soon as we can. Thanks, Nick - A2A Simulations
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Nick M changed their profile photo
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RXP GNS V2 and GTN database update
If I click the link in iTunes, it just takes me back to the "iTunes Preview" browser page with the "this app is only available on the App Store for iOS devices" message. I guess it knows I'm trying to download it on a PC or Mac which won't run the software. Perhaps the app store download restrictions have changed recently? Nick
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RXP GNS V2 and GTN database update
Are you accessing iTunes via an iPad Jean-Luc? I can't seem to download the app using iTunes on Windows or even on my MacBook. Nick
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RXP GNS V2 and GTN database update
Hmm! "This app is only available on the App Store for iOS devices." How very - Appley! Nick
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RXP GNS V2 and GTN database update
Thanks Jean-Luc, I'll give that suggestion a try. Bert - thanks for your post too! Regards, Nick
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RXP GNS V2 and GTN database update
I understand from this topic that one of the advantages of the RXP GNS products is that the aviation database ("worldwide.bin" file) can be updated with the corresponding file from the Garmin GTN trainer (which will just need to be renamed). However, a recent change to the GTN trainer means that these files are no longer compatible (i.e. they can't simply be interchanged any more) and I'm unable to find any download links for previous versions of the GTN trainer. Therefore, I was just wondering if anyone still has a copy of the most recent version of the GTN trainer which does include a compatible aviation database? If so, would it be possible to share just the relevant *.bin file (something similar to "006-d0170-00.bin"), to avoid hosting a large download? Thanks, Nick P.S. I have already updated the GNS "bmap.bin" file with the corresponding file from the current GTN trainer.
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Saitek yoke and pedals - where can I buy?
Thomas, I can recommend Scan (though I haven't specifically bought Saitek stuff from them). They do the ProFlight rudder pedals for around 90 quid at the moment, and the yoke for about £116. However, looks like no stock until next month. Delivery would be about a tenner by the looks of it. Nick
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Never thought this option will make a difference
Pe11e - just wanted to make you aware that leaving "high-resolution 3-D virtual cockpit" un-ticked will cause visual artefacts (enlarged LCD digits) on the radio stacks in the A2A Skyhawk, Cherokee and Skylane. It will also tend to cause some issues with cockpit lighting. Cheers, Nick
- 1014 Update (and replication) question
- Quick question / feature request: touchdown smoke
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Quick question / feature request: touchdown smoke
Hello Guys! Have to confess I'm not a PrecipitFX customer (yet) but I'm certainly interested for the modest price. I have a quick question though... Does the package enhance the existing FSX touchdown tire smoke effects? As far as I can tell from the website and video, it doesn't. If this is indeed the case, is there any chance that this is something that would be considered for a future update? Maybe I'm a bit of a narcissist, but I tend to watch my landings using the replay function from time-to-time. Typically I fly GA stuff, and I've always noticed that the default FSX "fx_tchdwn_s.fx" effect is a bit odd. Specifically, the puff of smoke generated on tyre contact with paved runways seem to rise vertically whilst actually keeping pace with the aircraft (i.e. matching its forward speed) which is a bit disconcerting. Any technical insight from the FSFX experts would be very welcome. Do you guys also see the effect rendered in this way? I'm also not terribly keen on the touchdown smoke effects for larger aircraft either as they seem a bit overdone; a general overhaul of the three paved runway touchdown effects in FSX would be very welcome! :wink: Thanks, Nick
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FYI Turbine Duke V2 release
Christopher, It's not a video, but I can recommend the website Flight Simulator Navigation by Charles Wood as an accessible and entertaining way to get to grips with the subject. The Duke v2 may be great, but it'll be a testing platform as a basic instrument/navigation trainer. Something with a little less performance would make your life easier. Cheers, Nick
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A2A Cherokee is here!
Yikes indeed! Actually, I'm not sure whether A2A's simulation of carb heat itself takes into account EGT. Maybe it's a question I should raise over on their forum. From what I've seen, applying full carb heat in the Cherokee is a rather quick and effective remedy, so probably not. Cheers, Nick
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FYI Turbine Duke V2 release
I hardly think one can accuse RealAir of "using the simming community as cash cows". In fact I wish more developers would take a leaf out of their book and offer older products at a substantial discount. For example, the RealAir Legacy currently represents the best value pay-ware that can be had in my opinion. That being said, I've yet to go for the updated turbine Duke. That's largely due to the fact that I'm trying to improve my instrument flying skills is lower performance aircraft - I really don't need any more distractions! I always preferred the piston Duke as well for some reason... Cheers, Nick