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Dave CBFS

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Everything posted by Dave CBFS

  1. Found and fixed the problem :yahoo: The problem lies in the "ES-Vegetation.bgl" library file, contained in the "ES-3D / Scenery" folder. I opened that with Model Converter X and then re-saved the as a FSX bgl without making any changes (having backed up the original of course) Took a little while to compile as it contains over 3000 library objects. Job done!
  2. As an experiment, I used Instant Scenery to place some of the offending grass at different airport & reloaded the sim. The grass displayed perfectly there, so I'm assuming the file is OK. Looks like there's something else causing a conflict. I'm going to try selectively disabling some bgls to see if I can track it down.
  3. I've been using DX10 for a while now, and generally all is good, but I've come across an odd issue with some 3d grass. The airport is St Marys in the Isles of Scilly, by Earth Simulations. The grass by the runway has a fairly common problem as shown in the first pic. Strangely, if I pan round slightly further the grass appears correctly Does anyone have any idea why this is happening, and can anything be done to fix it?
  4. Thanks! If you decide to try my Rapide, make sure you get the latest version (V4) from CBFS http://www.cbfsim.co.uk/cbfs_lib/thumbnails.php?album=11
  5. Your original dll.xml is messed up. Each section should start with <Launch.Addon> and end with </Launch.Addon> Near the end, around the FSUIPC entry the sequence has got messed up.
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